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1. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Persistent battles ftw! Signed
- by Finn Kempers - at 2013.05.21 20:43:00
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2. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
Feel happy you werent in the beta when proto suits ALSO got a HP buff. Seriously, tiered health.
- by Finn Kempers - at 2013.05.20 12:06:00
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3. AWOX (hate that name) solution? - in Feedback/Requests [original thread]
Hot on topic is something that (to be frankly honest) is a selling point of New Eden. You can go up behind someone and drive a knife into their back, twisting it in all directions, take their wallet out their pocket, then run away screaming "See y...
- by Finn Kempers - at 2013.05.20 08:54:00
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4. Dear CCP, The Nova Knife - in Feedback/Requests [original thread]
Maken Tosch wrote: In the last build I was able to due in part to the glitch but I was led to believe that we will sprint with the charge held this time without the need of the glitch. I tried the glitch this time and it didn't work. At least t...
- by Finn Kempers - at 2013.05.06 21:09:00
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5. Dear CCP, The Nova Knife - in Feedback/Requests [original thread]
Could you the previous build? I didnt use them then. But yes I agree I get mowed down by any other weapon simply due to their backpedalling so i cant do ****. Plus bad hit detection doesnt help either
- by Finn Kempers - at 2013.05.06 21:02:00
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6. We need redline sniping fixed. - in Feedback/Requests [original thread]
Moar tears of blood >:D Seriously though look at it this way. What was a sniper intended for? To shoot someone at low risk. Dust does that well. I feel like some games have corrupted what snipers are meant to do, which is not run around like a ...
- by Finn Kempers - at 2013.02.26 14:18:00
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7. [Feedback/Suggestion] Ammo Count Is Too Low Across The Board - in Feedback/Requests [original thread]
If its ammo clip size/shots needed to kill you are complaining about, I see what he means. However by making it BF3 damage mechanics (if thats what you are implying) then the balancing of all the guns across the board would have to happen. Its wou...
- by Finn Kempers - at 2013.02.26 13:57:00
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8. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
I fail to see the problem here, you still get 1/3 - 1/6 (dependent on how good you are at the game) when you hit the cap. Hell the active booster extends the cap and if you still hit it, you got 1500 SP leeway. It is simply there because it means ...
- by Finn Kempers - at 2013.02.25 18:07:00
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9. [Suggestion] How to remake snipers - in Feedback/Requests [original thread]
If I'm entirely honest, once bugs are fixed and we have our spotting system all mercs have working (seeing someone yourself means all others in the team see them), then I fail to see what needs to change. Snipers atm are doing what they should do....
- by Finn Kempers - at 2013.02.25 17:59:00
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10. (suggestion) Cap meter - in Feedback/Requests [original thread]
So we have a daily skill cap, we all know this. But I have literally no idea how close I am to it. I know this is pretty trivial, it was just a neat feature I thought of, just somewhere that said out of the cap amount how close we are
- by Finn Kempers - at 2013.02.22 19:10:00
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11. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
Technically already kinda used with how em nades blow shields while MD's explosives work better on armour *shrugs* I assume though we will see a repetition in EVE's system for consistency.
- by Finn Kempers - at 2013.02.05 13:18:00
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12. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Its not the snipers to blame if CCP force you to use camping mechanics with sniping. The problem currently is that if you stay still/crouch and stay still, your scope is reduced heavily, though this is dependent on your sniper operation skill. If ...
- by Finn Kempers - at 2013.01.29 20:28:00
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13. [Request] sniping - in Feedback/Requests [original thread]
The problem is the ingame sniper mechanics reward camping. The reason is that when moving sway is beyond stupid, but if you stay still it calms. Also crouching and staying still massively reduces sway. If you can counteract the mechanics to reward...
- by Finn Kempers - at 2013.01.26 19:38:00
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14. Certificate System, Teaching Players to Play better and rewarding them a bit. No... - in Feedback/Requests [original thread]
I like the idea. This would really help fresh meat in tenderizing so as to know how to progress with the roles in what to do.
- by Finn Kempers - at 2013.01.26 19:26:00
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15. [Feedback] Weapon damage flattening - in Feedback/Requests [original thread]
The Sniper parts just prove why I never bother with high level ones :P
- by Finn Kempers - at 2013.01.23 17:57:00
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16. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
I think what he wants is something like the HSR in Blacklight Retribution. That gun is a OHK sniper , however majorly reduces your speed and mobility. Also you have to reload after every shot, whch takes forever, so every shot counts. I like the l...
- by Finn Kempers - at 2013.01.13 13:06:00
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17. Sounds too loud - in Feedback/Requests [original thread]
Never had a problem myself. Then again I think you can adjust volume ingame as well as your speakers.
- by Finn Kempers - at 2012.12.10 17:08:00
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18. Planet Type Affects Battle Style - in Feedback/Requests [original thread]
Magpie Raven wrote: Lava: Similar to Temperate I don't want my feel burned though...
- by Finn Kempers - at 2012.12.10 17:01:00
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19. Please give me this AR sight - in Feedback/Requests [original thread]
Actually in a video they did in November here They use the same sight, but this time you see gun while at it.
- by Finn Kempers - at 2012.12.10 16:37:00
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20. Targeting sights sniper - in Feedback/Requests [original thread]
I like the actual dot sight, its very precise. We just need higher or variable zoom to get longer ranges. I agree though the hit detection is bad. Sometimes I notice that I hit (it shows a blue field on the person I hit meaning I hit their shields...
- by Finn Kempers - at 2012.12.07 17:57:00
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