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41. vehicle points, limiting proto vehicle. - in General Discussions [original thread]
Take a page from the EVE Tournament. Each team had 100 vehicle points, a proto tank or ADS for instance takes 40 points, standard 20 poitns etc.
- by Dewie Cheecham - at 2015.11.17 15:32:00
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42. CREST down... again! - in General Discussions [original thread]
The crest seems to become something of a shackle. http://eve-offline.net/
- by Dewie Cheecham - at 2015.11.17 13:48:00
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43. Idea: New skin for December - in General Discussions [original thread]
Probably too late to suggest it though. As prize for an xmas event to celebrate the joyful season as it's meant to be, killing pixel by bucket full. This time four suits, one for each race, but with the same design. The suggested skin is quite ...
- by Dewie Cheecham - at 2015.11.16 17:22:00
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44. Immersion and EOM screens - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Derpty Derp wrote: Yes, but we need the added option of punching the idiot blueberries! Run, jump, shoot. Maybe some target practice dummies :D Hell. Thinking about it, why not open the hangar door in the MQ, but ...
- by Dewie Cheecham - at 2015.11.11 11:53:00
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45. Immersion and EOM screens - in Feedback/Requests [original thread]
Derpty Derp wrote: Yes, but we need the added option of punching the idiot blueberries! Run, jump, shoot. Maybe some target practice dummies :D
- by Dewie Cheecham - at 2015.11.10 16:44:00
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46. Immersion and EOM screens - in Feedback/Requests [original thread]
Two ideas really. Instead of the boring searching for match screen, shy not dump the people waiting in the war barge war room right away. Upon the end of the match, show the Victory/defeat screen while loading the merc quarters skipping the sta...
- by Dewie Cheecham - at 2015.11.09 16:41:00
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47. Anarchy matches - in Feedback/Requests [original thread]
3 teams, two goals, go! 12 man teams. Red and Blue teams work as usual, a Yellow team then get points for resetting objectives and structures. The yellow team can also choose to support the team that's behind on points/clones... (exactly how t...
- by Dewie Cheecham - at 2015.11.03 17:15:00
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48. Experimental Lab - in General Discussions [original thread]
jNs Vit4l wrote: Since you made Experimental Lab to produce ONLY Experimental Gear, could you add a Officer Lab subsystem in the warbarge that can create ONLY officer gear? That would defeat the purpose of changing the Experimental Lab to on...
- by Dewie Cheecham - at 2015.11.02 16:41:00
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49. constant disconnects - in General Discussions [original thread]
CREST is down, meaning nothing goes through.
- by Dewie Cheecham - at 2015.11.02 15:15:00
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50. CREST server seems to be down - in General Discussions [original thread]
Follow its status at http://eve-offline.net/ With it anything you might want to do in dust is blocked, as everything goes through that. I have no idea if EVE is affected.
- by Dewie Cheecham - at 2015.11.02 15:12:00
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51. hi - in General Discussions [original thread]
meow-meow wrote: i thought im the only one experiencing that,,, You are not alone. Email, checking the warfare, or chatting all give a http error and disconnects you. As does trying to queue for a match. It looks like their CREST server is ...
- by Dewie Cheecham - at 2015.11.02 15:04:00
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52. Scotty had a lobotomy. With a hacksaw and a pound of C4. - in General Discussions [original thread]
I starting a game with 10 vs 11. (I've been in games starting even more lopsided than that.) Over the next minute 5 more players join the match. ALL goes to the team already in the majority! This happens often I might add. This should be *BLEEP...
- by Dewie Cheecham - at 2015.10.25 17:32:00
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53. Announcement:New Event: The Crimson Harvest [Oct 22-29] - in General Discussions [original thread]
XxBlazikenxX wrote: Dewie Cheecham wrote: GM Archduke wrote: 192/514 kills 0 black screens Thank God I'm not working tomorrow. And I got 2 black screens yesterday, one required a suicide, another a game restart. You talk about suici...
- by Dewie Cheecham - at 2015.10.24 00:34:00
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54. Announcement:New Event: The Crimson Harvest [Oct 22-29] - in General Discussions [original thread]
GM Archduke wrote: 192/514 kills 0 black screens Thank God I'm not working tomorrow. And I got 2 black screens yesterday, one required a suicide, another a game restart.
- by Dewie Cheecham - at 2015.10.23 07:47:00
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55. Announcement:New Event: The Crimson Harvest [Oct 22-29] - in General Discussions [original thread]
GM Archduke wrote: I respectfully disagree. I'm running the event with the aforementioned personal character and described fittings, and yes, some games are one-sided, but still, I'm at 96 kills and 5 victories right now. Only started playing t...
- by Dewie Cheecham - at 2015.10.22 22:18:00
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56. Announcement:New Event: The Crimson Harvest [Oct 22-29] - in General Discussions [original thread]
To be honest, I actuially find the free respec, especiallyhte steep requirement of 514 kills to be a bad idea. 1. it is unattainable for certain roles. Logis spring to mind. The requirement could at least then have been 514 kills/team-revivals (...
- by Dewie Cheecham - at 2015.10.22 22:15:00
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57. New player experience: Lambs to the slaughter. - in Feedback/Requests [original thread]
deezy dabest wrote: shaman oga wrote: New players does not exist. Only alts. There is roughly 2 new players per 100 new characters. The rest are indeed alts. All the more reason to try to turn the tide.
- by Dewie Cheecham - at 2015.10.18 21:35:00
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58. Suggestion, new skill: drop recovery - in Feedback/Requests [original thread]
maybe deadcatz wrote: I wish the dampener was a little more quiet. That thing is loud to the point where there's no point trying to be stealthy. There are times where I was able to drop directly behind someone and they wouldn't notice because I...
- by Dewie Cheecham - at 2015.10.15 22:18:00
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59. Suggestion, new skill: drop recovery - in Feedback/Requests [original thread]
Bob Fleb wrote: Good Idea but 15% is too high. How about 10%? Probably, but 15% would cut the recovery time from about 4 seconds to about 1 at level 5, where 10% would only cut it in half. Maybe 10%, with a 5 to 10% bonus on a suit role des...
- by Dewie Cheecham - at 2015.10.15 17:12:00
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60. Suggestion, new skill: drop recovery - in Feedback/Requests [original thread]
A skill that allows the character to recover from the inertial dampener faster. 15% recovery time per level, allowing the player to fight back sooner when dropping in on the enemy.
- by Dewie Cheecham - at 2015.10.15 12:34:00
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