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21. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Sinboto Simmons wrote: quick question: why are they in high slot and are they ever going to be moved to low? Damage tanking is a staple of shield tankers (especially Matari) in EvE as they take up a low slot, this allows them to contend with ...
- by Dericha - at 2014.02.01 20:22:00
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22. A shift in player mentality is needed IMO. - in General Discussions [original thread]
KingBabar wrote: As I've said before, I'm so very tired of the constant stomping and can't really see any better way of upping the action than go in in small groups, mostly 2-4 dudes per squad. This way we can't be all over the battlefield, the...
- by Dericha - at 2014.02.01 20:04:00
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23. Why are these "Logi" guys reviving clones without a licens... - in General Discussions [original thread]
DUST Fiend wrote: On topic I've said it for a while: don't award points unless the target lives for 5s, otherwise do -50 for teamkill.
- by Dericha - at 2014.02.01 15:51:00
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24. Light weapon AV - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: Leezir wrote: Minmatar AV will be a bucket of salt water to rust the enemy vehicles to death Close. We use water balloons filled with the salty tears of scrub tank pilots who can't handle their 100K tanks being ta...
- by Dericha - at 2014.01.29 22:47:00
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25. Why Are We Still Here (Shout Out to Old Vets)/(1 Year of Dust) - in General Discussions [original thread]
Here since open beta and I'm usually not one for shooters at all. The depth of the game and the strategy has kept me here with some breaks.
- by Dericha - at 2014.01.25 22:30:00
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26. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
I think it's part of the CCP grand plan to make Logis a logistic role and still relevant more so than to add to the assault gun game. If we go back to shield tanking, everyone will stop using rep tools again. I have always armor tanked and before...
- by Dericha - at 2014.01.25 18:46:00
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27. Remove KDR - in General Discussions [original thread]
fawkuima juggalo wrote: [quote=Dericha]you sound like a logi Ha! I am and I like the objectives and team play of DUST. I think KDR harms that by encouraging proto stomping newbs and hiding in the redline. Someone else suggested another metri...
- by Dericha - at 2014.01.25 18:29:00
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28. Remove KDR - in General Discussions [original thread]
And replace it with a ranking based on your fit's average meta level. The idea is that someone who can kill a proto clone in militia gear is deserving of a better player rating. Someone who gear stops newbies might not be that good. I thought abou...
- by Dericha - at 2014.01.25 03:01:00
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29. POLL Who wears there most expensive stuff till they are broke and then grinds a... - in General Discussions [original thread]
I run mostly BPO suits with an advanced weapon (6-14k), a few completely free fits (nada!), and an an advanced logi fit (50-60k). If you're not going to PC, saving isk might not be an issue. Proto suits are north of 200k. Logi K/D isn't worth that...
- by Dericha - at 2014.01.21 03:33:00
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30. i worry for the new logi - in General Discussions [original thread]
As a logi supporting the front line, you need to be able to take a stray bullet and GTF out of the way. That's the worry, that we won't be able to survive front line combat. On the gun front, expect worse K/Ds (LOL, because they're spectacular alr...
- by Dericha - at 2014.01.20 18:20:00
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31. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
In a logi suit- "Sh*t, who needs reps?" or "To hell with your scans/hives, I just shot someone!" Heavy, after clearing a bunker- "This house is clean."
- by Dericha - at 2014.01.20 17:48:00
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32. [Feedback] - Jiggly assaults / scouts - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: [quote=Dericha][quote=KAGEHOSHI Horned Wolf] How would nerfing strafe make things less kill-based, or less individual-based? it would just make the guy with the better dropsuit and better gun even more likely to get...
- by Dericha - at 2014.01.18 20:22:00
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33. [Feedback] - Jiggly assaults / scouts - in Feedback/Requests [original thread]
Maitue Mae wrote: This strafing 'issue' is just speed tanking. It is meant to be this way. In EVE speed tanking makes sense and is able to be countered by tracking speed increases or webs. It doesn't take away from strategic game play. In Du...
- by Dericha - at 2014.01.18 20:17:00
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34. [Feedback] - Jiggly assaults / scouts - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I see no problems with strafing. Furthermore, strafing is completly unviable in COD because of the extremely low TTK, so I don't understand your comment about "CODness". COD as the poster child for stereotypical...
- by Dericha - at 2014.01.18 20:04:00
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35. [Feedback] - Jiggly assaults / scouts - in Feedback/Requests [original thread]
I know you (CCP) have reduced the strafe speed from a flat run and I thank you for that. At the same time, standing in open space and strafing back and forth (jiggling) is still a hallmark of Dust play. My thought to reduce the CODness of the game...
- by Dericha - at 2014.01.18 19:42:00
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36. [Suggestion] - Take Prototype Out of Pub Matches - in Feedback/Requests [original thread]
Talos Alomar wrote: I see this post every now and then. But one thing always comes to mind. How do you define "proto"? Is it just the weapons and suits you're looking to remove from pub matches? Or is it any item that takes level V in a skill?...
- by Dericha - at 2014.01.18 19:29:00
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37. Why is everyone crying about the redline? - in General Discussions [original thread]
Redline sniping is annoying- no question. However, I notice the people who don't like the redline look like a lot of TP. In a match this weekend I was stuck in a skirmish and a particularly inept bunch of blewberries. TP has 3 tanks out and and LV...
- by Dericha - at 2014.01.13 01:25:00
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38. what are the conditions for having a "good game?" - in General Discussions [original thread]
Where there's movement. Objectives are changing hands, squads need to regroup and select targets, and someone has enough AV to make the tanks move. Also, there are no forge gunners or Thale's on the towers (largely taken care of with the last patch)
- by Dericha - at 2014.01.12 19:29:00
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39. Tanks aren't too cheap or OP per se... - in General Discussions [original thread]
AV should be meaningful. Last night, I had 2 proto swarm launchers and a forge gun on a tank and it's shield was back up (on a madruger) before we could reload. Same went for Pythons. I'm not anti-vehicle. I'm anti- invincible vehicle.
- by Dericha - at 2014.01.12 19:20:00
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40. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Dj grammer wrote: This might be the hardest thing I ever had to say. I might stop being a LogiBro. Keyword Might. Here are my reasons why: 1.) I used the natural repair bonus Logistics suits had to ensure I was in good condition while repairing...
- by Dericha - at 2014.01.12 19:01:00
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