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1281. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
Venerable Phage wrote: My alt Vaine Hunter was using a STD bricked Scout in 1.7 I've had plenty of success now with a non bricked radar unit (passive scan mods of all flavours) with a MLT shotgun. Tanked up scouts have to look out for even sne...
- by Echo 1991 - at 2014.03.31 15:33:00
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1282. 750 Sidearm Kills - in General Discussions [original thread]
DanielCM wrote: Not too sure about myself but these two got a lot last night. http://i.imgur.com/hF8uQoY.jpg seems the oceania server is always up in time for events Dat boosting.
- by Echo 1991 - at 2014.03.31 14:30:00
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1283. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
mollerz wrote: The irony here is that assaults used to do everything a scout could do better. Scouts are fine.. assaults need to get buffed. They aren't fine. they dont need the amount of pg and cpu they have when they get a reduction of 75%...
- by Echo 1991 - at 2014.03.31 02:26:00
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1284. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Tanking damage should not mean you take every little bit of damage and roll off unscathed. Shield tanks are still effective if you cant handle the fact you lost 20% damage resist, even though it was stupidly broken, then you shouldnt be tanking. I...
- by Echo 1991 - at 2014.03.30 17:45:00
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1285. What the Rail Gun Range nerf should have been - in General Discussions [original thread]
Takahiro Kashuken wrote: KenKaniff69 wrote: Takahiro Kashuken wrote: KenKaniff69 wrote: It makes no sense for a rail gun to be out ranged by a forge Does in infantrys eyes Let's keep this discussion to tank on tank combat plea...
- by Echo 1991 - at 2014.03.30 17:36:00
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1286. Dust 2.0 - in General Discussions [original thread]
BrownEye1129 wrote: Forever ETC wrote: 2.0 will be the last update we may need, maybe the largest. It will introduce all we asked for and make it worthy of calling it fully released. I am hoping for skirmish to be like beta and ambush with n...
- by Echo 1991 - at 2014.03.30 04:28:00
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1287. Ok ok ok, enough with the tears about balance and nerfs - in General Discussions [original thread]
Tectonic Fusion wrote: Us scouts from pre 1.8 LOL at the new "scouts." We know how to hide and counter nearly every tank, ranging from tanks, heavys, assaults, logis, and of course scouts. Echo 1991 wrote: We cant pick you up on scans and ...
- by Echo 1991 - at 2014.03.30 04:25:00
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1288. Ok ok ok, enough with the tears about balance and nerfs - in General Discussions [original thread]
Explain how an assault suit can pick up a cloaked scout using passive scans without making the suit useless. The only suit that could get near that amount of scan precision and be somewhat effective is a proto gal suit. We have very bad stats for ...
- by Echo 1991 - at 2014.03.30 03:53:00
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1289. CCP can we please remove tiers already? - in General Discussions [original thread]
We could keep the tiers but just keep them separate. Have games where you could only use STD-ADV gear. Could help new players to get more accustomed to the game.
- by Echo 1991 - at 2014.03.29 18:15:00
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1290. CCP - Just remove vehicles already - in General Discussions [original thread]
Takahiro Kashuken wrote: Lorhak Gannarsein wrote: GHOSTLY ANNIHILATOR wrote: LOL SAYS THE RAILTANKER MAD cuz he cant shoot 500 meters Nobody cares about the rail nerf. It's the hardener overnerf that's crippling. My regen, with my fu...
- by Echo 1991 - at 2014.03.29 14:20:00
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1291. assault suit QQ - in General Discussions [original thread]
Thats a scout fit on an assault suit. I like it but thats a scout fit.
- by Echo 1991 - at 2014.03.29 13:47:00
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1292. Who likes the proficiency? - in General Discussions [original thread]
They should keep the current weapon values and make proficiency a 2% per level increase to both shields and armour. It would help the weak aspect of the gun by a small amount whilst still making it effective at taking out the thing it is designed ...
- by Echo 1991 - at 2014.03.28 23:55:00
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1293. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Atiim wrote: jerrmy12 kahoalii wrote: Why cant you infantry retards not balance on multiple hardebers, now im running 2 or 3 hards on my python, and good its a pure anti armor it should barely do damage to a hard...
- by Echo 1991 - at 2014.03.28 22:52:00
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1294. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Are you really suggesting that swarms stopping the regen makes shields useless? You guys make me laugh. Its not gonna stop the regen on derpships. Even with the nerf tanks will still only take a small amount of damage anyway. You'd still need abou...
- by Echo 1991 - at 2014.03.28 22:44:00
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1295. Fix for assaults - in General Discussions [original thread]
Swapping the roles bonuses with the commando could be a start but i dont like the idea of all them caldaris with rail rifles.
- by Echo 1991 - at 2014.03.28 04:30:00
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1296. why can scouts assault better than assault suits? - in General Discussions [original thread]
HYENAKILLER X wrote: Without cloaks scouts get smoked. Before 1.8 I ran my gal assault like a scout and rained hell. The real issue is that the big corp guys are all about ftom right now. Good players play well regardless the suit. Plus scanne...
- by Echo 1991 - at 2014.03.27 19:30:00
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1297. why can scouts assault better than assault suits? - in General Discussions [original thread]
Fire of Prometheus wrote: Might I ask what suit the OP runs (and the fitting specs if they wish to disclose such info) Sure. Atm i have: 2x complex shield extenders 1x enhanced precision enhancer. 3x enhanced plates 1x complex armour rep allo...
- by Echo 1991 - at 2014.03.27 19:03:00
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1298. why can scouts assault better than assault suits? - in General Discussions [original thread]
Nocturnal Soul wrote: So does an Amarr Scout get a pass because we're slower than assault suits. You are slower than 1 assault suit. But can still strafe as fast.
- by Echo 1991 - at 2014.03.27 18:03:00
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1299. why can scouts assault better than assault suits? - in General Discussions [original thread]
Spectral Clone wrote: Echo 1991 wrote: It is difficult to brick tank and still be effective as an assault now. You can have similar hp in a scout and be faster and more effective. You knew this before the patch, and you still chose an ass...
- by Echo 1991 - at 2014.03.27 17:50:00
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1300. why can scouts assault better than assault suits? - in General Discussions [original thread]
It is difficult to brick tank and still be effective as an assault now. You can have similar hp in a scout and be faster and more effective.
- by Echo 1991 - at 2014.03.27 17:17:00
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