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101. Problem with weapon names - in General Discussions [original thread]
I've had a long standing issue with they way they name the rifles and even deal with the progression of the stats. Fake variety I like to call it. You are absolutely right about needing unique names for the weapons. Having word names like "Banshee...
- by Firestorm Zulu - at 2013.01.06 22:44:00
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102. Aurum : Do you get enough bang for your buck? - in General Discussions [original thread]
I would rather buy Mountain Dew for x2 xp codes, at least that way I get a delicious beverage in exchange for an intangible object. Ill buy aurum only for bpc items at this point. I'm not going to pay real world money for valueless gear that will ...
- by Firestorm Zulu - at 2013.01.06 20:00:00
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103. The Escapist Review - in General Discussions [original thread]
The point is that the sentiments in that review are still held by a good portion of dusts potential playerbase. I'm still racking my brain as to why it's almost a half year later and we've seen minimal improvement and implementation
- by Firestorm Zulu - at 2013.01.06 19:40:00
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104. The Escapist Review - in General Discussions [original thread]
The graphics are slowly getting better but no where near par . I just don't understand what CCP is doing with their time, patch notes to good games are extensive and are more than just about nerfing and buffing. They better have a big ace up the...
- by Firestorm Zulu - at 2013.01.06 19:22:00
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105. The Escapist Review - in General Discussions [original thread]
Octavian Vetiver wrote: And? Reviews are the opinions of the person or persons that are doing that review. It doesn't mean that everybody will follow it. And so what if the average person won't play it. EVE itself is a niche game and does quite...
- by Firestorm Zulu - at 2013.01.06 18:04:00
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106. The Escapist Review - in General Discussions [original thread]
Watch this DUST 514 review made this past summer. http://www.escapistmagazine.com/videos/view/ginx/6325-Hands-On-Dust-514 Their commentary still rings absolutely true to this day even though we have had x3 "builds" since the review publication.
- by Firestorm Zulu - at 2013.01.06 16:59:00
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107. Weapon range question - Does it add up? - in General Discussions [original thread]
Then use the glitch that can get you to the engine of the MCC. Perfect sniper roost unless... THE FUTURE! NOW WITH BULLETS THAT GO LESS DISTANCE THAN A WATER GUN!
- by Firestorm Zulu - at 2013.01.06 16:18:00
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108. Weapon range question - Does it add up? - in General Discussions [original thread]
Val'herik Dorn wrote: All that matters is your phsical distance from the target. If you take the high ground but hes low enough you will miss or plink his shields uselessly think of any bullet being fired as on its on plane that is the distance...
- by Firestorm Zulu - at 2013.01.06 15:55:00
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109. So when are we going to use the whole map? - in General Discussions [original thread]
Big maps are coming I would think. This game needs both big maps and big player counts to be anywhere near unique.
- by Firestorm Zulu - at 2013.01.06 15:47:00
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110. Dev Blogs That Never Were - in General Discussions [original thread]
OP does a fine job pointing out how a developer will promise you the moon and deliver a moon rendered in an 1999 FPS engine.
- by Firestorm Zulu - at 2013.01.06 14:42:00
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111. This next update is the most important. - in General Discussions [original thread]
Icy Tiger wrote: This next update will make or break the game. No pressure CCP. Yup. Open beta will make or break the game. As soon as mass word gets out about this game it will decide how many play it
- by Firestorm Zulu - at 2013.01.05 18:11:00
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112. congratulations ccp - in General Discussions [original thread]
If I wanted to play replication I would just play unreal tournament 2. This game has some serious issues but saying any old build was better is dilluding yourself. This game has always been sub par, this build just sucks a little less
- by Firestorm Zulu - at 2012.12.30 16:57:00
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113. Match-making is effed up in this game - in General Discussions [original thread]
xprotoman23 wrote: I've always been against MatchMaking. CCP needs to simply bring over the Socom Style lobbies. I would bet a version of that is coming. Would seem counterproductive to not do it
- by Firestorm Zulu - at 2012.12.30 16:49:00
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114. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
fenrir storm wrote: Crm234 wrote: ill be honest i dont know coding but i swear it all feels the same as bf2. Wiki said refract engine, but i think as others have said either Dice or ex Dice had a hand in Dust. Personally i think they grabbed...
- by Firestorm Zulu - at 2012.12.30 05:03:00
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115. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
If I was optimistic I would say ccp decided the unreal engine was enough for the limited lifespan of the ps3 and they will use carbon on the ps4.
- by Firestorm Zulu - at 2012.12.29 21:36:00
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116. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
Crm234 wrote: Maken Tosch wrote: Enji Elric wrote: Crm234 wrote: Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for the...
- by Firestorm Zulu - at 2012.12.29 20:48:00
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117. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
Back in the pre fanfest build, wang mentioned not even half the memory was being used. I'd be curious to hear how much more capacity this game has for gameplay and visual improvements. A hard number would be nice
- by Firestorm Zulu - at 2012.12.29 17:20:00
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118. [petition] CCP, you need to elect some User moderators. - in General Discussions [original thread]
aden slayer wrote: This petition is created to encourage CCP to set up some responsible players who are very active on the forums as Moderators. User mods will keep control and order in the forums when DEVs and GMs have their vacation(Everyone ...
- by Firestorm Zulu - at 2012.12.29 13:48:00
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119. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
Enji Elric wrote: Crm234 wrote: Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its addin...
- by Firestorm Zulu - at 2012.12.29 13:17:00
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120. Random Opening Map: I'm done until it's patched - in General Discussions [original thread]
There goes another one. DUST loses another player, get used to it.
- by Firestorm Zulu - at 2012.12.29 03:28:00
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