Pages: 1 2 3 4 5 6 7 8 9 10 |
201. [suggestion]Voices and immersion - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: The guys in Gears of War curse if they jam their reloads o3o The only reason I'd be against CCP implementing audio for the mercs is because lore-wise, the voices of the mercs (and of course their memories/minds) are the...
- by EXASTRA INVICTAS - at 2013.05.28 18:54:00
|
202. (Suggestion) Stickiiiiiiiiiiiiiiiies!!!!!!! - in Feedback/Requests [original thread]
Once they fix the other grenades first. I hate throwing the grenade .5-1s after I let go of the 'nade button after cooking it (because oh my god the nade fuse time is ridiculous) and it winds up bouncing off of that box I was strafing through inst...
- by EXASTRA INVICTAS - at 2013.05.28 18:44:00
|
203. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
I love how this Omega booster is a huge problem but the normal passive booster isn't. This thread is ridiculous. And I got cheated out of 1.5+ million SP because of that SP glitch when DUST went to TQ.
- by EXASTRA INVICTAS - at 2013.05.28 18:05:00
|
204. [Suggestions] Memory Wipes (Periodic Respec Mechanic) - in Feedback/Requests [original thread]
My ONLY position on periodic respecing is this: No. A respec will be, in my opinion, a one last, final deal once all of the currently planned equipment is put into the game, most specifically the dropsuits. I won't mind one respec at that point ...
- by EXASTRA INVICTAS - at 2013.05.28 17:26:00
|
205. [REQUEST] In the War Barge - in Feedback/Requests [original thread]
I don't understand why the freaking skill menu interface is in there if we can't.
- by EXASTRA INVICTAS - at 2013.05.28 16:47:00
|
206. Variable Damage Grenades - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Ulysses Knapse wrote: Grenades should not be limited to either explosive damage, or a specialty role. Instead, there should be four damage grenades, one for each damage type. Flux Grenade Converted into an EM-da...
- by EXASTRA INVICTAS - at 2013.05.27 19:06:00
|
207. Unresponsive Vehicle Module Activation - in Feedback/Requests [original thread]
Through my own testing I have found that usually the cause of this is letting go of the stick before letting go of the selector wheel button. Are you positive you held the stick firmly in place, then let go of R2? I'm not saying it's not stupid...
- by EXASTRA INVICTAS - at 2013.05.27 18:55:00
|
208. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
Klivve Cussler wrote: Blaster rifle or plasma rifle. +1 I don't like Plasma Rifle just because it's pretty much everywhere, and of course Halo. We don't want obvious comparison points to Halo where we don't need it. Blaster Rifle may be take...
- by EXASTRA INVICTAS - at 2013.05.27 18:52:00
|
209. CCP if you make heavy's stronger again increase the price of them - in Feedback/Requests [original thread]
Just a little bit tougher and just a little bit more expensive is all that's required. All these "buuuuffff meeeeeeeee" threads like to completely forget about balance and focus only on their specific KDR, as opposed to tactics, teamwork, strategy...
- by EXASTRA INVICTAS - at 2013.05.27 18:23:00
|
210. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
The muzzle needs to become a brighter red while firing, as well. You should get a better sense that you're using a friggin Plasma Rifle, not an AK-47.
- by EXASTRA INVICTAS - at 2013.05.27 17:26:00
|
211. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
Big miku wrote: Please consider changing the name of the Assault Rifle to "Blaster" as it fits with the lore better. Fits better on the shotgun really. Call it the "Blaster Rifle" if you must. I believe the Caldari rifle is being named the "...
- by EXASTRA INVICTAS - at 2013.05.27 16:23:00
|
212. [Request] Divide dropsuits by race in the market - in Feedback/Requests [original thread]
10/10, not sure if this is just the Dust Devs being "Different from EVE just to be different" (is that a disease?) or if it was just overlooked due to not having all of the racial suits yet.
- by EXASTRA INVICTAS - at 2013.05.27 15:04:00
|
213. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Wojciak wrote: I think there should be a isk price to recall a vehicle and if you call it down you get charged again, then every time this ( calling and recalling the same vehicle fitting) is done the price increases. Not unless you have to s...
- by EXASTRA INVICTAS - at 2013.05.27 14:52:00
|
214. [FUTURE REQUEST] Dual wield option - in Feedback/Requests [original thread]
Commando Heavy with a shotgun in one hand and a Matari Precision rifle in the other. Hahaha, that'd be a sight. I'm not too big on dual wielding, though.
- by EXASTRA INVICTAS - at 2013.05.27 11:55:00
|
215. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
I agree with OP, and it's nice to at least hear from CPM on the issue.
- by EXASTRA INVICTAS - at 2013.05.27 11:51:00
|
216. Make the mercenaries scream when they take damage - in Feedback/Requests [original thread]
The guys in Gears of War curse if they jam their reloads o3o The only reason I'd be against CCP implementing audio for the mercs is because lore-wise, the voices of the mercs (and of course their memories/minds) are the only things that separate ...
- by EXASTRA INVICTAS - at 2013.05.27 11:26:00
|
217. Enemy Vehicle Recall - in Feedback/Requests [original thread]
I believe the reason this doesn't work is because if you hack someone's vehicle, and the vehicle stays "alive" until the end of the round, it actually goes back into the original owners inventory? Please correct me if I'm wrong here, but I believe...
- by EXASTRA INVICTAS - at 2013.05.27 11:24:00
|
218. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Geirskoegul wrote: EXASTRA INVICTAS wrote: What if CCP just implements a low-spawn, stealthy drop uplink? Scout suit sneaks into enemy base, drops stealth uplink. Only lasts for 5+ spawns, but it's enough to get a full squad behind enemy li...
- by EXASTRA INVICTAS - at 2013.05.27 11:21:00
|
219. Please Remove / Update Beta Game Client in PSN store - in Feedback/Requests [original thread]
Your friends gave up on a game because of big patches? I mean I'll put it down and worry about it the next day or so but I'm not just gonna up and "Oh screw this I hate downloading things!" Just seems strange to me. ASIDE FROM THAT, if what you a...
- by EXASTRA INVICTAS - at 2013.05.26 18:42:00
|
220. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
What if CCP just implements a low-spawn, stealthy drop uplink? Scout suit sneaks into enemy base, drops stealth uplink. Only lasts for 5+ spawns, but it's enough to get a full squad behind enemy lines to hit them from both sides.
- by EXASTRA INVICTAS - at 2013.05.26 18:36:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |