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301. Forge gun > Tank gun !? this will break the game... - in Feedback/Requests [original thread]
Jerall Holst wrote: This is the thing about HAVs. Sagarises and Suryas can take the kind of punishment that I think doesn't make any kind of sense. If somebody drops three remote explosives on my roof while his friends are hammering on me with ...
- by Dewie Cheecham - at 2012.07.16 10:36:00
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302. Remove Explosive abuse hotfix? - in Feedback/Requests [original thread]
Ryan Martel wrote: Mitchman 514 wrote: The abuse of remote explosives right now is arguably more serious than the swarm launcher issues used to be. So pretty please with sugar on, can they be fixed soon? I'll blow a gasket soon, the spawn ca...
- by Dewie Cheecham - at 2012.07.16 09:58:00
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303. Remove Explosive abuse hotfix? - in Feedback/Requests [original thread]
Mitchman 514 wrote: The abuse of remote explosives right now is arguably more serious than the swarm launcher issues used to be. So pretty please with sugar on, can they be fixed soon? I'll blow a gasket soon, the spawn camping and their use as...
- by Dewie Cheecham - at 2012.07.16 09:55:00
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304. Why does race matter? - in Feedback/Requests [original thread]
As stated by others as well, race does matter a little, if only for the initial gear and skills. If you prefer shield tanking, go for Caldari, as you'll get the initial SP's focused on that, If armour is your thing, it's Gallente. Same for the th...
- by Dewie Cheecham - at 2012.07.16 09:53:00
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305. Forge gun > Tank gun !? this will break the game... - in Feedback/Requests [original thread]
In my book, there is something fundamentally wrong in something handled can do more damage than the tanks main gun. If they can build handhelds that powerful in the future, why not stick them on the tank? The main gun of a tank is pretty hard do ...
- by Dewie Cheecham - at 2012.07.16 09:44:00
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306. moblie fortress - in Feedback/Requests [original thread]
Riggs Tank wrote: I'd like to see a "tank" so huge and over powered it wouldn't fit on the curret roads. it would really start to set this game apart from other FPS games out there. Im talking about so big that enemies can enter it a kill gunn...
- by Dewie Cheecham - at 2012.07.16 09:10:00
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307. The Surya - in Feedback/Requests [original thread]
Zero Harpuia wrote: It's all about the Assault Forge Guns, man. I f***ing hate those AFG's
- by Dewie Cheecham - at 2012.07.16 09:06:00
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308. [Suggestion] Spawn IN your called vehicle. - in Feedback/Requests [original thread]
Not an advantage at all, as you first have to wait for the spawn timer to finish, then have to wait while the vehicle is flown in to the drop point from the MCC. You mention being killed while waiting. That is another concern, I've probably lost ...
- by Dewie Cheecham - at 2012.07.15 22:35:00
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309. [Suggestion] Spawn IN your called vehicle. - in Feedback/Requests [original thread]
The current calling of a vehicle is ok, with modifications, such as handling the issue of vehicle theft by friendlies. One solution could be to mark the vehicle by owner name. and definitely type (at least to friendlies) However, there is anothe...
- by Dewie Cheecham - at 2012.07.15 22:06:00
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310. [Request] End of battle vehicle reclaimation - in Feedback/Requests [original thread]
For various reasons a player may be outside his/her vehicle just as the round ends. In this case the vehicle is lost. I'm not sure about being in a gunner position of your own vehicle though, but I do seem to recall that case also means losing it ...
- by Dewie Cheecham - at 2012.07.15 22:01:00
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311. Tank nerfin - in Feedback/Requests [original thread]
TabbieKat wrote: gangsta nachos wrote: LOL no tanks are fine just need to have an ammo limit imo. Not even that. Tanks would be impervious to an individual infantry, and ttanks are only impossible because there are no team play yet. ...
- by Dewie Cheecham - at 2012.07.14 11:07:00
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312. [Request] Map suggestion: Crash Site - in Feedback/Requests [original thread]
Now posted there as well :)
- by Dewie Cheecham - at 2012.07.14 11:00:00
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313. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
*Crash Site* If only to give non-EVE players, and really EVE players as well, a sense of scale, have a map being a crash site of an EVE capital ship Imagine a burning capital ship (Avatar?) sticking out of the ground several km from the battle...
- by Dewie Cheecham - at 2012.07.14 10:59:00
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314. [Request] Map suggestion: Crash Site - in Feedback/Requests [original thread]
Hellhammer Tactical wrote: i think a smaller ship would work a bit better, capital ships are more than big enough to be a map, there is a thread on map sugestions in the general forums But imagine the view of a burning hull of an Avatar sti...
- by Dewie Cheecham - at 2012.07.14 10:52:00
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315. [Request] Map suggestion: Crash Site - in Feedback/Requests [original thread]
If only to give non-EVE players, and really EVE players as well, a sense of scale, have a map being a crash site of an EVE capital ship
- by Dewie Cheecham - at 2012.07.14 10:39:00
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316. [Request] Fitting screen cost estimate "display" - in Feedback/Requests [original thread]
I'd love to see a counter on the fitting screen, adding up the total cost of the selected at current market prices. I were a little shocked when I found out that my latest Surya, awesome as it may be, cost 262k ISK per unit to restock, I'd probab...
- by Dewie Cheecham - at 2012.07.13 20:20:00
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317. [Request] Vehicle and skill limited maps - in Feedback/Requests [original thread]
Noc Tempre wrote: Item restrictions can be worked in. SP restrictions are just garbage meta that could only exist in the arena. The suggestion I made would only work for the beta obviously. Once DUST goes live, there will be so many ongoing ...
- by Dewie Cheecham - at 2012.07.13 18:59:00
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318. AR vs Tank - in Feedback/Requests [original thread]
Victor Voychek wrote: he just mad he can read my spelling Neither could I.
- by Dewie Cheecham - at 2012.07.13 18:21:00
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319. [Request] Vehicle and skill limited maps - in Feedback/Requests [original thread]
First off, I'm pretty highly skilled by now, and I do love my Surya to death. BUT Having said that, I do see a problem. Newer players really stand NO chance of getting started on the game, gain their own SP and ISK, while we Marauders keep mowin...
- by Dewie Cheecham - at 2012.07.13 18:17:00
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320. [Petition] Orbital Bombard a lamp post! - in Feedback/Requests [original thread]
dust badger wrote: Templar Two wrote: Why CCP do you keep responding to joke threads but not serious ones. Sorry but I really don't get this. yeah this annoys me too, the are probs told not to talk about anything until they are 100% sure...
- by Dewie Cheecham - at 2012.07.11 09:48:00
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