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401. Cal vs gal scout - in General Discussions [original thread]
CRNWLLC wrote: DEZKA DIABLO wrote: I don't really see a balance in this, is the gal supposed to be unstoppable with dampening? I'm to tired to do maths, and I kinda been not paying much attention to exact numbers since the 1.8 changes, all ...
- by Duke Noobiam - at 2014.04.15 15:42:00
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402. Cal vs gal scout - in General Discussions [original thread]
Here is the math... Caldari Scout precision calculation: (Base * max passive bonus * max cal bonus) 40 * .9 * .75 = 27 (Base * max passive bonus * max cal bonus * complex precision) 40 * .9 * .75 * .80 = 21.6 (Base * max passive bonus * max cal...
- by Duke Noobiam - at 2014.04.15 15:21:00
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403. Passive Scans shared or not? Can someone confirm this? - in Rookie Training Grounds [original thread]
They're shared although the range (usually) is not as good as scanners.
- by Duke Noobiam - at 2014.04.15 00:38:00
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404. I need advice on proto logistics build - in Rookie Training Grounds [original thread]
Space Marine One wrote: been spec into Gal logi proto for about 3 month and i find im more effective with running basic logi with adv module and equipment. so i need a few builds idea for gal logi gk. anything is appreciated Only advice I ...
- by Duke Noobiam - at 2014.04.15 00:34:00
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405. CCP PC 1.0 Needs to Be Addressed: Auto Sale & Clone Packs - in General Discussions [original thread]
As I mentioned (in more detail) in the other thread on this topic, the price of clone packs should be set by supply and demand. This would make district locking drive down the price of clone packs and encourage battles/clone termination to drive...
- by Duke Noobiam - at 2014.04.14 23:25:00
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406. Reseting skill points - in Feedback/Requests [original thread]
CCP, let us buy a skill reset with Aurum. Make it 50000 so as to avoid abuse.
- by Duke Noobiam - at 2014.04.14 20:24:00
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407. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Let me start by saying that I don't have a complete understanding of how PC works, so please forgive any false assumptions that I may have made. So let me start by defining the problem as I understand it, please correct me if I am wrong... From w...
- by Duke Noobiam - at 2014.04.14 20:03:00
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408. what would you do first if you become a DEV? - in General Discussions [original thread]
Whatever the project manager / lead asked me to do.
- by Duke Noobiam - at 2014.04.14 17:21:00
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409. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Dexter307 wrote: Duke Noobiam wrote: I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with the buff they got I was referring to passive scanning. Not us...
- by Duke Noobiam - at 2014.04.11 19:53:00
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410. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts.
- by Duke Noobiam - at 2014.04.11 19:50:00
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411. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Ziiro Celeste wrote: People don't realize that a scout's worst nightmare is a squad that sticks together and cannot be broken up. Scouts tend to go after the stragglers in the pack...the ones that can't quite keep up. The moment we see six guys...
- by Duke Noobiam - at 2014.04.11 19:47:00
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412. What Happened in 1.8 - in General Discussions [original thread]
It's not a bug, it's a feature...
- by Duke Noobiam - at 2014.04.10 19:08:00
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413. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Aika Nakata wrote: Day one: First game was incredibly fun. Player academy put me up against people in the same gear i was wearing and my skill showed. First person shooters give people with some relative skill a good time. 44/9 out the door of ...
- by Duke Noobiam - at 2014.04.10 13:22:00
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414. Scan Precision - in General Discussions [original thread]
Going to level 5 will give you another 4% and will also allow you to equip complex precision enhancers (+20%) .
- by Duke Noobiam - at 2014.04.07 20:05:00
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415. EWAR on Assaults - in General Discussions [original thread]
Lorhak Gannarsein wrote: What is the point? If I invest to level five precision enhancement I need to fit three complex mods or I can't spot a lightly dampened scout. If I invest in level five dampening I need to fit too many mods (i.e. More ...
- by Duke Noobiam - at 2014.04.07 19:36:00
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416. CCP, What is the April/May event gonna be? - in General Discussions [original thread]
Time for an accelerated SP event...
- by Duke Noobiam - at 2014.04.07 15:20:00
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417. Let's be real: The Tacnet is OP - in General Discussions [original thread]
Yan Darn wrote: I always figured the prominence of the tac-net was precisely because CCP had a broad, in depth Ewar game in mind that would revolve around manipulating it. Then again, I'm sure CCP had/has a lot of things in mind for Dust that ...
- by Duke Noobiam - at 2014.04.06 19:57:00
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418. I'm comming BACK - in General Discussions [original thread]
Patrick57 wrote: Zymonx wrote: Ollurd Gallente wrote: Not everyone that plays this game is a forum warrior like you. His way of thinking: you dont fight on forum u dont exist lol, so far i made my way on top and i have never saw a guy ...
- by Duke Noobiam - at 2014.04.03 23:21:00
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419. Disgruntled Players Registry - in General Discussions [original thread]
No one likes a quitter.
- by Duke Noobiam - at 2014.04.03 16:54:00
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420. Why are kb/m Users being ignored ? - in General Discussions [original thread]
CCP have the stats and will take decisions accordingly. if they nerfed KB/M it's because their data was telling them it needed to happen. Anecdotally, I've heard from a few players in the game that switching from DS3 to KB/M improved their KDR b...
- by Duke Noobiam - at 2014.04.03 15:35:00
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