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21. Building A Better Battle: Installations - in Feedback/Requests [original thread]
These are rather well thought out and detailed explanations of the direction you'd like the game to go. I will give you a +1 and state that I am in agreeance with your ideas, but feel a "maximum turret allocation" should be added, to provide for m...
- by EXASTRA INVICTAS - at 2013.06.14 07:09:00
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22. Scouts are 2 slots away from perfection - in Feedback/Requests [original thread]
Cosgar wrote: Doyle Reese wrote: I play Gallente Scouts :P The G-1/Series (the Advanced) has 2H/2L, the Gk.0 (the Proto) has 1H/4L, which is what it says in the wiki Sorry, I misread your post... But looking at that slot layout, that's a...
- by EXASTRA INVICTAS - at 2013.06.14 05:33:00
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23. shield tanks need a big buff - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: Godin Thekiller wrote: Eurydice Itzhak wrote: Godin Thekiller wrote: People forget that Caldari is for ranged engagements and general support fire, basically the "snipers". Plus, you not natural repps..... Wh...
- by EXASTRA INVICTAS - at 2013.06.14 05:28:00
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24. NO Heavys with Light Weapons - in Feedback/Requests [original thread]
This thread reeks of "Waaaaaaaaaaaaaaaaaaaaaaah" No intelligent feedback found.
- by EXASTRA INVICTAS - at 2013.06.14 04:30:00
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25. IMPORTANT: Fixing The Red-line Problem - in Feedback/Requests [original thread]
Pr0phetzReck0ning wrote: ^^ yet another person assuming how I play smh. I do play in squads, hell it's kind of what i do as CEO of my Corp. I made this thread because over-time I've heard many complaints about the red-line from various players....
- by EXASTRA INVICTAS - at 2013.06.13 19:26:00
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26. this is really what should be done to dust514 - in Feedback/Requests [original thread]
Wolfica wrote: I played the demo for section 8 for about 5 minutes because that's all the time I had but I found that game was extremely fun. watching that video, there are many things that are very similar to dust and things that I would like ...
- by EXASTRA INVICTAS - at 2013.06.13 19:09:00
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27. IMPORTANT: Fixing The Red-line Problem - in Feedback/Requests [original thread]
Pr0phetzReck0ning wrote: No actually I could just have one of my dropship pilots take me up there or deal with them. That's the point of specializing in something. hence why I actually am an exceptional AR fighter since I specialized in it sinc...
- by EXASTRA INVICTAS - at 2013.06.13 18:58:00
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28. Pilot Suit - in Feedback/Requests [original thread]
Noc Tempre wrote: How the hell would a PG/CPU bonus work? What would that allow you to do that you can't now? Fit stuff on HAVs.
- by EXASTRA INVICTAS - at 2013.06.13 18:52:00
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29. IMPORTANT: Fixing The Red-line Problem - in Feedback/Requests [original thread]
Pr0phetzReck0ning wrote: Buster Friently wrote: There's nothing wrong with redline sniping. Shoot them back if they annoy you. There is plenty wrong if all the person does is stay behind the red-line to snipe. The point is no one shoul...
- by EXASTRA INVICTAS - at 2013.06.13 18:20:00
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30. this is really what should be done to dust514 - in Feedback/Requests [original thread]
Pr0phetzReck0ning wrote: EXASTRA INVICTAS wrote: Section 8 was a great premise that was horribly executed. At least DUST 514 has time to expand and grow, given its not tied to a game disc and will be heavily updated quarterly. I agree, al...
- by EXASTRA INVICTAS - at 2013.06.13 18:19:00
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31. this is really what should be done to dust514 - in Feedback/Requests [original thread]
Section 8 was a great premise that was horribly executed. At least DUST 514 has time to expand and grow, given its not tied to a game disc and will be heavily updated quarterly.
- by EXASTRA INVICTAS - at 2013.06.13 18:06:00
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32. is the scout LAVs being use cause i don't see any - in Feedback/Requests [original thread]
Godin Thekiller wrote: Scheneighnay McBob wrote: Let's also realize that the only reason anyone is using LLAVs is so their murder taxi has more tank; not because they want to repair people. I even heard an LLAV driver asking what the shield...
- by EXASTRA INVICTAS - at 2013.06.13 17:51:00
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33. [Sugestion] Hire an oversight committee - in Feedback/Requests [original thread]
bacon blaster wrote: iceyburnz wrote: Thats what the CSM does in eve. Im not sure if thats on the remit for the CPM as its still in its infancy. What I am suggesting would be a bit different that the CPM What they do is provide a group ...
- by EXASTRA INVICTAS - at 2013.06.13 17:49:00
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34. [Feedback] players who don't check the forums are missing important information - in Feedback/Requests [original thread]
This needs to be addressed. No more stealth changes to the game, please, CCP. When you make an update, make some patch notes!
- by EXASTRA INVICTAS - at 2013.06.13 17:47:00
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35. speedometer and altimeter - in Feedback/Requests [original thread]
I'd like a pitch and roll indicator for dropships as well. No real need for a yaw indicator imo though.
- by EXASTRA INVICTAS - at 2013.06.13 17:22:00
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36. Scouts should take less fall damage - in Feedback/Requests [original thread]
Aquinarius Zoltanus wrote: Cosgar wrote: Scouts to take less fall damage, a double jump, and possibly their inertia dampeners to be usable at lower heights. Can we give them a screw attack as well? No, because copyrights.
- by EXASTRA INVICTAS - at 2013.06.13 17:17:00
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37. [Request] change squad map icon color - in Feedback/Requests [original thread]
I've never personally had a problem identifying squad vs blueberries but I can see how the colors can make it slightly difficult. I support changing the color to something slightly less similar.
- by EXASTRA INVICTAS - at 2013.06.13 17:16:00
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38. Scouts should take less fall damage - in Feedback/Requests [original thread]
Ops Fox wrote: EXASTRA INVICTAS wrote: Or we could get rid of it Fall damage makes you think before you jump it all so increase imersion remember some of the hieghts were jumping from would shatter bones the fact jumping off a story doe...
- by EXASTRA INVICTAS - at 2013.06.13 17:12:00
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39. Scouts should take less fall damage - in Feedback/Requests [original thread]
Or we could get rid of it
- by EXASTRA INVICTAS - at 2013.06.13 16:48:00
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40. [Request] Skip to Dev post button - in Feedback/Requests [original thread]
Clicking on the "DEV" tab on the thread title will take you to the first dev post in the thread. Clicking on the Dev tab on the post itself will take you to the next DEV post, if there are any other dev posts in the thread.
- by EXASTRA INVICTAS - at 2013.06.13 13:27:00
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