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561. [Request] Target Painter Equipment - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=36383&find=unread I was not the first .Please search the forums for pre existing threads.
- by EVICER - at 2012.09.27 02:19:00
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562. Backwards Logic. - in Feedback/Requests [original thread]
Logi Bro wrote: So I have seen a lot of things that don't seem to add up in this game, and they're so obvious I'm surprised no one has mentioned them before. WHY is it that when an enemy starts a hack, I have the ability to stop it, but it take...
- by EVICER - at 2012.09.18 03:31:00
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563. Dropship cot pit aesthetics - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: At first I thought it was just a spelling error, but now I realized that you actually believe it's spelled "cot pit". idk whats worse his typo or you ridiculing him for not having the correct spelling of the word...
- by EVICER - at 2012.09.18 03:26:00
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564. [BUG] G7-M AR - in Technical Support/Bugs [original thread]
Kaeralli Sturmovos wrote: the game when i go to restock from my fittings says that it cant be found on the market and now looks like it has been removed its a rare salvage gun....They are not on the market because there rare and im sure y...
- by EVICER - at 2012.09.18 03:19:00
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565. Remember when the creodon ruled all? - in General Discussions [original thread]
Buzzwords wrote: the creodron may have had mag issues, but i'd say that was a creodron issue more than a breach issue. it used to have an extra 6 shots in the magazine compared to the other breach rifles. so i'd call that a fair nerf. Agreed a...
- by EVICER - at 2012.09.18 03:15:00
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566. Remember when the creodon ruled all? - in General Discussions [original thread]
Eskel Bondfree wrote: The tactical AR would be fine if it had the same aiming sensitivity like other ARs when scoped in. As it is right now, it's quite hard to follow a moving target even with high sensitivity settings. agreed ...
- by EVICER - at 2012.09.18 03:12:00
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567. Remember when the creodon ruled all? - in General Discussions [original thread]
EnIgMa99 wrote: 1-2 more points in the tactical please. Also a slower rate of fire version with possibly slightly higher damage. That be nice.
- by EVICER - at 2012.09.18 03:08:00
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568. (ANTI-TANK) AT-TARGETER/// LETS TALK - in Feedback/Requests [original thread]
We need a laser painter.A EXPENSIVE deploy able item that requires skills.I didnt want to do this but lets break it down. TARGETER lvl 1 small radius allows item to be bought/carried.Up to 5 and increase the distance like Sharp shooter of the use...
- by EVICER - at 2012.09.13 23:16:00
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569. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
Tony Calif wrote: Maybe for ambush. It makes no sense anyway with clones sprouting out of the ground. I prefer Tyas Borg's idea, somewhere in these forums. Ambush it is kinda lame .....the map is smaller and tighter so the swarms have no adv...
- by EVICER - at 2012.09.13 22:20:00
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570. FITTINGS/question - in Feedback/Requests [original thread]
Mira Adari wrote: Possibly to allow us to reliably restock different fittings that share components. If you hafe two fittings that use the standard Assault Suit, for example, and you want to have 25 each, you don't have to then separately buy 2...
- by EVICER - at 2012.09.13 22:13:00
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571. [Request] Distance added to syringe icon - in Feedback/Requests [original thread]
Timothy Reaper wrote: A bleed out timer would be nice, too. That way you know if there is enough time for you to reach the fallen soldier or if a logi can reach you in time. nice>agreed All these suggestions are good,would be nice if the...
- by EVICER - at 2012.09.13 22:06:00
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572. FITTINGS/question - in Feedback/Requests [original thread]
Why did the "Restock entire fitting "to say 10 for example get changed from building up items and suits to a whole 10 fittings to its new configuration of just adding 10 fittings?Were there complaints?
- by EVICER - at 2012.09.13 21:53:00
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573. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
miahus wrote: The way I see it, I buy aurum items as a donation to this awesome ambitious project, or when I need my active booster, lol. only a selfish cheap kitten would feel entitled to play dust and give nothing back except for his brain fa...
- by EVICER - at 2012.09.13 21:29:00
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574. Hard Lock Crash - PS3 Will Not Turn Off (Flashing Green Light) - in Technical Support/Bugs [original thread]
Maria Karasuda wrote: I was riding around on the starter vehicle and brought up the map. Game hard locks and can't exit the game or turn off the system from keyboard/mouse or controller. Push power button and nothing happens. Power light is gre...
- by EVICER - at 2012.09.13 00:13:00
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575. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
Jin Robot wrote: The eve point is a good one. They got upset because they dont invest time and money into something that can be influenced by how much money you have. I would gladly support this game with my money. But I dont want to pay for ad...
- by EVICER - at 2012.09.13 00:03:00
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576. Will the characters in Beta really carry over to the official release? - in General Discussions [original thread]
Victr1 wrote: Hi everyone. I just got beta access the other day and I am LOVING this game. I just wanted to know if the character builds we are creating in the beta will carry over to the official release of the game? I ask this because most be...
- by EVICER - at 2012.09.12 22:23:00
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577. Hard Lock Crash - PS3 Will Not Turn Off (Flashing Green Light) - in Technical Support/Bugs [original thread]
semperfi1999 wrote: NEVER NEVER NEVER unplug your PS3 if it crashes. This can cause issues with your PS3. When it crashes you can hold down the power button and it will turn off.....sometimes you have to wait a minute or two but it will force i...
- by EVICER - at 2012.09.12 22:14:00
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578. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
Jin Robot wrote: Top gear loadout in AUR costs .24 cents. That 60 dollars will last for 250 deaths. I dont think this debate is over just because you want it to be. Actually if there are ppl similar to me, then the way this AUR/isk thing shakes...
- by EVICER - at 2012.09.12 22:07:00
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579. I am bad at math! The Sagaris - in General Discussions [original thread]
Noc Tempre wrote: If you want to calculate the EHP of any fit, here's the math: https://docs.google.com/spreadsheet/ccc?key=0Am5BtW91ldk3dGIxcWRBVDM3NnJZQlIyVmpZbjBYNEE Thanks Noc +1
- by EVICER - at 2012.09.12 21:18:00
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580. I am bad at math! The Sagaris - in General Discussions [original thread]
Iron Wolf Saber wrote: Now then when you shot a Sagaris its not the 8972 shields going down no its the 16,312 number going down in a sense more easily understood when applying resisted damage. Kudos thanks for doing the math on this Iron..I d...
- by EVICER - at 2012.09.12 03:03:00
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