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1. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Yeah, people seem to want this "Commando" to be better than the grunt suits. It has its own niche, it's not supposed to be better than everything else. By the looks of it this will be a fairly advanced frontline soldier, with a very high skill-c...
- by Felix Totenkreuz - at 2013.06.28 10:10:00
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2. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
They should add "racing sim" to the "FPS" and "MMO" tags on this game. Dust: where racing-sim players rule over FPS vet's and MMO grinders. ;J
- by Felix Totenkreuz - at 2013.06.19 12:37:00
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3. LLAV Guilt - in General Discussions [original thread]
DUST 514: the first FPS where ex- racing sim ' PS3 players rule. ;J
- by Felix Totenkreuz - at 2013.06.19 09:42:00
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4. Layered Objectives done Quick - in General Discussions [original thread]
Here's to hoping deployable turrets actually lets the user sit inside them , for a bit of improved cover.
- by Felix Totenkreuz - at 2013.06.19 09:39:00
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5. As much of a fanboi as I am... - in General Discussions [original thread]
DUST Fiend wrote: IamI3rian wrote: That way, it's actually gonna be worth doing. Assuming of course it's actually worth doing. Knowing CCP it's gonna be something like +1k Sp. I'd prefer MAG style double SP for the first hour of play. THAT (...
- by Felix Totenkreuz - at 2013.06.14 21:02:00
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6. keyboard remap ? - in Technical Support/Bugs [original thread]
We want that for PS3 Controllers as well, you know. Would love to remap Jump to R2 and all sorts of crazy stuff. Assigning order straight to the D-pad etc. Remove the Push to Talk and put something more useful there instead. Stuff like that.
- by Felix Totenkreuz - at 2013.06.14 20:42:00
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7. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
What I found a bit counter-intuitive in this game is how I as a new player come into it thinking "Oh, there are a lot of weapons being used which deal extra damage to armour, and grenades always do...I know! I buff up my armour! That'll counter......
- by Felix Totenkreuz - at 2013.06.14 08:38:00
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8. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Make them more powerful and high slot. Quite frankly l don't want them at all. There is no benefit to implementing them, even if two of these would equal one plate and one repper of the same level. They can't make them weaker than that and they ...
- by Felix Totenkreuz - at 2013.06.13 10:24:00
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9. Uprising 1.2 from E3 - in General Discussions [original thread]
Problem with basing matchmaking on gear is that people don't pub with all their proto gear on unless they are total try-hards. This means that veterans deploying in their cheap gear will face off against full militias. Besides, how can it be bas...
- by Felix Totenkreuz - at 2013.06.12 21:36:00
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10. I feel bad. Sorry CCP guys - in General Discussions [original thread]
CCP has already stated that Dust will be available on ps4, and that it will be linked to the ps3 game. And that's the sort of thing they do. They run/ran Eve on different Direct X engines "in the same game," link Eve on PC and MAC with Dust's PS...
- by Felix Totenkreuz - at 2013.06.11 20:40:00
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11. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Give Heavies a "toggle" kind of equipment assigned to the circle button which raises damage resistance by 60%, but makes you move as if crouched. (I'd even go as far as to link the effect to crouching if it didn't, you know... make you crouch) Gi...
- by Felix Totenkreuz - at 2013.06.11 08:38:00
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12. Feedback: Flux Grenades - in Feedback/Requests [original thread]
cy6 wrote: General John Ripper wrote: fluxes areawesome but most of the dust community is too stupid to use them. No one uses flux because it is more convenient to carry AV grenades for car spammers. On another note, i feel like logi su...
- by Felix Totenkreuz - at 2013.06.10 00:18:00
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13. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
CCP Nothin wrote: ... We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity wh...
- by Felix Totenkreuz - at 2013.06.09 15:39:00
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14. Feedback: Flux Grenades - in Feedback/Requests [original thread]
Plenty of better ideas than mine in here, admittedly. Having it distort or remove the HUD for a brief moment makes more sense than my suggested "drunken haze," as suggested by Cross Atu.
- by Felix Totenkreuz - at 2013.06.09 15:36:00
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15. Suggestion: Gravity Manipulation Grenades - in Feedback/Requests [original thread]
I am sure there are many more creative 'nade designs out there, keep them coming!
- by Felix Totenkreuz - at 2013.06.09 15:34:00
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16. Feedback: Flux Grenades - in Feedback/Requests [original thread]
Flux Grenades appear to be used rarely these days. I would suggest to extend its thematic "disrupts electric components" by distorting dropsuits' visuals for a couple of seconds, giving it a bit of "drunken haze" effect on top of the effect it has...
- by Felix Totenkreuz - at 2013.06.08 09:17:00
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17. Suggestion: Gravity Manipulation Grenades - in Feedback/Requests [original thread]
I would like to suggest the implementation of a new utility grenade which would build on the Dust grenade's "area denial," but without dealing any damage . The grenade, sitting at 10/12/14m range, would force enemies that enters its blast/effec...
- by Felix Totenkreuz - at 2013.06.08 09:02:00
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18. More melee! - in Feedback/Requests [original thread]
What I would like to see is not only varied graphics, but rather widely varied effects. Imagine Nova Knifes being what they are now; hard-hitting melee you need to charge up. Now, imagine there are other racial versions that did things like -...
- by Felix Totenkreuz - at 2013.06.08 08:28:00
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19. Heavy Dropsuit - in Rookie Training Grounds [original thread]
Turkevich wrote: I have a heavy alt with about 1.6 million SP and I do just fine with std suit, basic plate, basic rep, basic dmg mod, and the adv HMG. I'll regularly get 3x more kills than deaths and oodles of assists. The suit only costs 26k ...
- by Felix Totenkreuz - at 2013.05.21 22:45:00
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20. sentinel heavy - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: Sentinel Heavy being useless? Wrong. It gives less Feedback Damage because of Lore reasons. Amarrians: Responsible for the Laser Weapons (Scrambler Series, Laser Rifle). Also responsible for the Heavy Suit. If you use Am...
- by Felix Totenkreuz - at 2013.05.21 22:27:00
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