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221. [Request] Please Eliminate Fractional ISK. - in Feedback/Requests [original thread]
I have recently noticed that my wallet contains ISK down to the ten thousandth place, an absurdly useless amount. In addition, it is possible to send these small increments of ISK to other mercs. This, in my opinion, is exceedingly pointless. Ther...
- by Dominus Fatali - at 2013.07.11 18:10:00
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222. [Request] Claymores. - in Feedback/Requests [original thread]
Nudge.
- by Dominus Fatali - at 2013.06.19 19:35:00
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223. [REQUEST] More equipment ideas. - in Feedback/Requests [original thread]
Comms Jammer: Within a certain radius, an enemy can not hear or be heard by their teammates. Useful for placing near objectives, though it would need to be rather visible to prevent it from being abused. Maybe a blinking light or something. Comms...
- by Dominus Fatali - at 2013.06.18 23:43:00
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224. Hacking Equipment Wp and ideas - in Feedback/Requests [original thread]
I think 10 would be a nice number. Makes it semi-worthwhile to destroy them, in addition to not being excessive. A small pat on the back for your time.
- by Dominus Fatali - at 2013.06.18 23:36:00
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225. [Request] Different Headshot Animation. - in Feedback/Requests [original thread]
Bump.
- by Dominus Fatali - at 2013.05.31 20:33:00
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226. [Request] Different Headshot Animation. - in Feedback/Requests [original thread]
Perhaps already suggested, but I would like to see something along the lines of this.
- by Dominus Fatali - at 2013.05.30 22:53:00
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227. ("ONLY WANT TO HEAR FROM DEVS") on the TAC ARs - in Feedback/Requests [original thread]
karonzon wrote: are you gonna leave them in of fix them or anything there a easy mode gone killing everything and they have no counter why not give the HMG real dmg and range to counter or how bout this put a rock in the game that instantly kil...
- by Dominus Fatali - at 2013.05.30 02:02:00
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228. The problem with the LAV - in Feedback/Requests [original thread]
It is the free BPO LAVs that are the problem.
- by Dominus Fatali - at 2013.05.15 21:23:00
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229. Unbalanced weapons - in Feedback/Requests [original thread]
I find your argument, through personal experienced, to be more or less invalid. Earlier today I, in my Valor (Gallente Scout Type I), was able to kill an Amarr Heavy who had a Plasma Cannon and twice my eHP. With a Militia SMG. Plasma Cannons, at ...
- by Dominus Fatali - at 2013.05.14 22:36:00
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230. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Yes please. +1
- by Dominus Fatali - at 2013.05.14 22:29:00
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231. Orbital Strikes - in Feedback/Requests [original thread]
Post Deleted.
- by Dominus Fatali - at 2013.05.14 22:20:00
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232. weapon balance - in Feedback/Requests [original thread]
bacon blaster wrote: Right, right now, the only weapon I'm seeing is the assault rifle, with foo many tar's. The simple fact of the matter is, this weapon is broken. The AR has plenty of range over most other guns, particularly the hmg (which ...
- by Dominus Fatali - at 2013.05.13 21:16:00
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233. Make Quafe Suits PINK like they're suppose to be! - in Feedback/Requests [original thread]
Please fix all colored suites! I want my green Valor back.
- by Dominus Fatali - at 2013.05.12 16:51:00
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234. [Request] Include officer variants of all weapons and equipment - in Feedback/Requests [original thread]
I agree, but the specifics would need to be tweaked to near perfection before being added.
- by Dominus Fatali - at 2013.04.30 21:26:00
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235. [Request] Cloning Errors. - in Feedback/Requests [original thread]
And how would a quality control system be able to check for mental irregularities or nervous system issues? The physcial deformities would be caught, but not the more subtle sensory ones. And keep in mind that we aren't paying a cloning fee, so wh...
- by Dominus Fatali - at 2013.04.28 19:53:00
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236. [Request] Cloning Errors. - in Feedback/Requests [original thread]
Despite how advanced cloning technology has come, there are bound to be errors, especially when using a brain implant salvaged from Sleeper technology. I propose that each and every time you respawn, there is a slim chance of there being a cloning...
- by Dominus Fatali - at 2013.04.28 16:58:00
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237. [REQUEST] suit specific matches - in Feedback/Requests [original thread]
An all Scout match would be hide-and-go-seek. With shotguns. Which would be amazingly fun.
- by Dominus Fatali - at 2013.04.26 01:02:00
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238. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Ops Fox wrote: Something I would like to point out is a weapon should be compared to other weapons in its class in this case the SMG. Which still leaves a huge discrepancy between the pistol and the SMG which should be resolved. seeing as our S...
- by Dominus Fatali - at 2013.04.25 00:22:00
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239. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
You have a point, however, if you consider SMGs and Scrambler Pistols in the role they are suited (i.e. backup weapons), then the amount of ammunition they have is fine, if not a bit too much for the former. Plus, if we're looking at sheer damage...
- by Dominus Fatali - at 2013.04.25 00:11:00
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240. [SUGGESTION ] _____ . _____ Change MCC Floor to Shield - in Feedback/Requests [original thread]
Post Deleted.
- by Dominus Fatali - at 2013.04.23 22:45:00
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