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61. Verbal Orbital Strike Notification - in Feedback/Requests [original thread]
I miss the woman's original voice in the beta, she sounded more human
- by Doyle Reese - at 2013.07.11 17:38:00
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62. LAV Scan profile is too low. - in Feedback/Requests [original thread]
well the actual problem is the Dropsuit Scan Radius being 10m, which is the ground covered by a full speed LAV in approximately 0.2 seconds. I don't even KNOW the Scan Profile of Vehicles, perhaps it should be something in the game *hint hint*
- by Doyle Reese - at 2013.07.09 16:41:00
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63. [request] Dust 514 for ps4 launch?! Please - in Feedback/Requests [original thread]
Chances are, if Dust is available for ps4 launch, we would have heard about it. It takes at least a year or so to development of a new game, there is no "port to new system" button that makes this happen over a weekend (not now at least)
- by Doyle Reese - at 2013.07.07 18:43:00
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64. New orbital support - in Feedback/Requests [original thread]
+1. This was actually one of my ideas that I was tinkering with for a new game mode
- by Doyle Reese - at 2013.07.07 17:03:00
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65. Free LAV solution - in Feedback/Requests [original thread]
Geovexen wrote: Ferindar Radniref wrote: Better idea: Proximity mines. I admit, I do the Murder Taxi thing, and whenever one enemy does it, it always messes me up. Thing is, not many people do, because I know how to hit my Nitrous to dodge...
- by Doyle Reese - at 2013.07.07 06:57:00
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66. Realistic weapon feedback damage. - in Feedback/Requests [original thread]
friendly fire
- by Doyle Reese - at 2013.07.06 04:04:00
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67. [Idea] New Dropsuit Role: Assassin Light Frame - in Feedback/Requests [original thread]
isn't the Nova Knife a Caldarian weapon? and since we have no laser sidearms (I don't think the Scrambler Pistol counts as a laser weapon), the Amarr bonus is useless
- by Doyle Reese - at 2013.07.04 18:09:00
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68. (feedback) plasma cannon is fun, just not useful - in Feedback/Requests [original thread]
I was shot by a Plasma Cannon once, one shot did 1132 damage :(
- by Doyle Reese - at 2013.07.01 05:21:00
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69. [Request] In-Match Chat Notifications - in Feedback/Requests [original thread]
Silas Swakhammer wrote: I would really like the option to enable chat channel activity notifications while in a match. Ideally, I would be able to adjust the size of the notification and choose from which channels to get notifications. becau...
- by Doyle Reese - at 2013.06.30 18:27:00
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70. Rework all Militia Gear - in Feedback/Requests [original thread]
I disagree, I think every weapon should have a militia counterpart. The AUR items are for testing stuff down the line without the investment, but you shouldn't punish players by not allowing them to test out weapons for free.
- by Doyle Reese - at 2013.06.28 22:13:00
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71. [Feedback] Distant repair module - distant shield recharger - defensive HAV - in Feedback/Requests [original thread]
just change it into a Shield Transporter or Remote Armor Repair Gun, it's not like anyone actually uses LLAV turrets anyway. That way someone else can go on the turret and actually aim the gun at another vehicle himself and get Triage points for i...
- by Doyle Reese - at 2013.06.28 20:10:00
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72. EMP Grenades - in Feedback/Requests [original thread]
Doshneil Antaro wrote: XV1 wrote: Grenades with minor damage to shields, but temporarily stunts shield regen. Also stops equipment of all kinds from functioning for a small time and scrambles affected dropsuits' radar and perhaps HUD too. Pe...
- by Doyle Reese - at 2013.06.28 18:59:00
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73. Wider FOV - in Feedback/Requests [original thread]
yeah, you're looking through the Dropsuit's scope, so technically it makes sense currently. What we COULD use is a bigger scan radius for everything
- by Doyle Reese - at 2013.06.28 16:52:00
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74. [Request] Dropsuit abilities though built-in modules - in Feedback/Requests [original thread]
would it be broken to have the Pilot suit ability to be "Increase Vehicle CPU/PG by 40% of Dropsuit CPU/PG per level"?
- by Doyle Reese - at 2013.06.26 22:05:00
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75. it's over? I just got here! - in Feedback/Requests [original thread]
You are just that badass that enemies will run when you appear, appreciate it
- by Doyle Reese - at 2013.06.26 19:31:00
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76. FF XIV can do it, why cant Dust 514 do it.. - in Feedback/Requests [original thread]
Because Dust 514 is a game that constantly streams data back and forth between you and Tranquility, pretty much every part of the game does that.
- by Doyle Reese - at 2013.06.26 17:21:00
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77. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
Small Missile Turrets right now is weird to me, I know you have to lead it (if the vehicle is going forward, your reticle should be to the right of the target), but it still does weird stuff sometimes, I think it's because it's based on vehicle sp...
- by Doyle Reese - at 2013.06.25 16:39:00
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78. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Tanks should NOT have that beeping noise to warn them of Proximity Explosives UNLESS they have an Active Scanner module active
- by Doyle Reese - at 2013.06.25 04:45:00
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79. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
I think all missiles need is to be able to aim straight, or at least not fire in random directions.
- by Doyle Reese - at 2013.06.25 02:49:00
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80. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
don't the Black Eagle Scout have the Shotgun and AR as weapons?
- by Doyle Reese - at 2013.06.25 02:19:00
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