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1. Server issues. - in General Discussions [original thread]
That's true. It has exactly the same validity that it would under any other circumstances.
- by Eggress - at 2013.06.02 05:45:00
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2. Server issues. - in General Discussions [original thread]
At least I'm posting with my main
- by Eggress - at 2013.06.02 05:21:00
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3. rumors that 514 is shutting down? - in General Discussions [original thread]
The sooner, the better. Blacklist the devteam industry wide.
- by Eggress - at 2013.06.02 04:55:00
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4. Server issues. - in General Discussions [original thread]
When will this pathetic nonsense STOP? You claim to be supporting a commercial release. Prove it. Right now.
- by Eggress - at 2013.06.02 04:46:00
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5. WHENS THE NEXT SKILL RESPEC - in General Discussions [original thread]
Can't spell Respect without R-E-S-P-E-C.
- by Eggress - at 2013.05.30 23:16:00
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6. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
If they're so easy to slap together, why have I been playing on iterations of the same map with minor variations in redline for a year and a half?
- by Eggress - at 2013.05.30 22:35:00
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7. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
I hate to be negative, but the Dust 514 level designs are easily the worst I have ever experienced in more than a decade and a half of FPS gaming. Marathon levels had better flow. Open-battlefield has never been done worse. Again, I hate to be n...
- by Eggress - at 2013.05.30 22:25:00
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8. WHENS THE NEXT SKILL RESPEC - in General Discussions [original thread]
About once a week would be appropriate. Bi-monthly at least.
- by Eggress - at 2013.05.30 20:37:00
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9. TAC rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in CQC and a lower ROF. W...
- by Eggress - at 2013.05.30 02:16:00
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10. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Seems like that's rolling an awful lot of utility into one skill (Assault Rifle Operation)...
- by Eggress - at 2013.05.28 05:07:00
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11. Lets talk Ambush - in Ambush Gamemode [original thread]
Pros: It's not Skirmish You can be successful lone-wolfing You're only stuck with a given set of pubs for five to seven minutes. Cons: Poor spawn system rewards and encourages bad play and usually makes limited use of the now very large maps.
- by Eggress - at 2013.05.28 04:18:00
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12. [Feedback/Request] Decrease Scout Fall Damage? - in Feedback/Requests [original thread]
CCP Blam! wrote: It's a good point. Currently, fall damage is taken the same way as any other kind of collision damage. One item that I have been waiting for is to set it up in such a way that fall damage is tuned separately from regular collis...
- by Eggress - at 2013.05.23 06:33:00
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13. Amarr Logistics Suit - in Feedback/Requests [original thread]
CCP Remnant wrote: Sorry about the radio silence. We're definitely reading as much as we can and anything we miss the community guys quickly point out, so rest assured your concerns do get through to us. I'm responsible for both weapon and dro...
- by Eggress - at 2013.05.21 16:51:00
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14. Heavy suit balance - in The Council's Chamber [original thread]
Wolfica wrote: one on one a heavy should be able to take on almost any other fitting. Nope.
- by Eggress - at 2013.05.18 03:41:00
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15. Sticky:Aiming and control system in general - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, Since the last update weGÇÖve been happy to hear that many of you feel the DS3 has improved. We are still actively working on the controls and here is the latest news: *We are currently tuning the input curve givi...
- by Eggress - at 2013.05.17 04:34:00
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16. WP for Active Scanning - in The Council's Chamber [original thread]
Yisuki wrote: You should get assists points for every kill your team makes thanks to the scanner. Far too abusable.
- by Eggress - at 2013.05.17 02:00:00
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17. I have a very simple one.... - in The Council's Chamber [original thread]
CCP FoxFour wrote: CCP Byzantine wrote: Here's the Atom feed for DUST devblogs: http://newsfeed.eveonline.com/en-US/60/articles/page/1/20/ In general, feed links are on the right side of all news feeds on dust514.com, below the archive tr...
- by Eggress - at 2013.05.17 01:44:00
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18. WP for Active Scanning - in The Council's Chamber [original thread]
Every equipment slot item gives War Points in one way or another, except the Active Scanner. Am I not contributing to my squad and my team by doing my job? Needs a WP reward associated with it.
- by Eggress - at 2013.05.17 01:41:00
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19. What's something you like about eve that you want in Dust514? - in General Discussions [original thread]
CCP Android wrote: Vehicle and Dropsuit spinning! I spin my dropsuit almost continuously for optimal radar coverage. Just because you can't see the disco beams doesn't mean they aren't there. on topic: exploration sites. We already h...
- by Eggress - at 2013.02.05 06:09:00
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20. I hate lasers - in General Discussions [original thread]
Maybe you should learn about the game mechanics before whining about what's OP and what's not.
- by Eggress - at 2013.02.04 23:02:00
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