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141. Stopping Bunnyhopping - Stamina Bar Effects Player Actions. - in Feedback/Requests [original thread]
I love it when a person jumps when I shotgun them, because that means I get a free shot on them when they land
- by Doyle Reese - at 2013.05.20 21:13:00
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142. Who enjoyed their Nerfs? - in Feedback/Requests [original thread]
realistically, everything in this game should be able to kill you in 1 bullet/shell/whatever, and Orbitals should kill everyone on the map and leave a smoldering crater. Also, every bullet that grazes you should require you to have an medivac to p...
- by Doyle Reese - at 2013.05.20 05:02:00
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143. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
just make a score multiplier for lower tier players (Calculated with Total Fitting Metalevel), a lower TFM player will score more points against higher TFM players. This in turn grants them higher ISK and SP rewards
- by Doyle Reese - at 2013.05.19 04:42:00
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144. {IDEA} Orbital support - in Feedback/Requests [original thread]
A Tactical Strike is an Orbital Strike from EVE side
- by Doyle Reese - at 2013.05.19 03:47:00
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145. {IDEA} Orbital support - in Feedback/Requests [original thread]
Emerald Bellerophon wrote: Call in structures from orbit to drop on the map: supply depots, CRUs, turrets, fortress structures like towers or bunkers, and new items like a scanning tower or command node. Balance appropriately... This is pla...
- by Doyle Reese - at 2013.05.18 06:40:00
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146. [Request] More visible Orbittal Strike message - in Feedback/Requests [original thread]
would be nice to have an audio or visual cue to differentiate between enemy orbitals and friendly orbitals too!
- by Doyle Reese - at 2013.05.17 17:32:00
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147. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
If Scrambler Pistols are laser weapons, shouldn't they do more damage to shields than they do to armor?
- by Doyle Reese - at 2013.05.16 19:45:00
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148. Artillery - in Feedback/Requests [original thread]
You know what would be cool? If Artillery could be one of the Installations you can build on Districts you own for Planetary Conquest and its benefit is that you get a Off-map Artillery Strike on any District within the same planet
- by Doyle Reese - at 2013.05.16 01:57:00
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149. Changes to salvage - in Feedback/Requests [original thread]
LowKiii wrote: If you take away the amount of salvage we get, then give us more of somthing else. For a game that boasts such freedom, there sure are alot of limits. CCP is limiting some of the loot TEMPORARILY to give you the chance to salv...
- by Doyle Reese - at 2013.05.15 18:03:00
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150. What is the point of all these variations? - in Feedback/Requests [original thread]
Aran Abbas wrote: DusterBuster wrote: They do have a method to their madness. The reason they keep them the same stat-wise is because they do not want this game to be P2W. Every AUR item you can buy, has an exact same ISK variation. Often ti...
- by Doyle Reese - at 2013.05.15 17:29:00
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151. Vehicle Controls in need of major improvement - in Feedback/Requests [original thread]
I am generally happy with the way LAVs drive, I was driving perfectly and there were little hiccups, this was a VAST improvement over what it was not even a week ago
- by Doyle Reese - at 2013.05.15 01:03:00
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152. Orbital Strikes - in Feedback/Requests [original thread]
When you bring the cool toys people want to blow it up *shrugs*
- by Doyle Reese - at 2013.05.14 21:55:00
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153. Would there be a way to actually go down into the districts my corp own and expl... - in Feedback/Requests [original thread]
To better expand the idea, have casual "Corp Training" matches on territories your own, nothing is lost, nothing is gain (rubber bullets and all that). This gives the defenders an advantage that they should have; it's YOUR land, you should be able...
- by Doyle Reese - at 2013.05.14 19:13:00
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154. Whatever happened to split screen gaming? - in Feedback/Requests [original thread]
skittlez12345678 wrote: I would really like to be able to play this game with a friend beside me that I actually know, games have lost this aspect it's all online now and to tell you the truth it fuckin sucks. Why not make it split screen so th...
- by Doyle Reese - at 2013.05.14 19:09:00
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155. Would there be a way to actually go down into the districts my corp own and expl... - in Feedback/Requests [original thread]
Because that would be an awesome way to have some intel before your opponents do
- by Doyle Reese - at 2013.05.14 18:40:00
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156. [Request CCP] bring back the shotgun scout - in Feedback/Requests [original thread]
it sucks that we go down in 3 bullets from a full auto weapon =(
- by Doyle Reese - at 2013.05.13 17:58:00
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157. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Right now, I'm not sure what the real problem is, but there definitely needs to be a cap of RoF. The dispersion from hipfire needs to go up especially at close ranges, a Tactical AR is an AR with its optimal range extended pretty much, both minimu...
- by Doyle Reese - at 2013.05.13 05:58:00
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158. Can we remove Orbitals from Ambush?? - in Feedback/Requests [original thread]
Now now, I know what you're thinking, "Yo, wtf is this Doyle guy talking about?!? And Doyle's a silly name!!", but think about it. We have Ambush, and Ambush OMS, what does the OMS stand for? Off-Map Support, guess what Orbitals are?? So really, i...
- by Doyle Reese - at 2013.05.11 01:01:00
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159. Warbarge: Future enhancements - in Feedback/Requests [original thread]
I hope once we get Planetary Conquest, we see our allied EVE ships in orbit from the Warbage
- by Doyle Reese - at 2013.05.11 00:57:00
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160. New WP rewards you want to see - in Feedback/Requests [original thread]
Kills related: +50 Kill +25 Kill Assist +25 Guardian +5 Headshot Objectives +150 Objective Hack Countered (dehacked) +100 Objective Hack Success +50 Hack +(percentage of hack assisted) Hack Assist Misc: +60 Revive +25 Team Spawn +25 Mobile CRU s...
- by Doyle Reese - at 2013.05.10 19:54:00
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