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THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2012.12.27 15:01:00 -
[31] - Quote
Firestorm Zulu wrote: To summarize this guy ^. "I want to mine rocks!" Get out of our fps
Thank you Mr Zulu for the attempted summary, however, it was erroneous. :) Please don't let this dissuade you from summarising future posts...with practice, your interpretation skills should improve! |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.27 15:16:00 -
[32] - Quote
This is the only way I can explain this beta right now without getting the "insert" dust defenses. You see a brand new car it has leather seats,sun roof, GPS video car radio, killer speakers, temp controlled AC
but has no wheels or engine. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.12.27 16:09:00 -
[33] - Quote
Considering it is a free Beta, I believe CCP is developing Dust just fine.
Also, consider that sometimes the journey is more rewarding than the finishline. What is so appealing about Dust in my opinion is the potential, whether it is realized or not. The thought of participating in an ever changing universe like New Eden and the ability to rant/discuss on the forums about changes/additions you want to see in the game is the real treasure of Dust514. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.12.27 17:35:00 -
[34] - Quote
Alduradvoratrelundar Dvora wrote:
I'm sure many of these features will be making its way into the public when CCP wants it too.
This build is last before open beta and they state it's set the foundation of some incredible stuff in future updates.
I am personally having a lot of fun with just the basic game modes and the gear we have if we could play part 1's game mode again the Skirmish 1.0 was a lot better then Skirmish 2.0. It made attackers have to destroy assets before MCC would start it's way to the docking area of the map.
They say they have a commander in the MCC but we only have NPC commanders right now.
Now for each video piece:
Part 1. The map would be amazing to play on and would make such a difference in the way each corp could approach the objectives. The map would allow cover from orbitals A LOT better. Overview Map has been improved a lot. instead of their basic overview of a region they gave us a real time map. The HUD now is a lot better. Fighter ship to fly needs to get itself in here when we get a game mode with more players and larger size. Nanite Injector cannot heal ourselves though (which would be pretty interesting feature. to run and hide, inject yourself and rep armor a bit quicker for a short time)
Part 2. I want bunny hopping in war barge, and our other rooms and areas to see in there, but no reason for us to download that part till release to be honest. Commander screen would be really odd to see, cause of the players themselves have to call in their own vehicles at their own free will. Seeing that would be interesting. MCC staging area would be cool to work in and see other then that hallway they showed to be honest. Trophies I don't get exactly but saving clips from games would be nice if I didn't already have a game recorder. haha.
Overall, a very pleasurable feeling about where this game will be in time. |
Alduradvoratrelundar Dvora
Seituoda Taskforce Command Caldari State
7
|
Posted - 2012.12.28 05:44:00 -
[35] - Quote
There has obviously been many changes been made since the 2009 demo, examples lining up such as the nanite injector and ability to carry a swarm launcher (at this time only a rocket launcher) and assault rifle together. CCP has changed it to focus more on armour and shields, eliminating the need for the nanite injector until death occurs (I can't be certain, but I believe the lore surrounding the nanite injector is supposed to effect your body, whilst giving you a little bit of armour so you don't instantaneously die). However, other things, such as the Fighter Jets, interior of buildings, and so forth are things that most definitely will be put in the game, and yet aren't here for the moment. A pilotable MCC that can deploy installations is also a must, though I think we can all understand the reasons why CCP hasn't been able to implement it for the moment.
Many have said that CCP has changed it's engine since that time, so thank-you for that piece of information, I didn't know that before. Let's hope they can acclimatise to the new one quickly, eh?
What do you think they should keep from the 2009 demo to move into the current game? Personally, I think there are so many things in the demo that would just make me not play anything else but DUST. Anyone see the water, and the bridges going over it? It's up to standards with the trailer that everyone was saying would be awesome if they manage to implement that far. However, there are other things - like the noob tube and ability to put swarm launchers alongside an AR that I agree with CCP needs to be worked over - at least to a moderate degree.
Again, thanks for all the replies guys!! |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.28 06:13:00 -
[36] - Quote
This is ridiculous, that map has an awesome design that our maps are lacking severely, the LAV design is 20x cooler, plus it doesn't look like the guy is trying to skate on ice while he is driving it. HAVs look incredibly slow yet impossible to kill (as they should be) and they have about 5 more installations in that map than we have seen in our beta. They have jets, which look awesome yet we are still lacking, and that explosion when the MCC was destroyed looked epic. Everything in this demo from THREE ******* YEARS AGO looks more epic than what we have now. I have faith this will happen EVENTUALLY but I don't see why they removed these things for our beta. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.28 08:30:00 -
[37] - Quote
At least we are playing a tru-to-life beta, not like BF3 where we got an 6 month old build that had people falling through the floors |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.28 14:49:00 -
[38] - Quote
Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0 |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.28 15:42:00 -
[39] - Quote
Crm234 wrote:Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0
I agree, it's obvious we have a lot of eve people in here right now who are trying to focus on other parts of the game and tend not to worry about the actual FPS part. My question to you, do you have confidence that once this goes public that significant changes will still happen? I'm not very optimistic at this point.
P.S. For all the people still saying that what we have is excellent for a free beta, remember thy some people payed 30 dollars for a merc pack (buying the game) and also have been dumping cash into aurum. If I was one of those people I would be pretty irate about the current state of this game |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.12.28 15:50:00 -
[40] - Quote
It's not in a bad state. The framework is there, now we need some enhancements, to make it seem as if the battlefield is alive. Maybe gunshot indicators, better lighting, fluid animations, etc. |
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Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2012.12.28 15:52:00 -
[41] - Quote
Firestorm Zulu wrote:P.S. For all the people still saying that what we have is excellent for a free beta, remember thy some people payed 30 dollars for a merc pack (buying the game) and also have been dumping cash into aurum. If I was one of those people I would be pretty irate about the current state of this game
I wouldn't call this free for those that got here by having EVE account, since in order to go that rout one has to have payed account in EVE.
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Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.28 15:58:00 -
[42] - Quote
Firestorm Zulu wrote:Crm234 wrote:Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0 I agree, it's obvious we have a lot of eve people in here right now who are trying to focus on other parts of the game and tend not to worry about the actual FPS part. My question to you, do you have confidence that once this goes public that significant changes will still happen? I'm not very optimistic at this point. P.S. For all the people still saying that what we have is excellent for a free beta, remember thy some people payed 30 dollars for a merc pack (buying the game) and also have been dumping cash into aurum. If I was one of those people I would be pretty irate about the current state of this game
I don't know man , I think this game would do a lot better if it re classified itself from a MMOFPS to a action RPG. To me if just feels like a game that never wanted to be in the FPS genre or have its player base. I don't think there are many FPS players in this beta anymore from lack of FPS discussion in development of Dust. Even the controls don't fit the PS3 and Sony will not be happy with that once it goes open. Right now its ok cause were in closed beta, but sony is not going to let a keyboard embarrass its controller on a exclusive. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.28 16:13:00 -
[43] - Quote
Crm234 wrote:Firestorm Zulu wrote:Crm234 wrote:Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0 I agree, it's obvious we have a lot of eve people in here right now who are trying to focus on other parts of the game and tend not to worry about the actual FPS part. My question to you, do you have confidence that once this goes public that significant changes will still happen? I'm not very optimistic at this point. P.S. For all the people still saying that what we have is excellent for a free beta, remember thy some people payed 30 dollars for a merc pack (buying the game) and also have been dumping cash into aurum. If I was one of those people I would be pretty irate about the current state of this game I don't know man , I think this game would do a lot better if it re classified itself from a MMOFPS to a action RPG. To me if just feels like a game that never wanted to be in the FPS genre or have its player base. I don't think there are many FPS players in this beta anymore from lack of FPS discussion in development of Dust. Even the controls don't fit the PS3 and Sony will not be happy with that once it goes open. Right now its ok cause were in closed beta, but sony is not going to let a keyboard embarrass its controller on a exclusive.
Good point about the keyboard. Speaking of controls, I wonder why they decided to copy halo vehicle controls instead of more realistic vehicle controls.
I just watched those two 2009 videos again and have to say it looked like CCP knew what they were doing, has the unreal engine really dumbed this game down this much? I sincerely hope that they are trying to cope with server problems at this stage in the beta. It worries me though that they tweak seemingly unimportant things instead of addressing the much larger concerns.
This forum is going to light up with console player discontent when it goes public. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.28 16:32:00 -
[44] - Quote
I loved that trailer with the dropship landing and that trailer alone made me want to play Dust. For some reason they abandon everything about that trailer.
One on the main concepts was we don't care about Eve, that was a great concept for getting a new player base that didn't like MMORPG`s, but somehow that message just got smashed to pieces. Your a good guy Zulu , its refreshing not to have to go on full defensive of every word you say . |
THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2012.12.28 16:49:00 -
[45] - Quote
I'm often surprised by people's bloated feelings of entitlement...or maybe it's disappointment because CCPs timing/strategy/efforts don't agree with their expectations. No one forced anyone to spend AUR here, and this investment in no way puts an obligation on CCP to magically release some update that will make this game the Medal of Duty: Modern Warfighter Ops 3 some people seemingly want it to become. That investment will be refunded at launch so no one has lost anything. Also, CCP are an MMO developer with no real FPS experience, it's to be expected that the road will be bumpy.
I'm glad I can be patient and realistic...it makes my DUST 514 experience all the better. Love Chromosome, love my logi and my mass driver. Can't wait to see what early 2013 brings, I have a feeling its going to be explosive ;). Keep it up CCP! :P
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BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2012.12.28 16:51:00 -
[46] - Quote
THE GREY CARDINAL wrote:No wow factor? There is PLENTY of wow factor for me personally. Planetside 2, as awesome as it is, is a MUCH watered down version of DUST 514. :D
Now THAT is a bunch of hogwash and you know it. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.28 16:59:00 -
[47] - Quote
THE GREY CARDINAL wrote:I'm often surprised by people's bloated feelings of entitlement...or maybe it's disappointment because CCPs timing/strategy/efforts don't agree with their expectations. No one forced anyone to spend AUR here, and this investment in no way puts an obligation on CCP to magically release some update that will make this game the Medal of Duty: Modern Warfighter Ops 3 some people seemingly want it to become. That investment will be refunded at launch so no one has lost anything. Also, CCP are an MMO developer with no real FPS experience, it's to be expected that the road will be bumpy.
I'm glad I can be patient and realistic...it makes my DUST 514 experience all the better. Love Chromosome, love my logi and my mass driver. Can't wait to see what early 2013 brings, I have a feeling its going to be explosive ;). Keep it up CCP! :P
Wow you know one FPS game ha ha, No one blames CCP for its inexperience. Its the fact that it does nothing to correct that.
When im sick i go to a doctor When my car breaks down i go to a mechanic When i need legal advice i talk to a lawyer So when making a console MMOFPS you should talk to console FPS player, not loading in MMORPG PC players that CCP seemed to have done. Of course the beta is so way off course from a FPS game |
Ghural
The Southern Legion
63
|
Posted - 2012.12.29 00:18:00 -
[48] - Quote
I like the large maps in the 2009 demo. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.29 02:03:00 -
[49] - Quote
Icy Tiger wrote:It's not in a bad state. The framework is there, now we need some enhancements, to make it seem as if the battlefield is alive. Maybe gunshot indicators, better lighting, fluid animations, etc.
It's in a **** poor state compared to those demos of 3 nearly 4 years ago. I'd trade the graphics of now for those if we got the maps and smooth play of those demos. What your playing at the moment is a sci fi esc bf3 conquest game only with out the polish
I think your all in for a shock when the final player count is sorted , it wont be nearly as large as we were all lead to believe
And whats so exciting about having a pc player being able to interact ?
Hows that going to make the core fps game work better . The game just dosn't inspire me, seems ccp trying to make it into a jack of all trades . |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.29 02:17:00 -
[50] - Quote
fenrir storm wrote:Icy Tiger wrote:It's not in a bad state. The framework is there, now we need some enhancements, to make it seem as if the battlefield is alive. Maybe gunshot indicators, better lighting, fluid animations, etc. It's in a **** poor state compared to those demos of 3 nearly 4 years ago. I'd trade the graphics of now for those if we got the maps and smooth play of those demos. What your playing at the moment is a sci fi esc bf3 conquest game only with out the polish I think your all in for a shock when the final player count is sorted , it wont be nearly as large as we were all lead to believe
Eve players trying to make this game an eve expansion instead of its own game. Every time I see a thread about mtacs, secondary market, more modules, more skills, it makes me even more dissapointed. CCP needs to get some real feedback in these forums. The long winded posts by the eve players who type their posts with a thesoraurus so they appear smart is bogging down the real feedback this game needs. |
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fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.29 02:35:00 -
[51] - Quote
Firestorm Zulu wrote:fenrir storm wrote:Icy Tiger wrote:It's not in a bad state. The framework is there, now we need some enhancements, to make it seem as if the battlefield is alive. Maybe gunshot indicators, better lighting, fluid animations, etc. It's in a **** poor state compared to those demos of 3 nearly 4 years ago. I'd trade the graphics of now for those if we got the maps and smooth play of those demos. What your playing at the moment is a sci fi esc bf3 conquest game only with out the polish I think your all in for a shock when the final player count is sorted , it wont be nearly as large as we were all lead to believe Eve players trying to make this game an eve expansion instead of its own game. Every time I see a thread about mtacs, secondary market, more modules, more skills, it makes me even more dissapointed. CCP needs to get some real feedback in these forums. The long winded posts by the eve players who type their posts with a thesoraurus so they appear smart is bogging down the real feedback this game needs.
Yup, and when these eve players start flooding the market with isk it will make for a very lopsided game.
It will become a game of those who have and those that don't, and those that don't will be very frustrated.
Trouble is most can't see that the reason for eve interaction is to get dust players to play eve to support there dust account thus the free to play game becomes a pay monthly sub game..
Those demos are far superior to what we have now, makes you think |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.29 02:50:00 -
[52] - Quote
fenrir storm wrote:Firestorm Zulu wrote:fenrir storm wrote:Icy Tiger wrote:It's not in a bad state. The framework is there, now we need some enhancements, to make it seem as if the battlefield is alive. Maybe gunshot indicators, better lighting, fluid animations, etc. It's in a **** poor state compared to those demos of 3 nearly 4 years ago. I'd trade the graphics of now for those if we got the maps and smooth play of those demos. What your playing at the moment is a sci fi esc bf3 conquest game only with out the polish I think your all in for a shock when the final player count is sorted , it wont be nearly as large as we were all lead to believe Eve players trying to make this game an eve expansion instead of its own game. Every time I see a thread about mtacs, secondary market, more modules, more skills, it makes me even more dissapointed. CCP needs to get some real feedback in these forums. The long winded posts by the eve players who type their posts with a thesoraurus so they appear smart is bogging down the real feedback this game needs. Yup, and when these eve players start flooding the market with isk it will make for a very lopsided game. It will become a game of those who have and those that don't, and those that don't will be very frustrated. Trouble is most can't see that the reason for eve interaction is to get dust players to play eve to support there dust account thus the free to play game becomes a pay monthly sub game.. Those demos are far superior to what we have now, makes you think
I bet they had a funding problem. Switching engines has caused so many delays and poor feature implementation that all funding now comes from AUR and merc packs. Minimal eve money probably goes into this game ever since they started losing the player base in their own game so they had to divert resources back into their cash cow. Jita riots in 2010 probably screwed dust development to about 5 chinese guys in shanghai trying to make a "ground breaking game" all by themselves
|
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.29 03:08:00 -
[53] - Quote
Firestorm Zulu wrote:fenrir storm wrote:Firestorm Zulu wrote:fenrir storm wrote:Icy Tiger wrote:It's not in a bad state. The framework is there, now we need some enhancements, to make it seem as if the battlefield is alive. Maybe gunshot indicators, better lighting, fluid animations, etc. It's in a **** poor state compared to those demos of 3 nearly 4 years ago. I'd trade the graphics of now for those if we got the maps and smooth play of those demos. What your playing at the moment is a sci fi esc bf3 conquest game only with out the polish I think your all in for a shock when the final player count is sorted , it wont be nearly as large as we were all lead to believe Eve players trying to make this game an eve expansion instead of its own game. Every time I see a thread about mtacs, secondary market, more modules, more skills, it makes me even more dissapointed. CCP needs to get some real feedback in these forums. The long winded posts by the eve players who type their posts with a thesoraurus so they appear smart is bogging down the real feedback this game needs. Yup, and when these eve players start flooding the market with isk it will make for a very lopsided game. It will become a game of those who have and those that don't, and those that don't will be very frustrated. Trouble is most can't see that the reason for eve interaction is to get dust players to play eve to support there dust account thus the free to play game becomes a pay monthly sub game.. Those demos are far superior to what we have now, makes you think I bet they had a funding problem. Switching engines has caused so many delays and poor feature implementation that all funding now comes from AUR and merc packs. Minimal eve money probably goes into this game ever since they started losing the player base in their own game so they had to divert resources back into their cash cow. Jita riots in 2010 probably screwed dust development to about 5 chinese guys in shanghai trying to make a "ground breaking game" all by themselves
Your more cynical than I am I had great hopes for dust but the longer I participate in this so called beta the more I can see it not working as I was lead to believe. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.29 03:16:00 -
[54] - Quote
fenrir storm wrote:Firestorm Zulu wrote:fenrir storm wrote:
Yup, and when these eve players start flooding the market with isk it will make for a very lopsided game.
It will become a game of those who have and those that don't, and those that don't will be very frustrated.
Trouble is most can't see that the reason for eve interaction is to get dust players to play eve to support there dust account thus the free to play game becomes a pay monthly sub game..
Those demos are far superior to what we have now, makes you think
I bet they had a funding problem. Switching engines has caused so many delays and poor feature implementation that all funding now comes from AUR and merc packs. Minimal eve money probably goes into this game ever since they started losing the player base in their own game so they had to divert resources back into their cash cow. Jita riots in 2010 probably screwed dust development to about 5 chinese guys in shanghai trying to make a "ground breaking game" all by themselves Your more cynical than I am I had great hopes for dust but the longer I participate in this so called beta the more I can see it not working as I was lead to believe.
Ya I'm probably too negative at times but I feel like its called for because I have to compete with "great job ccp! Keep up the great work , best game evaaaaar!" We need reality here, not dillusion. The fact I still participate in these forums shows that I still have hope for this game but my patience is running thin since I've been participating since April |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.29 03:49:00 -
[55] - Quote
Firestorm Zulu wrote:fenrir storm wrote:Firestorm Zulu wrote:fenrir storm wrote:
Yup, and when these eve players start flooding the market with isk it will make for a very lopsided game.
It will become a game of those who have and those that don't, and those that don't will be very frustrated.
Trouble is most can't see that the reason for eve interaction is to get dust players to play eve to support there dust account thus the free to play game becomes a pay monthly sub game..
Those demos are far superior to what we have now, makes you think
I bet they had a funding problem. Switching engines has caused so many delays and poor feature implementation that all funding now comes from AUR and merc packs. Minimal eve money probably goes into this game ever since they started losing the player base in their own game so they had to divert resources back into their cash cow. Jita riots in 2010 probably screwed dust development to about 5 chinese guys in shanghai trying to make a "ground breaking game" all by themselves Your more cynical than I am I had great hopes for dust but the longer I participate in this so called beta the more I can see it not working as I was lead to believe. Ya I'm probably too negative at times but I feel like its called for because I have to compete with "great job ccp! Keep up the great work , best game evaaaaar!" We need reality here, not dillusion. The fact I still participate in these forums shows that I still have hope for this game but my patience is running thin since I've been participating since April
True I've been here for 5 builds now (sure it is ) and it's like one step forward 3 steps back, trouble is those who used to say it as it is have mostly given up and the fanboys have taken over. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.29 05:53:00 -
[56] - Quote
Crm234 wrote:Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0 not what i ment
with EA/DICE the BF3 closed beta that came with MOH was complete crap. the build was 3.5 months old when they gave it out and all of the issues had previously been fixed. with DUST we are actually testing mechanics and bugs and doing reporting. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.29 13:17:00 -
[57] - Quote
Enji Elric wrote:Crm234 wrote:Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0 not what i ment with EA/DICE the BF3 closed beta that came with MOH was complete crap. the build was 3.5 months old when they gave it out and all of the issues had previously been fixed. with DUST we are actually testing mechanics and bugs and doing reporting.
I'm impressed with dice patches and notes. Dust gives you a little over one page and dice would give you a novel |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.29 15:16:00 -
[58] - Quote
I enjoyed the BF3 beta last year i believe, even with the same map. You could see the potential and the ability to play with all the weapons and test them.If it had more than 24 players and didn't lie about frostbite player cap. I would of bought it that year the controls were amazing. Though I will say the sniper problem in metro really turned me off and Dust has the same problem |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.29 17:20:00 -
[59] - Quote
Back in the pre fanfest build, wang mentioned not even half the memory was being used. I'd be curious to hear how much more capacity this game has for gameplay and visual improvements. A hard number would be nice |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.12.29 17:37:00 -
[60] - Quote
Enji Elric wrote:Crm234 wrote:Its just a different beta , but same result. For BF3 it was the coding on the floor and for Dust its FPS mechanics. Both companies are trying to get the most bang for there buck with updates. For CCP its adding new skills and weapons but having no clue how to implement them into a FPS game.
Im waiting for the open beta to finally get this game fixed , its not in till PS3 players actually play this game that it will be fixed to perfection past the Eve 2.0 not what i ment with EA/DICE the BF3 closed beta that came with MOH was complete crap. the build was 3.5 months old when they gave it out and all of the issues had previously been fixed. with DUST we are actually testing mechanics and bugs and doing reporting.
Just so that everyone knows, and for the record, I hate EA and everything they stand for.
That is all. |
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