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121. Give a range buff to all weapons. - in Feedback/Requests [original thread]
they are changing that already, it has been stated multiple times that there will be more falloff to damage over distance in the future, apparently "in a few week"
- by Doyle Reese - at 2013.05.30 16:44:00
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122. Warbarge: Future enhancements - in Feedback/Requests [original thread]
I would love it if during FW or PC battles, you can see your friendly EVE ships from the Warbage during pre-game, you don't have to show every ship, just knowing they are there is awesome enough. EDIT: and I realized I already responded to this t...
- by Doyle Reese - at 2013.05.30 08:21:00
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123. LAV fiasco - in Feedback/Requests [original thread]
doesn't it stop your vehicle when you run someone over? But yeah, I think hitting a heavily shielded and armored dropsuit should damage the vehicle a chunk. If a deer is hit by a car, that car's front is done
- by Doyle Reese - at 2013.05.30 05:45:00
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124. ?WTF? - in Feedback/Requests [original thread]
I can see it happening in 2 headshots, but not 1 bullet (Duvolle TAC can do 100+ per bullet with enough damage mods)
- by Doyle Reese - at 2013.05.29 17:03:00
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125. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
cliffnotes version: "Hey, you know that Scouts are pretty ineffective in this build right? Lets make them MORE useless!!"
- by Doyle Reese - at 2013.05.29 16:56:00
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126. Armor Plates - in Feedback/Requests [original thread]
As a Gallente Scout, I approve this message (I don't want to be slowed down ) though that's likely not going to happen
- by Doyle Reese - at 2013.05.29 16:53:00
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127. anti tank rifle - in Feedback/Requests [original thread]
AM Sniper Rifles would be nice as a variant of Snipers
- by Doyle Reese - at 2013.05.27 19:28:00
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128. MAG Domination Game mode - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Bear Walken 1982 wrote: When I think MAG style DOM I'm thinking 128v128 matches. That's what I want when I say I want MAG style DOMINATION. Oh, make sure that **** is done right. 128v128 not 32v32 from 4 different si...
- by Doyle Reese - at 2013.05.27 17:16:00
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129. [Request] - Notification Chime - in Feedback/Requests [original thread]
but you can already see your notification button highlight when you get a notification, is the additional chime really necessary?
- by Doyle Reese - at 2013.05.24 22:55:00
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130. In-game Alert of someone posting something in the team chat... - in Feedback/Requests [original thread]
press select
- by Doyle Reese - at 2013.05.24 22:35:00
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131. Murder Taxi 514 / Grand Taxi Action : 514 - in Feedback/Requests [original thread]
would be nice if vehicles are not warned when they are near Proxy Mines
- by Doyle Reese - at 2013.05.24 20:06:00
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132. [Request]Knova Bayonet for AR... - in Feedback/Requests [original thread]
RedRebelCork wrote: Mithridates VI wrote: Switch to sidearm. Logi-nerfed. I don't have a sidearm. What do I do now huh? Be a man and put your Nova Knife in your Light slot
- by Doyle Reese - at 2013.05.24 20:03:00
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133. Black eagle - in Feedback/Requests [original thread]
I wouldn't mind if this happened, because then i'd actually use it, right now it just sits there looking pretty, though it doesn't really matter either way
- by Doyle Reese - at 2013.05.24 17:28:00
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134. This free LAV spamming is terrible - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: Doyle Reese wrote: So your solution to ridding those pesky free LAVs is to use AV Grenades that is NOT free? That's not how balance works. My solution: The free LAVs should just be 20-30 copies that depletes, tha...
- by Doyle Reese - at 2013.05.23 05:28:00
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135. This free LAV spamming is terrible - in Feedback/Requests [original thread]
So your solution to ridding those pesky free LAVs is to use AV Grenades that is NOT free? That's not how balance works. My solution: The free LAVs should just be 20-30 copies that depletes, that way you can still do all the vehicular mayhem you d...
- by Doyle Reese - at 2013.05.22 22:21:00
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136. MULTI-TEAM GAME MODE(REQUEST) - in Feedback/Requests [original thread]
...what? Escalation was terrible, it always ended up being a complete cluster**** at D with everyone spamming gas nades. I don't know if I'm alone on this opinion, I may be since I was one of the few that LOVED Interdiction when it comes together....
- by Doyle Reese - at 2013.05.21 23:30:00
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137. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
CCP LeKjart wrote: Hi, We are aware that when people drop out of the academy pool, the matchmaking becomes more uneven. This is partly due to the fact that the current matchmaking system favors shorter waiting times rather than perfect matches...
- by Doyle Reese - at 2013.05.21 08:56:00
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138. Vehicles are OP - in Feedback/Requests [original thread]
CLONE117 wrote: running lav into hav is a good tactic as it kills most of the shields and allows the player to finish off the tanks with av grenades and swarms.... its a great way for players to dispose of team wrecking tanks when said team ha...
- by Doyle Reese - at 2013.05.20 23:47:00
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139. Vehicles are OP - in Feedback/Requests [original thread]
my thoughts? I think the Militia LAV BPO that we get now should just be an x20 run, it sucks for all of us, but it prevents situations such as calling in an free LAV and ramming it into an enemy 2mil ISK HAV over and over until it explodes.
- by Doyle Reese - at 2013.05.20 23:03:00
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140. [PC] Finding it impossible to play due to slideshow like frame rates - in Feedback/Requests [original thread]
as a rule of thumb, you should ALWAYS restart the game before a Corp Match
- by Doyle Reese - at 2013.05.20 22:53:00
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