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61. I can't do it anymore ... - in General Discussions [original thread]
Iron Wolf Saber wrote: Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem yo...
- by Duck Drahko - at 2013.07.22 20:30:00
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62. I can't do it anymore ... - in General Discussions [original thread]
How about we all start leaving the war barge whenever the matchup looks like it will turn into a stomp (well-known proto-stomper squad on only one of the teams)? It might send a message.
- by Duck Drahko - at 2013.07.22 16:21:00
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63. Can Dust survive Destiny, ps2, and bf4? - in General Discussions [original thread]
AlleyKatPr0 wrote: Zero Harpuia wrote: DUST will get EVE players and those interested in the concept, in the SciFi aspects, and the MAG players, as well as a constant trickle of 'Oh lookit this free thing' players. Dust made me quit EVE, ...
- by Duck Drahko - at 2013.07.22 13:12:00
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64. Any comment on no-squad options CCP? - in General Discussions [original thread]
DJINN leukoplast wrote: CCP FoxFour wrote: Panther Alpha wrote: a big happy Family, like in EvE. hehehehehe lol. Good one. In response to OP: There has been some general thought put into it put we want to get the new matchmaking syste...
- by Duck Drahko - at 2013.07.22 12:46:00
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65. what am i supposed to do now? - in General Discussions [original thread]
Get into dropships, you will be feared by everyone. But seriously, this isn't a puzzle game. There is no best way to skill. Pick what you want to play and stick with it. Then when it eventually becomes FOTM, you'll have a leg up on everybody who ...
- by Duck Drahko - at 2013.07.22 06:21:00
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66. Anyone notice... - in General Discussions [original thread]
hooc order wrote: People keep saying it is really really important but how? What does it add to the game? Specialisation, choices, progression. And not the least, a vessel for the game to generate an income so others can play for free... ...
- by Duck Drahko - at 2013.07.21 19:47:00
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67. Why can't critics understand the game? - in General Discussions [original thread]
Journalists don't have the time to really dig into a game, especially one that they can't compare 1to1 with another title. But don't worry, once Dust reaches a certain quality, word will spread among gamers and then journalists will pick up on th...
- by Duck Drahko - at 2013.07.21 16:19:00
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68. The BUG that will become a nerf - in General Discussions [original thread]
Well, I was about to post a really grumpy reply, but that probably wouldn't be fair to you. I've just been a bit annoyed already by the community's illogical reaction to this simple one-liner, when I saw another of these threads pop up. A bug is ...
- by Duck Drahko - at 2013.07.21 15:18:00
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69. So matchmaking has been tweaked to total crap now. - in General Discussions [original thread]
Placebo says hello.
- by Duck Drahko - at 2013.07.21 14:52:00
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70. Why People thinks Dust 514 is P2W ? - in General Discussions [original thread]
It really is very subtle compared to most F2P games, and TF2 is a bad example. TF2 was originally sold retail and it should be clear that it's a more sensitive issue to introduce micro transactions to a retail game, than to a game which relies on ...
- by Duck Drahko - at 2013.07.21 09:09:00
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71. CCP's Failure to Lead on Vehicles - in General Discussions [original thread]
I agree, more health, less repping, would mean that vehicles can stay in a the game a bit longer by average, while AV is not useless against it (slowly but steadily grinding it down). Personally I don't think the biggest issue is that vehicles ar...
- by Duck Drahko - at 2013.07.21 08:16:00
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72. Dust 514 Community Weekly Challenge [Current Prize Pool: 15M] - in General Discussions [original thread]
I got killed like three times yesterday when I was gunning in a dropship, but I guess it's unlikely that anybody recorded their kill. This would be so much easier on the PS4, with the ability to always record the last 15 minutes of gameplay.
- by Duck Drahko - at 2013.07.20 18:50:00
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73. The quick and dirty fix - in General Discussions [original thread]
People who get hit, complain about it being too easy to be hit... People who shoot, complain about it being too hard to hit. It's all related in more ways than you can imagine. In other words, be careful what you wish for.
- by Duck Drahko - at 2013.07.20 11:17:00
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74. Can Dust survive Destiny, ps2, and bf4? - in General Discussions [original thread]
When I recently got my PS3 to replace the 360, Dust was the last thing I expected to get addicted to. After all it comes with PS+ and many great games for free (including BF3), and everything I heard about Dust until that point had been really bad...
- by Duck Drahko - at 2013.07.20 11:10:00
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75. Gear based match-making. - in General Discussions [original thread]
Drevenger wrote: CCP Nullarbor wrote: Yes we are developing a new matchmaking system which adapts to your skill level, so as you get better you should be put into more challenging battles. Having said that we don't think matchmaking has a p...
- by Duck Drahko - at 2013.07.20 10:15:00
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76. Anybody else fine with aiming? - in General Discussions [original thread]
A lot of talk about latency, and it's no surprise that latency messes up hit detection. Could this be a significant issue in Dust, in particular because squadding up is so common, and you might not pay attention to the region of your squad leader?...
- by Duck Drahko - at 2013.07.20 09:59:00
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77. Anybody else fine with aiming? - in General Discussions [original thread]
I never played Chromosome, so I'm still wondering a bit what people really mean when they say they "can't aim". Is it about moving the cursor where you want it to? Or that you just don't hit stuff? The biggest difference I can tell between Dust a...
- by Duck Drahko - at 2013.07.19 23:10:00
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78. Gear based match-making. - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Duck Drahko wrote: I haven't seen any indication that CCP would consider a separation based on gear, so I don't see a reason to worry about that. As a new player, I have no issue with proto gear, I just want m...
- by Duck Drahko - at 2013.07.19 09:17:00
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79. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Exactly, Medic = Assault. Logistics is more like Field Ops (if you played Enemy Territory). They also kill (sometimes a lot since... they don't run out of ammo), but are mainly support and will lose most one on ones against a Medic. If you make L...
- by Duck Drahko - at 2013.07.19 09:12:00
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80. Gear based match-making. - in General Discussions [original thread]
I haven't seen any indication that CCP would consider a separation based on gear, so I don't see a reason to worry about that. As a new player, I have no issue with proto gear, I just want more balanced matches. And IMO the biggest detriment to b...
- by Duck Drahko - at 2013.07.19 09:03:00
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