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21. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
People must be trolling... Armor takes up low slots, leaving mids for damage mods. All armor regen continues during combat, shield requires a few seconds out of combat. The suits that are made to armor tank have more pg anway, just as shield su...
- by FatalFlaw V1 - at 2013.06.12 20:28:00
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22. Uprising has been the MAG equivalent of v1.03 - in General Discussions [original thread]
xjumpman23 wrote: great post dude. You were a beast back then man, and probably one of the reasons people cried so much to turn this game into a COD/BF clone. The thing is, at that point in this game, a good player could take on multiple e...
- by FatalFlaw V1 - at 2013.06.12 14:55:00
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23. Petition: Locked your vehicle - > CCP for you - in Feedback/Requests [original thread]
In a year of people requesting this the only significant change has been to implement what seems like a longer delay for people other than the owner to enter the vehicle once it has been deployed.
- by FatalFlaw V1 - at 2013.06.12 14:43:00
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24. Has Anybody Else Noticed This? - in General Discussions [original thread]
CCP FoxFour wrote: Local development server bug. Generally speaking the guys who make the videos don't know these bugs exists and so were not even aware it could happen. Heck I watched the video a few times and had not seen this. This bug ha...
- by FatalFlaw V1 - at 2013.06.12 14:37:00
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25. Uprising has been the MAG equivalent of v1.03 - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: I would point to the build right before Christmas where they nerfed strafe speeds to a crawl - whatever that one was. This build is more MAG 2.0 I was thinking about how much I enjoyed this game a year ...
- by FatalFlaw V1 - at 2013.06.12 14:33:00
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26. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
I use shield tank at the moment. As far as the amount of health it has, I find that due to the slot layout and PG limits, a shield tank cannot do a whole lot to buff their armor resists. That means that once you start getting shot with a railgun, ...
- by FatalFlaw V1 - at 2013.06.12 14:06:00
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27. CRU and SUPPLY DEPOTS - in Feedback/Requests [original thread]
Well lets evaluate this: If a tank on your team is damaging a cru or depot, then it was red, so not only were you not using it to your advantage, but the other team was benefiting from it. Your followup will surely be "well we were going to grab...
- by FatalFlaw V1 - at 2013.06.11 01:04:00
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28. Why I AFK in the MCC - in General Discussions [original thread]
You MCC afk'rs are going to ruin it for the hard working MCC snipers... Honestly I can't blame anyone for getting bored with this game. Im still fairly bored with it myself and only started playing again while waiting for my respec to happen. W...
- by FatalFlaw V1 - at 2013.06.11 00:53:00
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29. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
I've seen too many game mechanics ruined based on utterly irrelevant arguments based on lore, realism, and eve. Even if you want to make things more like Eve, that would bring far more significant buffs for shield tanks than nerfs. In Eve shield ...
- by FatalFlaw V1 - at 2013.06.10 14:41:00
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30. CCP, a lesson on communication. - in General Discussions [original thread]
If only....there were a way....to see every dev post in the forums...in reverse chronological order... If only...
- by FatalFlaw V1 - at 2013.06.07 15:40:00
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31. Is it just me or is there a new infinite loading bug today? - in General Discussions [original thread]
Well my alt made it into an academy battle so its either fixed or not affecting those.
- by FatalFlaw V1 - at 2013.06.07 15:22:00
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32. Is it just me or is there a new infinite loading bug today? - in General Discussions [original thread]
I have had no problem getting into a match lately, even just last night. Today every time I queue a skirmish instant battle I get stuck at the loading screen indefinitely. The game does not freeze and the loading indicator in the lower right of th...
- by FatalFlaw V1 - at 2013.06.07 15:15:00
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33. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
Using the search function I found countless players bringing up these same issues with knife range and hit detection. Sadly not a single dev reply addressing it.
- by FatalFlaw V1 - at 2013.06.07 02:43:00
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34. Please get rid of turret installations. - in General Discussions [original thread]
My advanced railgun lierally 2 shots any large installation. Most of them get taken out the first few minutes of the game anyway.
- by FatalFlaw V1 - at 2013.06.07 01:11:00
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35. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
Lilah Silverstone wrote: Wait until the other three knives have been released before touching the nova knives. The only way I see this making a difference is if there is a knife that will have a significant range increase over current knives....
- by FatalFlaw V1 - at 2013.06.06 21:09:00
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36. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
I spent quite a while running around on an alt with an advanced nova knife and minnie scout suit. The knife as an equippable option was a great idea and welcome addition to the game. The main issue is in actually being able to use it without bein...
- by FatalFlaw V1 - at 2013.06.06 20:33:00
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37. What is the point of damage control units in dust? - in General Discussions [original thread]
Maybe I'm overlooking it, but is there much of a benefit to fitting the DCU's in dust? Do they really ignore all stacking penalties? The way it is worded on the info they are still subject to a stacking penalty if for instance you have armor hard...
- by FatalFlaw V1 - at 2013.06.06 15:45:00
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38. Drone combat PvE - in General Discussions [original thread]
The pvp portion of the game (the important part) needs so much more work that I doubt they would make the mistake of dedicating a significant number of hours to building PVE content.
- by FatalFlaw V1 - at 2013.06.06 15:39:00
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39. Gallente, Caldari, Minmatar or Amarr for medium dropsuits in general? - in General Discussions [original thread]
Minmatar mediums seem to be the only ones with a 1hp armor regen, though I wonder if its a bug. It's not going to make a difference in an engagement but at least you can get back to 100% tank if you win a fight. Its only on the assaults and non r...
- by FatalFlaw V1 - at 2013.06.06 15:33:00
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40. When will i get my respec? its been ages? - in General Discussions [original thread]
I'm having the same issue... I filed a ticket. Received the reply that I would get my respec.. Ticket is still open and I log on every day to find that my skills have not been reset.
- by FatalFlaw V1 - at 2013.06.06 15:28:00
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