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81. Call me crazy, but I like the new SP regime. - in Feedback/Requests [original thread]
Wow, I really don't like you guys. You think its a great idea having a mechanic in a game that promotes not playing it! I don't care that you don't want to/can't play much. Do everyone else a favour and stop playing all together. That way we won'...
- by Deveshi - at 2013.01.15 17:19:00
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82. To all who complain about the sp cap...a quick message - in General Discussions [original thread]
Takahiro Kashuken wrote: Hey dumbass maybe he wanted to have a kid for all you know dipshit EDIT: Also no cap is not an option they want the skills to last for 7yrs at least with what they have planed Wow, you really need to learn how to...
- by Deveshi - at 2013.01.15 17:08:00
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83. Communication between CCP and its players in dire need of improvement! - in General Discussions [original thread]
Well, ya'll have done an outstanding job our addressing the example rather than the subject at hand. As you raised it, let's take the SP cap as another example. Have you seen any information from CCP on how they plan to change the SP cap prior to...
- by Deveshi - at 2013.01.15 14:45:00
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84. To all who complain about the sp cap...a quick message - in General Discussions [original thread]
Tectonious Falcon wrote: Yeah that's a really good idea, CCP's had plenty of time to implement it, don't know why they haven't. Some days I just don't feel like playing DUST and if blue dots annoy me enough then I ragequit. I would still call...
- by Deveshi - at 2013.01.15 14:33:00
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85. Letting noobs kill you in open beta lower your tryhardines - in General Discussions [original thread]
Seriously? You think hand holding is the way to improve at an FPS? Bake them to brick or crumble them to the mines!
- by Deveshi - at 2013.01.15 13:23:00
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86. To all who complain about the sp cap...a quick message - in General Discussions [original thread]
Do you know what was said about ******? "The worst thing we can do, the very worst thing, is nothing." True story. Edit: lol how is ****** blocked? That's dumb! Okey lets try Adolf.
- by Deveshi - at 2013.01.15 13:13:00
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87. The Sp ! ....... what sp ..... ?!!!!!! - in Feedback/Requests [original thread]
SP is ****, very ****. I typed one of my many rants about this in response to this guys message earlier https://forums.dust514.com/default.aspx?g=posts&t=51336&find=unread . Have a gander for some fun stats and facts.
- by Deveshi - at 2013.01.15 13:04:00
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88. Suggestion on how to fix SP cap complaints without destroying game structure. - in Feedback/Requests [original thread]
This is called a rolling cap and has been suggested by many, many people and has been supported at large by much of the community. Although I dispise the cap altogether, I can understand it's requirement if CCP can't be bothered to redo the skill...
- by Deveshi - at 2013.01.15 12:39:00
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89. [suggestion] extraction phase at the end of skirmish battles - in Feedback/Requests [original thread]
Thranx1231 wrote: I agree. I like the original proposal but I see several balance issues with it. The extraction camping is but one. Use the Supply Depot to switch to a Zero Cost Suit. Switch to a Remote Explosive Fit, in particular when an...
- by Deveshi - at 2013.01.15 12:25:00
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90. [Suggestion] limited destroyable terrain - in Feedback/Requests [original thread]
Thranx1231 wrote: Not going to happen with the Unreal Technology they are using. Just isn't there. It can be faked, convincingly enough. With a lot of work. Several other engines have that and maybe Unreal will add it to the engine that CCP is...
- by Deveshi - at 2013.01.15 12:15:00
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91. [suggestion] extraction phase at the end of skirmish battles - in Feedback/Requests [original thread]
Snaps Tremor wrote: I like the idea, but you need to focus on what this'll do to the period BEFORE the game has ended to see where the negatives lie. If people are running expensive equipment and are in one of these public games where you know ...
- by Deveshi - at 2013.01.15 12:11:00
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92. Communication between CCP and its players in dire need of improvement! - in General Discussions [original thread]
CCP Frame wrote: Dear players, Today Tranquility will go offline for an extended period of time starting from 11:00 GMT. Server is expected to come back up at 12:30 GMT. Today's hotfix will improve battle server performance and stability. Th...
- by Deveshi - at 2013.01.15 11:43:00
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93. [Suggestion] limited destroyable terrain - in Feedback/Requests [original thread]
Django Quik wrote: I love any game that incorporates destructible terrain because it is an awesome mechanic but you should realise that this is an incredibly difficult thing to design and code, so I wouldn't be expecting this anytime soon (like...
- by Deveshi - at 2013.01.15 10:39:00
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94. [FEEDBACK] SP Daily Cap concerns hotfix... So where is it? - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: yes it is. And this change is for many reasons. Like you i liked the weekly version better but hey.. No! The weekly SP cap was ******** as well! There have been all manner of reasonable suggestions on the forum fro...
- by Deveshi - at 2013.01.15 09:37:00
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95. [FEEDBACK] SP Daily Cap concerns hotfix... So where is it? - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: [FEEDBACK] SP Daily Cap concerns Update: We will be deploying a hotfix this week to correct the SP cap issue. posted on 8.1.13 here So where is the hotfix? More information please! If this hotfix is meant to be w...
- by Deveshi - at 2013.01.15 09:24:00
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96. [Suggestion] limited destroyable terrain - in Feedback/Requests [original thread]
Name of the thread speaks for itself really. For this work I think terrain surrounding the radius of objectives and objectives themselves would need to be invulnerable somehow. Perhaps suggest that this area and close structures are manufactured...
- by Deveshi - at 2013.01.15 09:00:00
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97. [Request] Never make Dust a PS4 exclusive. - in Feedback/Requests [original thread]
Free Beers wrote: You assume this game will be around by that time. You have all played this game so far what confidence do you have in ccp at this point? The man raises a good point, lol.
- by Deveshi - at 2013.01.15 08:45:00
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98. [Request] Run TV ads for either EVE or Dust this year. Anywhere. - in Feedback/Requests [original thread]
I'm sure this is the second thread I've responded to on this topic, anyway.... Do you have any idea how much it costs to advertise on TV? "How much does TV Advertising cost? To work out the TV Advertising costs for a specific programme or channe...
- by Deveshi - at 2013.01.15 02:26:00
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99. [Request] Never make Dust a PS4 exclusive. - in Feedback/Requests [original thread]
+1 But I think this is generally a given. Wouldn't there likely be compatability issues like there was with the PS2 to PS3?
- by Deveshi - at 2013.01.15 02:10:00
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100. [suggestion] extraction phase at the end of skirmish battles - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Driving force in Eve is to simply acquire ISK only if you are some high-sec mission runner or AFK miner (RMTers seem to think it is the end all be all as well). The real driving force in eve is to leave your impression on...
- by Deveshi - at 2013.01.15 02:06:00
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