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221. 2 Weapons are better - in General Discussions [original thread]
Agreed. With all this QQing about "Slayer Logi amgherd!" I'm fed up. If your Boots on Ground you're a slayer. The best first aid comes from the barrel of a gun. AlthoughGǪI have to say that rather than a Logi being too good at doing the Assault...
- by Denn Maell - at 2014.03.10 14:02:00
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222. let's talk dust: We need proto and advanced vehicles. - in General Discussions [original thread]
Mordecai Sanguine wrote: DeadlyAztec11 wrote: I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future. Also this would make higher tier vehicles invincible against lower tier AV and higher tier AV wou...
- by Denn Maell - at 2014.03.10 13:50:00
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223. Personally I Hate PC - in General Discussions [original thread]
Its really the only game mode where bringing in an entire team of friends is an option, really. Everything else about PC is decidedly meh to me. I think ambush is harder than PC, personally. Simply because its such a cluster.
- by Denn Maell - at 2014.02.14 03:07:00
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224. Are the Matches Balanced?? or do I just suck?? - in General Discussions [original thread]
Also, as a follow up: Understand that KDR in this game is meaningless. Even if you squad up and have balanced out the equipment and skilled into the best modules you are going to go down if you're not a Proto Tank (I mean a Pro Tanker not a newb ...
- by Denn Maell - at 2014.02.13 18:22:00
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225. Are the Matches Balanced?? or do I just suck?? - in General Discussions [original thread]
DiViNE RoLeX wrote: You guys seem to have negative views on the game yet you stay Mostly just frustration. To hazard an answer at your original point, this game is much more of an MMORPG than a 'standard' lobby-FPS. In other words grinding...
- by Denn Maell - at 2014.02.13 06:57:00
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226. Serious question: answer thoughtfully. - in General Discussions [original thread]
HYENAKILLER X wrote: If we get a full respec do I not repec back into assault rifles and instead spec into scrambler rifles? 1. That's a pretty big IF there, I'm operating on the assumption that its not likely to happen. But, either way no ...
- by Denn Maell - at 2014.02.11 19:06:00
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227. Yeah... Um, Matchmaking didn't get fixed. - in General Discussions [original thread]
I seriously doubt we have the active player numbers to institute matchmaking the way a number of people on the forums seem to be suggesting. At this point I'd settle for a simple sorting algorithm that divides squads between sides before filling ...
- by Denn Maell - at 2014.02.11 18:58:00
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228. Speculation for weapons in 1.8 - in General Discussions [original thread]
If the new Assault bonuses are anything like the new Logi bonuses expect whatever 'bonus' your getting to be a nerd to the general performance of that weapon. Rail Rifles: Damage nerf is needed, but also expect reload time to go up so that CalAss...
- by Denn Maell - at 2014.02.11 18:52:00
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229. We should be able to have MULTIPLE CEOs - in General Discussions [original thread]
Why are so many of Dust's issues related to issues that Eve has already hammered out? Not all, but many.
- by Denn Maell - at 2014.02.11 17:38:00
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230. Racial parity=two more light weapons? - in General Discussions [original thread]
Did anyone notice in grenades in the marketplace there is an empty category (similar to the pilot) that says "Contact Grenades"? Also, unless I am mistaken the Amarr LR does double duty as being both a long-range specialty weapon and also an AV ...
- by Denn Maell - at 2014.02.09 16:52:00
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231. So Gallente Assaults are getting the worst bonus... - in General Discussions [original thread]
Gallente Bonus could be good for Shotgun (Tighter spread means more focused damage at longer range), and at mid range more of assault rifle shots would land. But kick is next to nonexistent in this game so I'm not seeing it being useful. Min Assa...
- by Denn Maell - at 2014.02.08 21:11:00
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232. Rail Rifle is OP because... - in General Discussions [original thread]
General12912 wrote: i agree with eveything except for this part. the breach assault rifle is supposed to be inferior to the rail rifle because breach-style is a calari trademark. each races is suppsed to have a weapon that mimics another racia...
- by Denn Maell - at 2014.02.07 19:41:00
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233. Proto Stomping Continues - in General Discussions [original thread]
If you want a good tip on which suit to get you started, I recommend the scout suit first. Its quick and agile and if your used to BF3 you'll know when to dash out in the open and when not too. In the mean time get yourself some kind of Troll fitt...
- by Denn Maell - at 2014.02.07 06:16:00
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234. Assault registry :: The underdog class - in General Discussions [original thread]
Psychic SideKick wrote: Assault suits so not exist due to slayer logi's. I honestly cannot think of any dedicated assault players. I want to get this going before logi' s are nerfed and assault are buffed. this is a public generated registry pl...
- by Denn Maell - at 2014.02.07 05:38:00
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235. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
One thing that disturbs me about Eve control of clone transportation is the implications of long-scale conflict. CCP hinted that Eve ships might one day be transporting reinforcements and supplies to an active battle in Dust. If the pans out it w...
- by Denn Maell - at 2014.02.06 03:51:00
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236. 0 damage explosives? - in General Discussions [original thread]
Not just RE's but some have reported hit detection issues with small turrets as well.
- by Denn Maell - at 2014.02.06 01:58:00
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237. Discusion: Remove Weapon Proficiency Skills - in General Discussions [original thread]
So far, I'm hearing much agreement with the notion that a blanket percentage increase to damage needs to go (in favor of a more specifically tailored performance buff for each individual weapon type). This is about where I stood at the beginning. ...
- by Denn Maell - at 2014.02.05 18:36:00
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238. Discusion: Remove Weapon Proficiency Skills - in General Discussions [original thread]
D legendary hero wrote: Komodo Jones wrote: Apparently the shotgun proficiency skill increases rate of fire, I wouldn't mind having a skill that actually affected a gun's shortcomings instead of just increase in damage, which is always usefu...
- by Denn Maell - at 2014.02.05 17:23:00
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239. Discusion: Remove Weapon Proficiency Skills - in General Discussions [original thread]
BL4CKST4R wrote: Denn Maell wrote: A passive skill that merely boosts weapon damage output by a percentage rate isn't very exciting, and quite frankly helps some weapons more than others. There are other buffs to weapons that could improve w...
- by Denn Maell - at 2014.02.05 14:53:00
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240. Discusion: Remove Weapon Proficiency Skills - in General Discussions [original thread]
This is a discussion thread, not a request (yet), to gather some information on both benefits and negative repercussions.
- by Denn Maell - at 2014.02.05 06:18:00
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