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261. (request) added effects and bonuses to the suit fittings screen - in Feedback/Requests [original thread]
I think a better solution (this is just my opinion) is getting a third party DUST fitting program rolling. Until APIs are available we can manually enter the skills and such. I just don't want to see a rainbow when I go into my dropsuit/vehicle f...
- by EXASTRA INVICTAS - at 2013.05.25 12:23:00
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262. Starter fits - in Feedback/Requests [original thread]
It's a fairly good idea. Someone interested in sniping could take the scout sniper and then decide, "I like the gun, but this suit just isn't tanky enough for me" and then decide to spec into Snipers, while using a basic medium frame. If they like...
- by EXASTRA INVICTAS - at 2013.05.25 12:07:00
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263. Request - Map Names - in Feedback/Requests [original thread]
Agreed, as it stands I have no idea which map I'm playing on, or why it looks the exact same as the one I just played on except this time it has 3 skyscrapers.
- by EXASTRA INVICTAS - at 2013.05.25 11:59:00
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264. [Suggestion] Scrambler Rifle skill alternative. - in Feedback/Requests [original thread]
Zeylon Rho wrote: EXASTRA INVICTAS wrote: Reduction to heat buildup is too much with the Amarr Assault skill. I suggest the Scrambler Rifle skill either: 1) Reduce overheating duration per level or 2) Reduce the damage taken by overheating ...
- by EXASTRA INVICTAS - at 2013.05.25 08:10:00
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265. Artillery Turret - in Feedback/Requests [original thread]
Niccolo deLuce wrote: EXASTRA INVICTAS wrote: Artillery doesn't arc in EVE because space. But ships stop in EVE when you turn off the engines because space...? Hey, I didn't say all of it made sense.
- by EXASTRA INVICTAS - at 2013.05.25 07:47:00
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266. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Belial Farceus wrote: This game might be awesome in two years. Problem is two years is quite a while to wait for awesome gameplay. I just wish they had a road map of when things will come out. I should at least be able to know when the game mig...
- by EXASTRA INVICTAS - at 2013.05.25 07:44:00
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267. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Physics Extremely low frequency issue where player will "catch" on the last stair of a staircase. Moving backwards and walking back up the stairs does not always fix the issue.
Combat Player health tags hinder sniper support when two s...
- by EXASTRA INVICTAS - at 2013.05.25 07:34:00
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268. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Belial Farceus wrote: Not to sound rude... but do you have any evidence of CCP planning on implementing this? I keep hearing that they are planning. On implementing this and that but I never see any evidence. CCP makes official forum posts a...
- by EXASTRA INVICTAS - at 2013.05.25 07:21:00
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269. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
(Sorry, double post)
- by EXASTRA INVICTAS - at 2013.05.25 07:21:00
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270. Artillery Turret - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Artillery turrets in eve are like modern tank guns. It will probably have a bigger spash but less range than a railgun. MAYBE it will have an arc like the mass driver but i doubt it. Don't expect it to act as a tru...
- by EXASTRA INVICTAS - at 2013.05.25 07:17:00
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271. [Suggestion] Scrambler Rifle skill alternative. - in Feedback/Requests [original thread]
Reduction to heat buildup is too much with the Amarr Assault skill. I suggest the Scrambler Rifle skill either: 1) Reduce overheating duration per level or 2) Reduce the damage taken by overheating per level It makes the Amarr Assault suit the o...
- by EXASTRA INVICTAS - at 2013.05.25 07:00:00
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272. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
+1, though I'm not sure how I feel about forcing co-op to accomplish the missions. Wouldn't mind it though, I don't think. ISK gain should be good enough to warrant losing some of the equipment you'll likely take in, but balanced appropriately wi...
- by EXASTRA INVICTAS - at 2013.05.24 20:20:00
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273. [Request] Manual Weapon Cooling - in Feedback/Requests [original thread]
A la Gears of War? Manual cooling there worked pretty well, kept combat at a high pace and as far as I remember wasn't broken.
- by EXASTRA INVICTAS - at 2013.05.24 20:13:00
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274. [Request] Base suit bonuses - in Feedback/Requests [original thread]
Agreed, I despise spending SP on something that doesn't offer any rewards beyond "Buy more expensive stuffs now!! Teehee" Especially when 2/5 levels of the SP spent on the skill accomplished literally nothing.
- by EXASTRA INVICTAS - at 2013.05.24 20:12:00
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275. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
CCP Blam!, please take note that the Dropships are in desperate need of avionics equipment. We need pitch and roll indicators, altimeters, and airspeed indicators. I feel that this would greatly improve everyone's perception of handling of the cra...
- by EXASTRA INVICTAS - at 2013.05.24 19:07:00
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276. Seven Simple Subjects - in Feedback/Requests [original thread]
IrishWebster wrote: 7-RESPEC: I can't wait to hear the responses to THIS one, but I honestly believe that there should be an option for the occasional respec. What's wrong with the system we use in EVE? I think that the EXACT same system could ...
- by EXASTRA INVICTAS - at 2013.05.24 16:11:00
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277. [FEEDBACK]. Aiming solved - in Feedback/Requests [original thread]
I agree that aiming is much better. I find myself actually getting some kills from time to time. That said, CCP, please let us adjust aim sensitivity for ADS? DS3 controllers don't get the advantage of gaming mice that let us adjust DPI on the fly...
- by EXASTRA INVICTAS - at 2013.05.24 16:04:00
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278. [Request] Light Suit Reloading - in Feedback/Requests [original thread]
As we all know, the biggest defenses of a light suit are offense (strike hard/fast) and speed. In relation to this, I feel it would make sense for the Light Suits to gain the ability to reload while sprinting. I feel that this would mostly benefit...
- by EXASTRA INVICTAS - at 2013.05.24 11:39:00
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279. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
A hacking interruption WP is likely on the way, from what CCP has said so far. As for bonus WP for killing a good player, I don't see any real reason for it. The Squad Order bonus fits here in my opinion.
- by EXASTRA INVICTAS - at 2013.05.24 11:24:00
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280. [Request]Expanding melee to hold still other mercs (and more)... - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: EXASTRA INVICTAS wrote: Oh heck no. Which particular part, exactly? All of it? How about "a weapon" you fit into your S or L slot that adds that variety to melee? It works like Knova Knifes (CQC) but shows you...
- by EXASTRA INVICTAS - at 2013.05.24 10:34:00
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