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941. Sticky:How things work: Dispersion - in General Discussions [original thread]
Fox Gaden wrote: Echo 1991 wrote: loving the data and the graph, but it really shows that the gallente assault bonus should be changed. How can you come to that conclusion based on this data? The spreadsheet provides no information about K...
- by Echo 1991 - at 2014.10.08 15:55:00
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942. Sticky:How things work: Dispersion - in General Discussions [original thread]
loving the data and the graph, but it really shows that the gallente assault bonus should be changed.
- by Echo 1991 - at 2014.10.08 12:07:00
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943. 'Sever' Scout Fail... - in General Discussions [original thread]
It counts as a standard suit so it gets the racial skill bonus
- by Echo 1991 - at 2014.10.07 10:57:00
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944. 'Sever' Scout Fail... - in General Discussions [original thread]
The Master Race wrote: I am thinking about picking up the ak. heavy variant are there any issues with it? Its got sever colours.
- by Echo 1991 - at 2014.10.07 09:02:00
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945. Snipers do 1500k damage a shot. - in General Discussions [original thread]
Breakin Stuff wrote: y678iop If they're 300m away you can easily kill them with a Forge Gun, and if they're 400m away you can easily drive 100m into the redline, kill them with an Assault FG and still have enough time to make it out (...
- by Echo 1991 - at 2014.10.06 15:33:00
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946. Snipers do 1500k damage a shot. - in General Discussions [original thread]
CCP Rattati wrote: Magnus Amadeuss wrote: CCP Rattati wrote: I don't see a problem. I get killed in fully tanked GA Assaults all the time, before I can react. A skilled Rifle user can do that with a steady aim and headshots, a Plasma Cann...
- by Echo 1991 - at 2014.10.06 09:03:00
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947. Bolt Pistols Are NOT Overpowered - in General Discussions [original thread]
So 500+ damage from a sidearm in 2 shots isn't OP? It does 1 less damage that a sniper rifle and did I mention the fact its a SIDEARM?
- by Echo 1991 - at 2014.10.05 00:54:00
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948. can some one explain the challenge please? - in General Discussions [original thread]
REDBACK96USMC wrote: (match SP) + (event SP) * booster = final match SP payout that look right? I don't think we get more sp during the event itself but at the end of it.
- by Echo 1991 - at 2014.10.02 16:49:00
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949. can some one explain the challenge please? - in General Discussions [original thread]
Bright Steel wrote: Echo 1991 wrote: CCP Rattati wrote: the extra SP is paid out at the end and boosters apply. How do the boosters work exactly for this? They boost the same as normal with the exception that the will also boost the...
- by Echo 1991 - at 2014.10.02 16:40:00
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950. can some one explain the challenge please? - in General Discussions [original thread]
Double post
- by Echo 1991 - at 2014.10.02 16:39:00
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951. can some one explain the challenge please? - in General Discussions [original thread]
CCP Rattati wrote: the extra SP is paid out at the end and boosters apply. How do the boosters work exactly for this?
- by Echo 1991 - at 2014.10.02 16:25:00
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952. can some one explain the challenge please? - in General Discussions [original thread]
saxonmish wrote: PO0KY wrote: saxonmish wrote: valad II wrote: I thought it was just the weekends? Like the last event. So then how do boosters work? we need a dev to respond XD No its every day in that timespan. And if you have...
- by Echo 1991 - at 2014.10.02 14:50:00
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953. Respec - in General Discussions [original thread]
valad II wrote: Echo 1991 wrote: Soraya Xel wrote: Iron Wolf Saber wrote: The problem is that so many more changes are planned. if we do this for a hotfix now the requests for hotfixes will be back as soon as another hotfix or followup...
- by Echo 1991 - at 2014.10.02 14:36:00
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954. Respec - in General Discussions [original thread]
Soraya Xel wrote: Iron Wolf Saber wrote: The problem is that so many more changes are planned. if we do this for a hotfix now the requests for hotfixes will be back as soon as another hotfix or followup is deployed. Indeed. People need t...
- by Echo 1991 - at 2014.10.02 14:23:00
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955. Like away Part 2 - in General Discussions [original thread]
just went in on the likes, so :)
- by Echo 1991 - at 2014.10.01 19:45:00
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956. still missing suits in lp store - in General Discussions [original thread]
Cody Sietz wrote: Echo 1991 wrote: CCP Rattati wrote: That's actually not the primary reason, there are so many references to Assault Rifle and not Plasma Rifle, changing all those texts would mean a lot of manual work and localization. ...
- by Echo 1991 - at 2014.10.01 16:52:00
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957. still missing suits in lp store - in General Discussions [original thread]
CCP Rattati wrote: That's actually not the primary reason, there are so many references to Assault Rifle and not Plasma Rifle, changing all those texts would mean a lot of manual work and localization. LP items were a maybe for Delta and remai...
- by Echo 1991 - at 2014.10.01 15:27:00
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958. my issues with the Caldari Scout - in General Discussions [original thread]
Just remove the extra equipment slot and give scouts a 3-4 or 4-3 slot layout. Then increase profile and precision stats as the get an extra high or low slot.
- by Echo 1991 - at 2014.10.01 12:07:00
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959. Time to reintroduce the old vehicle variants - in General Discussions [original thread]
Spkr4theDead wrote: ACT1ON BASTARD wrote: Its about time and i got a some support Iron Wolf Saber wrote: If you got threads on reintroducing the SLAV LLAV LDS EHAVs and MHAVs Start a thread up. Meanwhile I got a pretty good idea on t...
- by Echo 1991 - at 2014.09.30 22:58:00
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960. Plasma Cannon data Analysis. - in General Discussions [original thread]
I would like a faster reload speed. Seems quite slow unless on a commando.
- by Echo 1991 - at 2014.09.29 17:08:00
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