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Dericha
A.N.O.N.Y.M.O.U.S.
7
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Posted - 2014.01.25 03:01:00 -
[1] - Quote
And replace it with a ranking based on your fit's average meta level. The idea is that someone who can kill a proto clone in militia gear is deserving of a better player rating. Someone who gear stops newbies might not be that good. I thought about ISK efficiency, but that just rewards sniping in expensive gear. And a meta standard doesn't penalize people for getting hit by orbitals. |
Shiruba Ryou
160
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Posted - 2014.01.25 03:07:00 -
[2] - Quote
I would like to see some other ratios added too. but this is an FPS. Many of the community cling to their personal KDA pretty hard. It probably wont get removed but some new and interesting ratios might get added so other playstyles can have something to call their own.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Bones McGavins
TacoCat Industries
435
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Posted - 2014.01.25 03:14:00 -
[3] - Quote
Yeah and remove w/l and WP too. And guns and nades. Add balloons and horsies(or ponies but not unicorns those are op fotm) |
xxwhitedevilxx M
Maphia Clan Corporation
1516
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Posted - 2014.01.25 03:15:00 -
[4] - Quote
I seriously think that kd/r here on Dust is Utterly Useless:
A guy playing all the time in MLT Gear to save up money with a 2,5 K/D ratio is a great player.
A guy playing all the time in PRO Gear with a 3-4 K/D ratio is simply relying on his equipment superiority.
Anyone with 10+ is either a tank driver, a sniper or a great great camper, and will probably make your team lose anyway.
So, yes, i firmly support ISK efficiency based on different kind of weapons, among with kills per hour, WP per hour, most used weapon, most used drop suit/vehicle.
Tank 514.
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Onesimus Tarsus
955
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Posted - 2014.01.25 03:19:00 -
[5] - Quote
I say:
Free, on-demand Respecs. Because it doesn't matter and no one should care.
Matchmaking by KDR proximity. :)
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Logi Stician
The Vanguardians INTERGALACTIC WARPIGS
166
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Posted - 2014.01.25 03:25:00 -
[6] - Quote
Bones McGavins wrote:Yeah and remove w/l and WP too. And guns and nades. Add balloons and horsies(or ponies but not unicorns those are op fotm)
And add an HKR, a Hugs to Kisses Ratio, so we can measure the love we feel for our opponents !
"...and I'm the seventh out of seven sons, my pappy was a pistol, I'm a son of a gun. "
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God Hates Lags
Fatal Absolution Covert Intervention
760
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Posted - 2014.01.25 03:26:00 -
[7] - Quote
It's just a stat. It's not hurting anyone. If you don't think it matters, don't look at it. That being said I would like a metric like Isk efficiency to be shown as well.
Doubles ISK
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Sinned Deluvian
Algintal Core Gallente Federation
29
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Posted - 2014.01.25 03:42:00 -
[8] - Quote
God Hates Lags wrote:It's just a stat. It's not hurting anyone. If you don't think it matters, don't look at it. That being said I would like a metric like Isk efficiency to be shown as well.
Its hurting the game. KDR fanatics have infested every game mode. They die twice and resort to redline sniping or bring down some unnecessary tank to maintain their precious kdr. They are not willing to take risks and would rather camp a safe area. Of course all this hurts your team and your chances of success. And lets not even mention the pub stompers. I highly doubt that these guys roll in their proto gear for any reason other than to increase their kdr. |
Rusty Shallows
892
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Posted - 2014.01.25 03:52:00 -
[9] - Quote
Logi Stician wrote:Bones McGavins wrote:Yeah and remove w/l and WP too. And guns and nades. Add balloons and horsies(or ponies but not unicorns those are op fotm) And add an HKR, a Hugs to Kisses Ratio, so we can measure the love we feel for our opponents ! LS that's not a bad idea. Feedback mechanisms theoretically can be used to separate the cheese monkeys from the pros. Honest players have no qualms admitting when they've been legitimately beaten. An uphill fight since many people would use it for political or meta-PVP.
Here, have some candy and a Like. :-)
Forums > Game
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Onesimus Tarsus
956
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Posted - 2014.01.25 03:53:00 -
[10] - Quote
Sinned Deluvian wrote:God Hates Lags wrote:It's just a stat. It's not hurting anyone. If you don't think it matters, don't look at it. That being said I would like a metric like Isk efficiency to be shown as well. Its hurting the game. KDR fanatics have infested every game mode. They die twice and resort to redline sniping or bring down some unnecessary tank to maintain their precious kdr. They are not willing to take risks and would rather camp a safe area. Of course all this hurts your team and your chances of success. And lets not even mention the pub stompers. I highly doubt that these guys roll in their proto gear for any reason other than to increase their kdr.
Um, risk of loss is main game mechanic. Reducing risk of loss is second game mechanic.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
Matchmaking by KDR proximity. :)
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Logi Stician
The Vanguardians INTERGALACTIC WARPIGS
167
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Posted - 2014.01.25 03:56:00 -
[11] - Quote
Sinned Deluvian wrote:God Hates Lags wrote:It's just a stat. It's not hurting anyone. If you don't think it matters, don't look at it. That being said I would like a metric like Isk efficiency to be shown as well. Its hurting the game. KDR fanatics have infested every game mode. They die twice and resort to redline sniping or bring down some unnecessary tank to maintain their precious kdr. They are not willing to take risks and would rather camp a safe area. Of course all this hurts your team and your chances of success. And lets not even mention the pub stompers. I highly doubt that these guys roll in their proto gear for any reason other than to increase their kdr.
On the other end of the spectrum, I will gladly die up to 20 times trying for an objective or supporting others doing so. But I'm also a terrible player.
Dren BPOs, awayyyyyyyyyyyyyyy!
"...and I'm the seventh out of seven sons, my pappy was a pistol, I'm a son of a gun. "
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Vance Vyth
State Covenant AQ
24
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Posted - 2014.01.25 03:59:00 -
[12] - Quote
Pshh you guys are just jealous of our KD. Its okay to be jealous though, I understand thats how babys act.
(a¦ê+ä-£a¦ê) n++Gö¦pâçGòÉGÇö _ - (a¦Ñ_a¦Ñ) "60+"
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LEHON Xeon
Pradox XVI Proficiency V.
137
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Posted - 2014.01.25 04:00:00 -
[13] - Quote
KDR is kind of annoying at times, but it's function is clear and should stay. I run an actual logi role, but I'm also pretty decent with guns without using a fully bricked/tanked suit. Due to what I do, I usually always keep a positive KDR, and get lots of kills consecutively per match. On most days it's usually always right around or over 20 per round unless I'm super tired and have a bad aim or lag troubles. However, I sometimes end up dying quite a bit in matches due to being a logi role, so even though I've killed a ton of people, I don't get these huge KDR outcomes.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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J4yne C0bb
Molon Labe. Public Disorder.
183
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Posted - 2014.01.25 04:00:00 -
[14] - Quote
I'd like to see some performance stats that matter for logistics players, like those listed here:
http://www.dust514stats.com/stat.cfm
Nice site btw, to whoever runs it. The Support Death Ratio I think would be a nice addition for logibros to track their performance, since KDR isn't as meaningful a stat for a logi as compared to a slayer.
Min Logi | aka Punch R0ckgroin, Fatsuit
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Sayomon
The Unholy Legion Of DarkStar DARKSTAR ARMY
9
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Posted - 2014.01.25 04:11:00 -
[15] - Quote
Personally I liked MAG's score screen. It's just the player name and the score, no kdr. You can see who did the most to support the team and it helps curb people complaining about logis farming points and all that other nonsense.
I also know that a lot of people get demoralized seeing when they die 10+ times so not seeing your kdr would help get some players to keep fighting instead of giving up and redline sniping or whatever else they do. Granted ISK is also a factor in the decision to give up the match but I feel the point is valid.
So Zetta Slow...
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DarthMcFizzle
New Eden Blades Of The Azure Zero-Day
6
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Posted - 2014.01.25 04:21:00 -
[16] - Quote
Bones McGavins wrote:Yeah and remove w/l and WP too. And guns and nades. Add balloons and horsies(or ponies but not unicorns those are op fotm)
Wow, you are so funny...... |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5479
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Posted - 2014.01.25 04:34:00 -
[17] - Quote
K/D is useless, but I think placing militia gear runners on a pedestal is equally as useless.
Never forget
May 14, 2013: Beta 2.0
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
133
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Posted - 2014.01.25 05:13:00 -
[18] - Quote
Dericha wrote:And replace it with a ranking based on your fit's average meta level. The idea is that someone who can kill a proto clone in militia gear is deserving of a better player rating. Someone who gear stops newbies might not be that good. I thought about ISK efficiency, but that just rewards sniping in expensive gear. And a meta standard doesn't penalize people for getting hit by orbitals.
I think thats a great idea |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1640
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Posted - 2014.01.25 05:54:00 -
[19] - Quote
Vance Vyth wrote:Pshh you guys are just jealous of our KD. Its okay to be jealous though, I understand thats how babys act. The only times I've heard 'baby' as an insult, it was out of the mouths of small children.
Yes, KDR padding is unhealthy for a game like this, and honestly doesn't even mean anything in a game that has intentional imbalance. The only stats that matter are Win/Loss, and Profit /Losses.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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RydogV
Shadow Company HQ
648
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Posted - 2014.01.25 05:56:00 -
[20] - Quote
What's KDR
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Kalante Schiffer
Ancient Exiles. Renegade Alliance
485
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Posted - 2014.01.25 05:58:00 -
[21] - Quote
i would love to have a headshot's leaderboards to see who is a scrub when they aim. |
fawkuima juggalo
Eternal Beings Proficiency V.
879
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Posted - 2014.01.25 06:01:00 -
[22] - Quote
Dericha wrote:And replace it with a ranking based on your fit's average meta level. The idea is that someone who can kill a proto clone in militia gear is deserving of a better player rating. Someone who gear stops newbies might not be that good. I thought about ISK efficiency, but that just rewards sniping in expensive gear. And a meta standard doesn't penalize people for getting hit by orbitals. you sound like a logi
- LOGI REGISTRY / H.O.F. *NEW SEC ADDED -
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RemingtonBeaver
Molon Labe. Public Disorder.
57
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Posted - 2014.01.25 06:10:00 -
[23] - Quote
I don't think any stats should be removed, but more should be added. I also think that you should be able to pull up other mercs stats off the killboards. Things that should be added to an open killboard viewer, Equipment drops (links, hives, REs, etc.), Needle pickups, Heals given/recieved, headshots, damage dealt/given, bullet hit ratio, and vehicles called in.
Only for the reason that this would cause people to send more hatemail to each other and that's always fun.
We can pickle that.
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Michael Arck
Onuoto Uakan Huogaatsu
2808
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Posted - 2014.01.25 06:16:00 -
[24] - Quote
How about you remove it from your personal? You don't have to focus on that if you don't want to. But removing it? No. I use it to to gauge my improvements. Besides the elite corps, many don't even focus on that and rather run a squad with you to see how you are on the field
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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DUST Fiend
OSG Planetary Operations Covert Intervention
10368
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Posted - 2014.01.25 06:29:00 -
[25] - Quote
I want to know how many nut shots I score. That's **** shots for the ladies.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Dericha
A.N.O.N.Y.M.O.U.S.
16
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Posted - 2014.01.25 18:29:00 -
[26] - Quote
fawkuima juggalo wrote:[quote=Dericha]you sound like a logi
Ha! I am and I like the objectives and team play of DUST. I think KDR harms that by encouraging proto stomping newbs and hiding in the redline. Someone else suggested another metric to measure player efficiency, but as long as KDR is there that will be the yardstick for skill.
Bottom line is we don't have CONCORD protecting people from PCers in Pub games and that is where most of EVE happens- Hi-Sec. But Hi-Sec is also where future null-sec'ers start.
Quote: How about you remove it from your personal? You don't have to focus on that if you don't want to. But removing it? No. I use it to to gauge my improvements. Besides the elite corps, many don't even focus on that and rather run a squad with you to see how you are on the field
The "elite" corps still check, especially before they let you into PC. I've done my share Dust Side with D3ath D3alers and Anonymous, and Eve side with AE and DDB.
Perhaps WP/Game? that might work. Because you want clone efficiency in PC, but current KDR doesn't really give that to you. Stomping pub games doesn't show how well you'll do against an organized team, it just pads KDR. And you want WP generation so people are doing useful non-killing things like hacking objectives and destroying uplinks. |
Espartoi
Zero-Day Attack Zero-Day
19
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Posted - 2014.01.25 18:40:00 -
[27] - Quote
The KDR is not for a team based game totally useless. The only thing you can do is know how much you suck or not in the last match and thats all.
You think that everything must be like you want and all is unfair? the answer is simple as Deal with it or GTFO.
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Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
191
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Posted - 2014.01.25 18:47:00 -
[28] - Quote
An ISK Gained / ISK Lost / ISK Destroyed ratio would be much more interesting. |
PLAYSTTION
GamersForChrist Orion Empire
22
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Posted - 2014.01.25 18:52:00 -
[29] - Quote
I agree with what you think. KDR is stupid.
-Open Beta Vet-11.9 mil sp-
Dust 514 recruitment link here
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Teilka Darkmist
69
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Posted - 2014.01.25 19:03:00 -
[30] - Quote
I agree that Kill/Death Ratio should be scrapped, I don't think it should be replaced with anything though. Or if enough people feel they need some metric that tells them how well they did in a match maybe something that tells you how much damage you did in terms of Isk and Aurum Vs how much you lost.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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