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1601. [request] Jetpacks - in Feedback/Requests [original thread]
GOON Worm wrote: Amarite? Next we'll have Jetpack pilots complaining that forge guns and swarm launchers are too OP, and they OHK them, and the ground personnel will swear that the jetpacks are OP because they can't see them!
- by Dewie Cheecham - at 2012.07.09 18:20:00
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1602. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
STB-stlcarlos989 EV wrote: Oh wow I had no idea it was that easy, next time I face one i'll coordinate this incredibly simple tactic with the randoms in my squad who most like don't have mics. Boy do I feel like an idiot, its so F**king simple...
- by Dewie Cheecham - at 2012.07.09 14:42:00
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1603. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Other than that minor contribution I mentioned where the Eryx did most of the work, I've never seen a Sagaris die... ...but I've had several that picked up less than 10 kills in the match because I kept them chasing th...
- by Dewie Cheecham - at 2012.07.09 14:40:00
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1604. i can hear the other team's mics - in Technical Support/Bugs [original thread]
Today I finally learned how noobs react when I two-shot their militia tanks :P Better yet, how they react when I kill his dropship, then shortly thereafter a team mates LAV, end his tank in short order. " [colourful expletive] just happened???" ...
- by Dewie Cheecham - at 2012.07.09 12:31:00
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1605. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
Umallon Macross wrote: WTF IS SHOOTING ME??! WHERE IS IT?!?! exactly. unless you happen to look right at it, you have no indication that there is a forge gun, or even where. You can hear them if they are close, but that is it, there are no...
- by Dewie Cheecham - at 2012.07.09 12:27:00
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1606. Tanks are blind - in Feedback/Requests [original thread]
Renzo Kuken wrote: Dewie Cheecham wrote: I just want to be able to take a quick look around, without having to leave the tank (there are idiots everywhere, who think nicking a tank is the epitome of team play), or wait for my tank and turret...
- by Dewie Cheecham - at 2012.07.09 12:12:00
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1607. walking spider tank - in Feedback/Requests [original thread]
When I saw the headline, I thought you were talking about spider tanking. Which I definitely think should happen. For those who don't know, spider tanking, or spider repping, comes from EVE Online, where ships dedicated to remote repairing others...
- by Dewie Cheecham - at 2012.07.09 12:11:00
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1608. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
zekina zek wrote: Sylwester Dziewiecki wrote: [quote=Rhadiem]IIt is able to destroy a tank, it seems to me that it is too much. I have been one shotted by tank railguns with my prototype dropship. nerf tanks omg nerf tanks. cry cry more...
- by Dewie Cheecham - at 2012.07.09 11:55:00
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1609. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Rhadiem wrote: Give dropship pilots a ship with a pilot gun.... Fighters are being planned, you can even see the skills for them...
- by Dewie Cheecham - at 2012.07.09 11:51:00
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1610. Tanks are blind - in Feedback/Requests [original thread]
I just want to be able to take a quick look around, without having to leave the tank (there are idiots everywhere, who think nicking a tank is the epitome of team play), or wait for my tank and turret to turn.
- by Dewie Cheecham - at 2012.07.09 11:32:00
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1611. Gentlemen, we have a real problem here. - in General Discussions [original thread]
Varys Targaryen wrote: Anyone who watches someone place a RE then walks into it, is an idiot. You can literally see their hand full of RE which means he is not holding a gun, which means you back track, line up, and kill the dude. It is a l...
- by Dewie Cheecham - at 2012.07.09 11:27:00
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1612. All fittings invalid since more than 12 hours ago - in Technical Support/Bugs [original thread]
Had you been banned, you wouldn't have been able to log in to DUST at all, and I'm pretty sure a pop up would have told you about it.
- by Dewie Cheecham - at 2012.07.09 11:26:00
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1613. Tanks are blind - in Feedback/Requests [original thread]
Really. We can't take a quick look around us, and we can't look up! And with the broken mini map, and quite frankly lobotomised indicator icons along the edges of the screen, we can tell where any enemy in range really are, unless we do a 360, ...
- by Dewie Cheecham - at 2012.07.09 11:14:00
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1614. [Bug?] Armour hardeners do nothing? - in Technical Support/Bugs [original thread]
After I fitted +25% armour hardeners to my tank, I'm suddenly seeing it die far faster than when I used heavier armour plates. Are the hardeners even working?
- by Dewie Cheecham - at 2012.07.09 10:17:00
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1615. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Anton Niles wrote: STB-stlcarlos989 EV wrote: Good, tanks are way too cheap this build and need to be destroyed mine costs around 300k. You think that is cheap? That is 5 of my dropsuits so yea and btw ne...
- by Dewie Cheecham - at 2012.07.09 10:03:00
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1616. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Ignatius Crumwald wrote: Tanks are fine, we need more anti-vehicle weaponry options, like mines, flux grenades, webifyers, etc. Not really. The problem is that then the situation would reverse, and anything but top fitted tanks would be so m...
- by Dewie Cheecham - at 2012.07.09 10:00:00
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1617. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
The problem with the Sagaris is not so much its heinous DPS. Or it's incredible tank. It is that it has both. Coupled with the insane splash damage of rockets, it'll level just about any resistance just by pointing a rocket in its general directio...
- by Dewie Cheecham - at 2012.07.09 09:57:00
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1618. Dropships SP reward every time its used asa spawn point - in Feedback/Requests [original thread]
It makes sense that a pilot (or rather owner) of a dropship should get the +15 Team Spawn points.
- by Dewie Cheecham - at 2012.07.08 13:48:00
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1619. [feedback] Tanks and Forge Guns... - in Feedback/Requests [original thread]
Ray seveN wrote: I saw a sagaris die today...... it took a drop ship crashing into it and another tank ramming it into a wall. Then they called in 4 more but it was too late and the match ended Sagaris is a fearful tank, but hardly invincibl...
- by Dewie Cheecham - at 2012.07.08 07:02:00
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1620. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
Traynor Youngs wrote: Im sorry, you lost me when you said running away to break locks was an exploit. Its called RETREATING! How is that an exploit? . There is a difference. With the current limited view range on vehicles, you can outrun an...
- by Dewie Cheecham - at 2012.07.07 22:59:00
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