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21. Countermeasures for Snipers (REQ) - in General Discussions [original thread]
When I get really pissed with a sniper, I get in a dropship, land behind them, and put a gun to their head. Most satisfying outcome ever. Although just dropping the ship on their head will do too... What's most annoying to me is that I still don...
- by Duck Drahko - at 2013.07.28 23:35:00
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22. If you didn't spam so many tanks... - in General Discussions [original thread]
Covert Clay wrote: MR TANKIE wrote: all the damn time you wouldn't have so many infantry hating vehicles, and then speccing into proto AV. You wonder why you can get an easy 20+ kills in ambush with your blaster, then you get mad and complai...
- by Duck Drahko - at 2013.07.28 20:38:00
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23. The True Severity of Pub Stomping - in General Discussions [original thread]
dday3six wrote: Scheneighnay McBob wrote: Finally the player mindset- protobears put winning before profit. Looking at the scoreboard, I can tell that most protostompers lose ISK because of the cost of proto gear, but they don't care and wou...
- by Duck Drahko - at 2013.07.28 19:48:00
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24. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
Sniping means maximum power at minimum risk. You will be hated, deal with it. :)
- by Duck Drahko - at 2013.07.28 14:00:00
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25. The True Severity of Pub Stomping - in General Discussions [original thread]
Xero The Mishima wrote: Duck Drahko wrote: Wow please calm down Xero, and do read my post again before turning this into a giant flame war. Did I say squads are unfair or should be removed? I don't even know what you are on about. Pub stompi...
- by Duck Drahko - at 2013.07.28 12:30:00
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26. The True Severity of Pub Stomping - in General Discussions [original thread]
BARDAS wrote: [..] After that there really isn't anything that can be done. [..] I really don't think that's true. Yes there will always be a large gap between individual players and squads, but that does not necessarily have to result in un...
- by Duck Drahko - at 2013.07.28 11:22:00
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27. The True Severity of Pub Stomping - in General Discussions [original thread]
Wow please calm down Xero, and do read my post again before turning this into a giant flame war. Did I say squads are unfair or should be removed? I don't even know what you are on about. Pub stomping is an issue for everybody, especially for the ...
- by Duck Drahko - at 2013.07.28 11:18:00
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28. The True Severity of Pub Stomping - in General Discussions [original thread]
Panther Alpha wrote: Don't kick yourself... the current matchmaking is faulty by design. This is what happens when you listen to some people ( Big Corps ) and ignore everyone else. For example.. ; Why CCP decided to make 6 people squads, withou...
- by Duck Drahko - at 2013.07.28 10:46:00
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29. The True Severity of Pub Stomping - in General Discussions [original thread]
Xero The Mishima wrote: Duck Drahko wrote: We all know it's a rampant problem, and it's easy to blame it on one thing or another. But I think that the real reason why we see so many unbalanced instant battles is not any particular one, but a...
- by Duck Drahko - at 2013.07.28 10:43:00
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30. The True Severity of Pub Stomping - in General Discussions [original thread]
We all know it's a rampant problem, and it's easy to blame it on one thing or another. But I think that the real reason why we see so many unbalanced instant battles is not any particular one, but a combination of many factors. After listing all t...
- by Duck Drahko - at 2013.07.28 10:29:00
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31. It's surprising how balanced this game is. - in General Discussions [original thread]
Vyzion Eyri wrote: Is it balanced or are you just performing better against newbies? It's balanced. It isn't that long ago that I was a newbie in Academy and I had a blast. Now I'm bored half the time because either my team is dominating ...
- by Duck Drahko - at 2013.07.28 09:38:00
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32. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
If you want to have tanks that can't be killed by a single infantry, unfortunately it won't be possible to have those in instant battles. Because there is just no incentive to risk your tank against another in an even fight. If people are afraid t...
- by Duck Drahko - at 2013.07.28 09:34:00
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33. Tanks are useless... - in General Discussions [original thread]
NIGGSWORM wrote: Robocop Junior wrote: The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if this happens, should I r...
- by Duck Drahko - at 2013.07.27 19:09:00
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34. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
Aero Yassavi wrote: One of the many reasons I love the scrambler rifle, hardly ever need to reload that. I've sort of grown accustom to the risk-reward that this implemented. Do I want to reload now so I can be better prepared if I run into so...
- by Duck Drahko - at 2013.07.27 15:02:00
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35. KB/M is obviously superior to DS3 - in General Discussions [original thread]
Panther Alpha wrote: Doc Noah wrote: Panther Alpha wrote: Situational Awareness is critical in FPS games....aiming is just the finishing product. If you do everything correctly, you don't even need to be good at aiming.. just.. good "enou...
- by Duck Drahko - at 2013.07.27 00:26:00
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36. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
Abby Invo wrote: All of the people who dislike redline play and suggest solutions to it seem to forget the whole point of the redline. The redline is there to prevent spawn camping and base-****ing. If you remove the redline or de-incentivize r...
- by Duck Drahko - at 2013.07.26 23:55:00
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37. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
It recently occurred to me, that a lot of problems are going to disappear if you simply don't give any payout for time that is spent within the redline. This will instantly cure all AFKers and significantly reduce the incentive for redline snipers...
- by Duck Drahko - at 2013.07.26 20:52:00
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38. KB/M is obviously superior to DS3 - in General Discussions [original thread]
Rowdy Railgunner wrote: Type of input does not a good player make. KB/M is no better or worse than controller for input, it is all about what you use and practice with. I know plenty of ridiculously good xbox players that can't for the life of ...
- by Duck Drahko - at 2013.07.26 20:34:00
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39. KB/M is obviously superior to DS3 - in General Discussions [original thread]
Panther Alpha wrote: Duck Drahko wrote: I know some people have said they tried KB/M and they play worse with it, but it's not a fair comparison if they never played a shooter with a mouse. What matters is how an experienced DS player match...
- by Duck Drahko - at 2013.07.26 19:31:00
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40. KB/M is obviously superior to DS3 - in General Discussions [original thread]
Panther Alpha wrote: 8213 wrote: Panther Alpha wrote: We already been there... THAT IS WHY THE MOUSE IS NERF RIGHT NOW. I think CCP have realize now that doesn't give a HUGE advantage. BECAUSE it doesn't. Tactical Awareness and FPS exper...
- by Duck Drahko - at 2013.07.26 19:25:00
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