Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.09.12 11:13:00 -
[31] - Quote
Dewie Cheecham wrote:fenrir storm wrote:Dewie Cheecham wrote:Consider this Iron Wolf. A Proto Swarm has 6 grenades of 250 HP damage each, 4 swarms in a magazine, which it can probably fire at a rate of one per 2 seconds, i not faster.
That is about 6000 HP damage in one magazine, if the SL user is reasonably competent and manages to get them all on target, fired over perhaps 6-8 seconds.
That is without damage mods.
If you sit on a nanohive, by the time those first 4 swarms are out of the barrel, you'll be reloading to a new full mag. About 5 seconds later at worst, you are ready to let loose another 6000 HP.
So you can see that a squad of these should easily kill even a 16k EHP Sagaris. The question then becomes, why aren't you?
This is now, later the math will change. For instance, add the webbers that are coming later. Catch a Sagaris in one of those, and it won't even be able to take cover.
Still think Tanks are OP?
And your math uses stats that are known to NOT be applied yet. You forgot it has to be perfect , ideal situation for that to happen. You forgot about the assaults shooting and hunting to protect there tank, also the tank isnt just going to sit there, one, two at max shots and the swarm launcher user is no more. And therse's never a squad of AV player at the moment you may be get one , two max. So, teamwork, protecting the tank = the TANK is OP?
Dude, your an idiot ... And nothing more need be said |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.12 13:25:00 -
[32] - Quote
Tyas Borg wrote:Just realised my math is a bit out with the resistances lol, it's still not 16K or anywhere near whatever build you use.
I have been talking with other gungoli and sagaris pilots apprantly my fit isn't 'optimal' they're getting upwards to 17-18k
Either way I have to go back and redo the math been told the issue behind shield amps where exactly.
|
EVICER
63
|
Posted - 2012.09.12 21:18:00 -
[33] - Quote
Thanks Noc +1
|
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.09.12 21:38:00 -
[34] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:Well the other way of doing this evicer is taking the 45% resists to damage and applying it to the forge gun damage so in reality you're only doing about... 682 damage instead. Don't think you're taking into account Damage Controls and the Sagaris' base shield resistance which is increased from the Gunnlogi.
That's about spot on for 2x 25% resistance mods and a DC
I think though that if iron wolfs maths are right, can't be bothered checking it right now, but 3 AV for one 1.5mil tank seems perfectly reasonable to me...... |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.09.12 21:42:00 -
[35] - Quote
Sorry Noc, these are wrong. I'll paste the maths in one mo
Here ya go.. 1st, 25% 2nd 25%/100*87=21.75
So first one gives 25% Res. Second doesn't give another 21.75 added to the first 25 as its now not 25% off 100 its 25% of 75 which is 16.31
Which gives compound of 41.31
*edit* apologies noc didn't look it over properly, sleepy |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.09.12 21:50:00 -
[36] - Quote
Drommy Hood wrote:Sorry Noc, these are wrong. I'll paste the maths in one mo Here ya go.. 1st, 25% 2nd 25%/100*87=21.75 So first one gives 25% Res. Second doesn't give another 21.75 added to the first 25 as its now not 25% off 100 its 25% of 75 which is 16.31 Which gives compound of 41.31
Oh didn't see that DC mod on the right. Didn't realise they gave 14%. That's pretty strong concidering they will stack with other mods
That looks pretty much exactly how I work it out, based on eve mechanics and a 0% resistance to start us off which seems reasonable at this stage |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.13 00:32:00 -
[37] - Quote
Drommy Hood wrote:Aeon Amadi wrote:Iron Wolf Saber wrote:Well the other way of doing this evicer is taking the 45% resists to damage and applying it to the forge gun damage so in reality you're only doing about... 682 damage instead. Don't think you're taking into account Damage Controls and the Sagaris' base shield resistance which is increased from the Gunnlogi. That's about spot on for 2x 25% resistance mods and a DC I think though that if iron wolfs maths are right, can't be bothered checking it right now, but 3 AV for one 1.5mil tank seems perfectly reasonable to me......
well 3 officer fitted av, we havent had officer modules for tanks yet. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |