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241. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'm not sure that when we were told that it was going to be a dumb-fire AV weapon we all thought: "Hell yeah, big mass driver that only fires one round with a charge-up." Honestly as far as AV is concerned there's not much to...
- by EXASTRA INVICTAS - at 2013.05.26 13:59:00
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242. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
The only problem with this that I have is that sometimes I need that grenade thrown NOW and right where I'm aiming. Not two seconds from now, or whatever. I mean this point is kind of moot because grenade throwing and grenade physics are so bad in...
- by EXASTRA INVICTAS - at 2013.05.26 12:34:00
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243. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Arramakaian Eka wrote: I've been using the basic and ADV variants for a few days, and agree that PLC needs tweaking. Faster projectile speed and more AV damage (direct and/or splash) would help make it a more viable weapon. The arc is fine, it...
- by EXASTRA INVICTAS - at 2013.05.26 12:19:00
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244. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Aeon Amadi wrote: 4.) Remove/Revise Plasma Cannon Ammo Capacity skill. 5% of 9 is .09, meaning that even at level 5 this skill will only give you 0.45 more rounds. 5.) Reduce the CPU! Why does this weapon require more CPU than a Swarm Launcher...
- by EXASTRA INVICTAS - at 2013.05.26 11:25:00
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245. [Suggestion] Multi-level Zoom - in Feedback/Requests [original thread]
drake sadani wrote: YES finally someone else it's like threading a needle while driving a car with two flat tires i agree with the toggle zoom maybe even a precision mod or skill as well Hah, I don't think it's anywhere near quite that b...
- by EXASTRA INVICTAS - at 2013.05.25 19:29:00
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246. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
Cinaed, I would recommend sticking to the T2 of the individual levels per weapon to avoid the giant wall of (somewhat) useless information. Using the T2 for Electron, Ion, and Neutron Blasters is enough. Same with the Pulse lasers. But yes, my opi...
- by EXASTRA INVICTAS - at 2013.05.25 18:25:00
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247. [Suggestion] Multi-level Zoom - in Feedback/Requests [original thread]
Disclaimer: This thread is discussing the basic sniper rifle. The sniper rifles ranges are ranked at 599m according to our handy guide. However, the sniper rifle scope does not reflect this (I'm ignoring the fact that enemies don't even show at...
- by EXASTRA INVICTAS - at 2013.05.25 18:08:00
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248. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
Well nobody can tell you why CCP didn't implement all the skill changes except for themselves, and perhaps CPM? You're probably just better off asking them directly.
- by EXASTRA INVICTAS - at 2013.05.25 17:03:00
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249. [REQUEST] Social interaction improvement - in Feedback/Requests [original thread]
Dalmont Legrand wrote: Draco Cerberus wrote: Dalmont Legrand wrote: The game must be more developed in social way. Players relations is important for corporations' development than battles themselves, communication, real-world hierarchy ...
- by EXASTRA INVICTAS - at 2013.05.25 16:58:00
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250. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
Icarus Eldred wrote: I still don't see how what you are saying is relevant? The question was, why am I waiting when I don't have too, especially considering it has effected to quality of the product? ExAstra Invictus wrote: And people hav...
- by EXASTRA INVICTAS - at 2013.05.25 16:48:00
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251. [Request] Squad health bars HUD - in Feedback/Requests [original thread]
A watch list for Logistics suits would be nice, yeah. As long as it's relatively small and not in a bad location on the HUD.
- by EXASTRA INVICTAS - at 2013.05.25 16:38:00
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252. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
Icarus Eldred wrote: I didn't read all of this because you make assumptions..... I play EVE..... pay for 3 accounts. And again I point out, this is about customer service, not game mechanics. CCP have already admitted people deserve respecs, w...
- by EXASTRA INVICTAS - at 2013.05.25 16:34:00
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253. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
Icarus Eldred wrote: EXASTRA INVICTAS wrote: Infekti0n wrote: EXASTRA INVICTAS wrote: Free respecs and SP refunds are only happening now because of specific problems CCP has made with the game. In EVE, you may have trained Citadel Torp...
- by EXASTRA INVICTAS - at 2013.05.25 16:18:00
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254. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
Infekti0n wrote: EXASTRA INVICTAS wrote: Free respecs and SP refunds are only happening now because of specific problems CCP has made with the game. In EVE, you may have trained Citadel Torpedoes up to use on your Naglfar, which used to use ...
- by EXASTRA INVICTAS - at 2013.05.25 16:05:00
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255. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
Free respecs and SP refunds are only happening now because of specific problems CCP has made with the game. In EVE, you may have trained Citadel Torpedoes up to use on your Naglfar, which used to use both Capital Projectiles as well as Citadel Mis...
- by EXASTRA INVICTAS - at 2013.05.25 15:36:00
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256. Starter fits - in Feedback/Requests [original thread]
Master Jaraiya wrote: EXASTRA INVICTAS wrote: Obsidian Rex wrote: I would be ok with trading out the current Assault suits for one of each of the spec suits, BUT! Make it to where you cannot edit them, make it to where you have to purchas...
- by EXASTRA INVICTAS - at 2013.05.25 15:11:00
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257. [REQUEST] All Skills Need an Innate Bonus - in Feedback/Requests [original thread]
On the Vehicle side, we currently have absolutely no reason to train any of the base vehicle skills beyond (now level 3) for the "T2" variants of the vehicles. We don't even have "advanced" or "prototype" base tanks, LAVs, or Dropships. So levels ...
- by EXASTRA INVICTAS - at 2013.05.25 14:34:00
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258. Should CPM's have access to an alt with max skills? - in The Council's Chamber [original thread]
I feel it makes more sense for us to elect those who stand representative of issues we have. If you feel that X weapon is completely inferior to Y weapon(s) then you should elect someone who shares your sentiments and will bring CCP's attention to...
- by EXASTRA INVICTAS - at 2013.05.25 14:25:00
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259. Forge Gun Zoom. - in Feedback/Requests [original thread]
I've killed a fair number of guys with it from 100+ meters. It's really fun, and stupidly satisfying. But the gun is primarily anti-vehicle, not anti-infantry. For the most part, it doesn't NEED a zoom function. You can reliably hit vehicles at ne...
- by EXASTRA INVICTAS - at 2013.05.25 13:38:00
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260. Starter fits - in Feedback/Requests [original thread]
Obsidian Rex wrote: I would be ok with trading out the current Assault suits for one of each of the spec suits, BUT! Make it to where you cannot edit them, make it to where you have to purchase a blueprint if you wanted free stuff. Or, you c...
- by EXASTRA INVICTAS - at 2013.05.25 12:24:00
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