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161. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Brasidas Kriegen wrote: This thread should be called "Jita local chat". lol, next some pretty alt will be offering to triple my investment for doing next to nothing! To OP: But yeah, this player-side Eve/Dust link sounds interesting in a sc...
- by Denn Maell - at 2013.12.29 03:11:00
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162. TANKS! Try this on for size. - in Feedback/Requests [original thread]
I agree with the decrease in speed. If the idea is for us to use squad work to take down a tank that's fine, but gives us some options here. As far as the restGǪno.
- by Denn Maell - at 2013.12.29 02:51:00
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163. known issues must go in 1.8 - in Feedback/Requests [original thread]
*Ahem* I agree that redline snipers (both the footed and treaded variety) is a source of great MURDEROUS RAGE at timeGǪ But the reason the redline exists in the first place is because players would camp directly underneath the MCC and either plas...
- by Denn Maell - at 2013.12.29 02:49:00
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164. Assault rifle variants - in Feedback/Requests [original thread]
I love the new RailGǪbut I can see that CCP will nerf it soon. I do feel that for a Marksmanship-style rifle its RoF is unusual and could probably be halved, or increase the charge up time or both. But the damage over range might not need too muc...
- by Denn Maell - at 2013.12.26 05:35:00
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165. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Love the idea. Short of full weapon customization or ammo type slots on weapons this would be pure win. +1 Through in some range/rep rate for Repair Tools and I'll give you another +1!
- by Denn Maell - at 2013.12.26 05:23:00
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166. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
I like the idea of having variants of suits with a similar idea to the variant models of weapons. So long as they aren't quite completely new 'roles' there would be no additional SP sinks to deal with. Rather it would be more of a player's prefere...
- by Denn Maell - at 2013.12.24 19:20:00
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167. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
sammus420 wrote: What's to stop me from jumping in front of as many team mates guns as I can, with the intention of purposefully damaging their standings? I'll be running around in a free scout suit, following heavies on my team, and when they ...
- by Denn Maell - at 2013.10.19 02:13:00
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168. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
Using proto in pub matches is still occasionally restrictive simply because its more expensive than cheaper equipment. A less intrusive way to go about doing this is to adjust the rewards in a tier fashion with Hi sec offering the worst and Null O...
- by Denn Maell - at 2013.10.18 17:35:00
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169. [Request] Corporation Fittings - in Feedback/Requests [original thread]
I like this idea, also a little function that would tell new players which skills they would have to invest in in order to use the Corp Fits would help with planning skill progression. Example: I want to run Assault, but the corp-approved fitting...
- by Denn Maell - at 2013.10.18 17:26:00
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170. Increase Melee hit usefulness - in Feedback/Requests [original thread]
Short of OHK Assassination Animations I wouldn't mind aim-assist lunge for the charge attacks on the nova knives. I only tried them recently but I found them hard to use. Granted I know I wasn't using them right, but a lunging motion (or at least ...
- by Denn Maell - at 2013.10.16 05:00:00
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171. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
There really is alot of cover to take advantage of in every map I've played. But perhaps 'seek cover or die' should be better communicated to new players. I have several times dropped three heavies in a row due to ducking behind a slight rise in t...
- by Denn Maell - at 2013.10.16 04:26:00
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172. [Idea] Change Repair Tools to use Weapon Slots - in Feedback/Requests [original thread]
Making the Repair tool fit a light weapon slot would just be the final nail in the Rep Tool coffin. Often times, the best band aids are a few extra bullets down range to either eliminate, suppress or chase off the red dots. Then you pull out the o...
- by Denn Maell - at 2013.10.16 02:53:00
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173. [Request] End match + character sheet stats, & sorting system by user parame... - in Feedback/Requests [original thread]
Do Want! Lifetime Longest Kill Streak Longest Head Shot Lifetime Healing Healing per minute Number of Scan Assists Total ammount of AUR destroyed... ...I want it all to track! If it netted me WP I want to know how much I racked up!
- by Denn Maell - at 2013.10.14 05:28:00
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174. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
How about a trench warfare map where both sides are fighting in parallel trenches and must overcome each other and push through...not as a skirmish map but as an ambush map? Also I would love to be part of boarding actions in both Titans and Stat...
- by Denn Maell - at 2013.10.14 04:43:00
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175. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Furthermore: In Dust its easy to forget that Faction Warfare is different from Public Contracts. If we could see an overview of some kind of the progress being made by Eve pilots and selecting which district/planet/star system to fight in we coul...
- by Denn Maell - at 2013.10.14 04:30:00
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176. [Request] More end of match data - in Feedback/Requests [original thread]
As a highly proficient Kill-Assistor and logi, adding 'assist' dots to the graph would be appreciated. I don't really pay too much attention to K/D spreads, but it would be nice.
- by Denn Maell - at 2013.10.14 03:53:00
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177. New game mode request - in Feedback/Requests [original thread]
An MLT Arena sounds awesome. But what about this also? Extend the 'shelter' of Battle Academy a bit further and create a tier system for public matches. This way players have more control over the quality of the opponents they may face? Battle Ac...
- by Denn Maell - at 2013.10.14 03:47:00
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178. One way to help balancing armor vs shields in 1.5 - in Feedback/Requests [original thread]
I could see giving +1 hp/s across the board (Minmitar need the +2 because they have lower armor than Gallente), since players who leave combat almost dead would just be dead if they didn't find a logi before the next fight. But I don't see armor t...
- by Denn Maell - at 2013.10.14 03:36:00
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179. If i were to Design Dust: Part 1 (Vehicles) - in Feedback/Requests [original thread]
Hunter Junko wrote: Denn Maell wrote: Hmmm, the passenger in the LAV does nothing but fold his hands while he rides around. Why not give him something to do like stick his gun/repair tool out and shoot back, or operate the Remote repair tool...
- by Denn Maell - at 2013.10.14 03:05:00
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180. (REQUEST) different orbital ring colors - in Feedback/Requests [original thread]
Some warning about whether or not I should run for cover would be appreciated. Of course logically, I should not be running into a 'safe' OB...but whatever.
- by Denn Maell - at 2013.10.14 02:56:00
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