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101. [New Game Mode Idea] (I'm having a hard time with the name) - in Feedback/Requests [original thread]
Ecshon Autorez wrote: EXASTRA INVICTAS wrote: Make it so the attacking team has lower amounts of clones and also has to successfully reach an extraction location , and I'm interested in fleshing out the idea. Why would they need to reach ...
- by EXASTRA INVICTAS - at 2013.06.07 18:33:00
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102. [Feedback] Disconnecting - in Feedback/Requests [original thread]
I live in Abu Dhabi and my internet connection isn't 100% awesome all the time. A lot of times I'll get disconnected in the middle of a match, which sucks but hey what can you do? The problem is, if I'm in my 500,000+ ISK HAV, and I disconnect, ...
- by EXASTRA INVICTAS - at 2013.06.07 18:31:00
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103. [New Game Mode Idea] (I'm having a hard time with the name) - in Feedback/Requests [original thread]
Make it so the attacking team has lower amounts of clones and also has to successfully reach an extraction location, and I'm interested in fleshing out the idea.
- by EXASTRA INVICTAS - at 2013.06.07 18:02:00
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104. [REQUEST:] Radical suggestion: REDUCE player count(!) - in Feedback/Requests [original thread]
The problem is the PS3. Let's just wait and see how the PS4 looks and wait for CCP's official comments on what they will do with DUST once the PS3 is replaced. If they plan on launching the PS4 version of DUST within ~1 year of PS4 launch then I'm...
- by EXASTRA INVICTAS - at 2013.06.07 18:00:00
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105. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Look at this , middle right. They're coming. Give me the Gallente MAV or give me death!
- by EXASTRA INVICTAS - at 2013.06.07 16:21:00
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106. STOP the MCC sniper camping and MCC ISK farming - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: People like you are just the beginning of the problem. Redline and MCC sniping is just a childish way to participate in the event of a battle. It is a dirt means of engaging targets especially since the release of Uprising...
- by EXASTRA INVICTAS - at 2013.06.07 15:13:00
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107. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
Definitely agreed here. I would likely remove the forward turret from my HAV to try and get a little better use out of modules I have control over. I don't want 100PG worth of usefulness to be dictated solely by if the person riding in my HAV is a...
- by EXASTRA INVICTAS - at 2013.06.07 14:52:00
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108. [Suggestion] Plasma Mortar - in Feedback/Requests [original thread]
Krasymptimo wrote: Quote: This is slightly larger than a Small Missle Turret and the same blast radius as a Breach Mass Driver and grenades, and let me tell you, this would hardly amount to anything. I know network latency, hit detection, a...
- by EXASTRA INVICTAS - at 2013.06.07 14:40:00
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109. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: practically every weapon, and game mechanic is broken and you wanna focus on a "new player experience" ? How bout lets adress the real issues in an honest manner? Iron wolf guy, I dont see you over on the MD thread...
- by EXASTRA INVICTAS - at 2013.06.07 14:25:00
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110. [Feedback] CCP, before you nerf death taxis - in Feedback/Requests [original thread]
Esper Shadows wrote: EXASTRA, I see where you're coming from bro. I'm not dedicated AV so I can't speak for them. But I do run my noob Anti-armor fit on occasion - just not so often because the free BPO LAVs get blown up so fast anyway, that th...
- by EXASTRA INVICTAS - at 2013.06.07 14:23:00
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111. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, We've been monitoring the TAR since the change. So far it is still one of the most used weapons with one of the highest kill counts. However it's no longer in a class of its own which is a good thing. We will keep ...
- by EXASTRA INVICTAS - at 2013.06.07 09:13:00
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112. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
We need DUST oriented racial videos. Only slight changes to dialogue are necessary, focusing more on the dropships than the spaceships, with relevant DUST related video feeds of course. For example, the Gallente video while talking about how they ...
- by EXASTRA INVICTAS - at 2013.06.07 09:07:00
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113. [Feedback] CCP, before you nerf death taxis - in Feedback/Requests [original thread]
Esper Shadows wrote: EXASTRA INVICTAS wrote: I am one of the supporters of removing free LAVs from the game (some people say it's not fair because Merc pack guys got free special edition ones but that's bought by aurum in the same way a Dra...
- by EXASTRA INVICTAS - at 2013.06.07 08:41:00
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114. More melee! - in Feedback/Requests [original thread]
Komodo Jones wrote: I've made my gaming career on pulling stupid wacky stunts, problem is this game doesn't really offer much in the way of the specializing in silliness or any options to go rambo, which is great because of the sense of realism...
- by EXASTRA INVICTAS - at 2013.06.07 07:56:00
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115. [Feedback] Armor Sound Effects - in Feedback/Requests [original thread]
In a vehicle, such as an HAV, while operating a manned turret, the armor hardener/repper sound effects are REALLY annoying. They sound like a bug flying by your ear every few seconds. Not a priority, just something to consider.
- by EXASTRA INVICTAS - at 2013.06.07 07:01:00
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116. A request for all the down time thats been happening lately - in Feedback/Requests [original thread]
No. That is not a suitable reward at all.
- by EXASTRA INVICTAS - at 2013.06.07 06:55:00
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117. [Feedback] CCP, before you nerf death taxis - in Feedback/Requests [original thread]
As a vehicle specialist, I too am concerned with the current spot LAVs are in. I have a couple of non-WP related points to add to LAV changes that could help make us LAV drivers more of an asset. With everyone getting free LAVs for transport and...
- by EXASTRA INVICTAS - at 2013.06.07 06:52:00
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118. [request] Contact Flux Grenades - in Feedback/Requests [original thread]
I don't use Flux grenades, but I was always under the impression they were all contact explosives? I've never seen one bounce, just "whoooooooooosh" as soon as it lands. So people are just cooking them before they throw? If so, I support the addi...
- by EXASTRA INVICTAS - at 2013.06.07 04:16:00
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119. [Suggestion] Plasma Mortar - in Feedback/Requests [original thread]
Krasymptimo wrote: Fair points made, and a great idea for using L1 to switch to Mortar mode Also, towards the gears of war method, I guess it will add in communication so team mates have to say whether he was short or too far I've actually ...
- by EXASTRA INVICTAS - at 2013.06.07 04:10:00
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120. [Intel] on planet area before battle - in Feedback/Requests [original thread]
Geth Massredux wrote: Intel on the current battle area we are about to fight on. I know CCP has been asking the players about information ingame such as the info given when you are killed. So im suggesting Intel on the planet we are about to fi...
- by EXASTRA INVICTAS - at 2013.06.07 04:08:00
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