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761. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
STB Vermaak Doe wrote: You earn skill and therefore better weapons by being skillful in the militia gear so your lack of good gear shows me you aren't worth my advanced sniper, ar,or smg's ammo no
- by EnIgMa99 - at 2012.09.23 12:32:00
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762. Trouble reviving team mates - in Technical Support/Bugs [original thread]
SYST3M 0V3RL0AD wrote: Winscar Shinobi wrote: My favorite is when someone dies while in mid jump, so in order to revive them you have to jump in the air and press R1. You will then hover in the air for the whole animation and fall after the ...
- by EnIgMa99 - at 2012.09.20 19:11:00
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763. Trouble reviving team mates - in Technical Support/Bugs [original thread]
I can't find the revive location after hovering over the place where there is no dead body and once I do I stab then doesnt work even though I did the animation and everything. I stab them again but im now squatting then they bleed out after 2 sta...
- by EnIgMa99 - at 2012.09.20 19:10:00
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764. K17/D Nanohive heals before resupplying - in Technical Support/Bugs [original thread]
CCP Frame wrote: Hey guys, Just to inform you that this is not a bug - it is supposed to work like that :) It sucks, my friends need ammo and health cause they fight hard.
- by EnIgMa99 - at 2012.09.19 18:21:00
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765. [Idea] Station Takeover - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Nope. You have to realize how hostile a very vocal portion of the EVE userbase is toward this game. The announcement that Dust will have no effect on space Sovereignty managed to silence most of them, but the rage machine w...
- by EnIgMa99 - at 2012.09.19 15:58:00
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766. Cavity Thukker - in Feedback/Requests [original thread]
I wouldnt mind it if killed me, but it fatals me outright, I cant get revived or nothing. :(
- by EnIgMa99 - at 2012.09.19 15:55:00
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767. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
Mobius Wyvern wrote: EnIgMa99 wrote: Well how it is right now i think is good, they dont need to increase aim assist. Thats is the only point I am trying to make. Yeah, I agree. I personally think it'd be kind of neat if they just set the ...
- by EnIgMa99 - at 2012.09.19 15:54:00
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768. REQUEST: Spawning on Squad - in Feedback/Requests [original thread]
No and never, never spawn on squad. For all the time i see a squad person run away I shouldnt see 3 other guys I killed 3 seconds ago appear right next to him.
- by EnIgMa99 - at 2012.09.19 15:39:00
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769. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
Well how it is right now i think is good, they dont need to increase aim assist. Thats is the only point I am trying to make.
- by EnIgMa99 - at 2012.09.19 15:37:00
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770. REQUEST: weapon hit fatigue - in Feedback/Requests [original thread]
CCP Wolfman wrote: There is a small reduction in speed when hit. In the next new build strafe speeds have been slowed a touch to lessen the power of the zig zag and the hit detection improvements should make a pretty big difference as well. C...
- by EnIgMa99 - at 2012.09.19 15:35:00
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771. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
I wouldnt mind taking it out all together, but how it is right now is good. I would HATE HATE HATE to see it dramatically increase or make it 1000 times easier to play. 1 thing I hate about alot of the recent shooters is the gross amount of autoai...
- by EnIgMa99 - at 2012.09.19 15:33:00
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772. [Idea] Station Takeover - in Feedback/Requests [original thread]
anyone else think having stations as a battle ground the shizzy?
- by EnIgMa99 - at 2012.09.19 15:29:00
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773. heath - in General Discussions [original thread]
Mavado V Noriega wrote: Sean1989TLCM wrote: yo LOVE THIS GAME BUT I THINK that the heath is dumb im on the ps3 an dont get why you have to shoot someone so much?? im not an xbox fan but the heath reminds me of halo what you people think? ...
- by EnIgMa99 - at 2012.09.19 15:25:00
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774. Sick of dying?? Some Tips for the Noobs - in General Discussions [original thread]
SCAT gasman wrote: Every game i see people with terrible k/d ratios or some peeps getting a tank onto the field and shooting at the MC in the sky (u'd think after the first few hits u'd realize it doesn't work) or the countless snipers that nev...
- by EnIgMa99 - at 2012.09.19 15:22:00
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775. Just read zionTCD #9 - in General Discussions [original thread]
Sha Kharn Clone wrote: Parson Atreides wrote: I can't even name ten Dust corps let alone rank them and I've been playing this Beta for months. FDF Pandemic ReGnUm Nightstorm LF Aussie Squad/Corp Euro Coalition Ops www.Tritan-Indu...
- by EnIgMa99 - at 2012.09.19 13:09:00
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776. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
Dont eff with it! It is perfect how it is! +its toggable :D
- by EnIgMa99 - at 2012.09.18 19:13:00
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777. Dust514stats.com - in General Discussions [original thread]
I dont see my name anywhere i guess ill comeback later.
- by EnIgMa99 - at 2012.09.18 18:44:00
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778. Hit detection: my tactical AR experience - in General Discussions [original thread]
I just dont like how halo compensates for lag, doesnt feel proper. I would like to see an improvement but I want the game difficult for each other to be able to hit each other.
- by EnIgMa99 - at 2012.09.18 18:40:00
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779. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
EnIgMa99 wrote: needs more complexity Shallow games are like kiddy pools in the backyard for toddlers. They maybe fun for a time being but once half of the water has evaporated it fails to function as a pool anymore.
- by EnIgMa99 - at 2012.09.18 18:37:00
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780. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Sha Kharn Clone wrote: Dude your not worth it sorry just move on or hang around and be a troll either is fine with me. Just write somthing like "see no one has said anything detailed and I am right your all wrong" and bam you win the internets...
- by EnIgMa99 - at 2012.09.18 18:33:00
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