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801. [Suggestion] Prevent spawning on objectives whilst being hacked - in Feedback/Requests [original thread]
Why is it taking you so long to hack the objective? Normally 3 seconds is not enough time to spawn in before succeeding at the hack process, once hacked this doesn't happen anymore.
- by Draco Cerberus - at 2013.10.03 13:28:00
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802. swarms (surface to air missiles) - in Feedback/Requests [original thread]
Minmatar Mercenary 07132221 wrote: I see that the forums are full of sweaty vaginas. Nice to know. Thanks for thelp pricks If you put on more armor it may take 2 shots in the head for a sniper to kill you, standing in a rep hive works to com...
- by Draco Cerberus - at 2013.10.03 13:22:00
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803. Initial Feedback - Burst AR - in Feedback/Requests [original thread]
I like the Burst AR, it places a good number of rounds on target and when you don't need to strafe madly around to avoid being TKOed you can generally engage opponents at about 2x the range of a typical AR. My belief is that it needs to have damag...
- by Draco Cerberus - at 2013.10.03 13:13:00
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804. [Request] Shield/Armor Siphon - in Feedback/Requests [original thread]
That is not a siphon, it is for removing HP not repairing it. This would be a proper Logi's weapon, one that could heal and kill all at one time. Many say the Repair tool is broken, would it not be better to vampirically help your team rather that...
- by Draco Cerberus - at 2013.10.03 12:54:00
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805. [Request] Shield/Armor Siphon - in Feedback/Requests [original thread]
Much like the rep tool this Primary weapon would work to lock on to multiple enemies and siphon away their shields/armor to repair the user's own shields/armor. A higher level weapon would allow more targets and more siphon power. At proto level i...
- by Draco Cerberus - at 2013.10.03 04:42:00
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806. Sticky this article please to help make these forums a better place - in Feedback/Requests [original thread]
The Delusions of Player Communication Requests This article clarifies for players what to expect from Devs and the Community team alike. Please read it.
- by Draco Cerberus - at 2013.10.03 00:52:00
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807. Item Latency or RE specific (Dev clarification requested) - in Feedback/Requests [original thread]
Revelations 514 wrote: Much agreed but I cannot seem to get any response although I have even sent in a direct email trying to get some acknowledgement that this has not fallen off the radar. Its like trying to get a wall to acknowledge your e...
- by Draco Cerberus - at 2013.10.02 23:39:00
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808. BPO Trading Post-1.5 - in Feedback/Requests [original thread]
Awry Barux wrote: I own many blueprints, both militia and from packs, but they are distributed between multiple clones. Will we ever gain the ability to trade blueprints and items, such as officer weapons? If so, is there a timeline for it? A...
- by Draco Cerberus - at 2013.10.02 23:35:00
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809. [Request] Switching Merc Quarters - in Feedback/Requests [original thread]
Maken Tosch wrote: It doesn't matter if it's easy to implement. With the way the forum is right now, players don't like it when CCP wastes their time on little things when they could have used that effort to focus on addressing the primary issu...
- by Draco Cerberus - at 2013.10.02 23:27:00
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810. [Request] Switching Merc Quarters - in Feedback/Requests [original thread]
I've been wanting this forever, the maid in my Minmatar station seems to have taken the last 2 years off work. Maybe she quit...or did I fire her? I can't remember but I thought it looked cleaner a little over a year ago...
- by Draco Cerberus - at 2013.10.02 23:23:00
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811. [Feedback/Request] Put bonuses on skills that are currently just "unlock X&... - in Feedback/Requests [original thread]
This is needed, and would mean that there would actually be a reason to invest SP in skills rather than just shoot for the top tier skills. What did happen in closed beta that made CCP remove those buffs from skills that unlock stuff?
- by Draco Cerberus - at 2013.10.02 23:20:00
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812. [Request] Different size districts supporting different player-counts - in Feedback/Requests [original thread]
zibathy numbertwo wrote: KAGEHOSHI Horned Wolf wrote: Size 1: 8 v 8 Size 2: 16 v 16 Size 3: 24 v 24 inb4 huge corps cry that they will have to have 8 good players on a team instead of just zerging with 16 scrubs in proto Have you s...
- by Draco Cerberus - at 2013.10.02 23:17:00
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813. [Request] Different size districts supporting different player-counts - in Feedback/Requests [original thread]
As part of a big corp I feel this would be welcome and provide a change of pace for some of our alternative to main TZ players. Imagine being only able to field 4-8 players during the AU TZ for a European corp, this means that those players availa...
- by Draco Cerberus - at 2013.10.02 23:15:00
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814. ADV Gallente Scout BS - in Feedback/Requests [original thread]
The issue was commented upon during Open beta and I believe Closed beta as well, I happen to think that this allows for some versatility such as damage mods or scanning mods while still allowing for some armor or low slot mods of any type although...
- by Draco Cerberus - at 2013.10.02 22:47:00
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815. How about passive Camouflage? - in Feedback/Requests [original thread]
Can I get a Covert Ops Logi suit too?
- by Draco Cerberus - at 2013.10.02 22:35:00
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816. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I like the idea of running up a wall and backflipping to avoid pursuit while shooting the merc behind me in the head...why is this not a great movement option? Think of all the martial arts movies you have ever watched. Are we clones of US cannon ...
- by Draco Cerberus - at 2013.10.02 15:53:00
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817. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
+1 coordinates would indeed help
- by Draco Cerberus - at 2013.10.02 15:17:00
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818. [Request] Coffee for the masses - in Feedback/Requests [original thread]
Ok so I don't really mean coffee but rather Neural Boosters as seen in Eve that boost stats temporarily and have symptoms when not using them. For a synopsis of Neural boosters I have provided you with the Eve Wiki - Neural Boosters link.
- by Draco Cerberus - at 2013.10.02 15:06:00
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819. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
Yes please. Also, if it is not doing it already, modify the stats for damage etc based on the suit fitting and skills.
- by Draco Cerberus - at 2013.10.02 14:58:00
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820. [Request] Profile broadcaster: sends false scan readings (red dots & chevrons) - in Feedback/Requests [original thread]
I like decoys, but they should be able to be defeated by an adequate scan precision much like a profile damp can defeat a scanner.
- by Draco Cerberus - at 2013.10.02 14:54:00
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