Pages: 1 [2] 3 4 5 6 7 8 9 10 |
21. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
RydogV wrote: [UPDATE] The recent presentation at EVE Vegas briefly discussed some future iterations on Planetary Conquest. Although no timeline was given, it seems development teams have already started map out some of these changes and how th...
- by Den-tredje Baron - at 2013.10.20 19:10:00
|
22. FW changes: No ISK? - in Feedback/Requests [original thread]
abarkrishna wrote: The point of the LP is that it will have a secondary market where you can get everything (with racial looks) for LP. By creating that market the FW players will not need as much isk. Although the second market won't be...
- by Den-tredje Baron - at 2013.10.20 13:29:00
|
23. (Request) All Proto Sniper guns need Thales Zoom - in Feedback/Requests [original thread]
Hmmm give Thales same zoom as proto snipers ?? This way we won't see stupid Thales snipers way back in the redzone padding their KDR by picking off whoever goes somewhat near it. You all want more zoom ?? okay lets remove / drastically decrease ...
- by Den-tredje Baron - at 2013.10.19 00:52:00
|
24. reduce scan range of scanner - in Feedback/Requests [original thread]
I think it's fine. Leave it as it is and begin to train up profile dampening. I'm running a met a1 level scanner and i'm almost always getting 100% scan
- by Den-tredje Baron - at 2013.10.19 00:35:00
|
25. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
Captain Crutches wrote: I think this would curb a lot of the problems with logi suits being basically assaults with more equipment. Think about it... On most other suit setups, what's in its main (non-sidearm) weapon slot largely determines its...
- by Den-tredje Baron - at 2013.10.13 04:01:00
|
26. Day of the sniper is gone!!! - in Feedback/Requests [original thread]
Stop crying we're not done nerfing snipers soo don't get to comfortable because we still got that redline left to look at. Remember that place where no enemies can get in and you are pretty much untouchable ??!! Yes that place what if we make tha...
- by Den-tredje Baron - at 2013.09.14 22:24:00
|
27. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Beck Weathers wrote: ASR actualy has some major kick to it which throws off its AIm, which the AR is in dire need of. So no ^^ true ACR actually has a decent kick to it. But ok OP you would like the asr nerfed together with the AR (because t...
- by Den-tredje Baron - at 2013.09.14 21:43:00
|
28. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
D legendary hero wrote: Nguruthos IX wrote: I just think its funny how often people say things like "Derp Realism! // justify some random OP thing because it's Realistic. But when it comes to shooting guns out of a helicopter essentially, s...
- by Den-tredje Baron - at 2013.09.01 12:16:00
|
29. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
Officer scrambler rifles first please
- by Den-tredje Baron - at 2013.09.01 11:51:00
|
30. Giving suit specialization specialized weapon use - in Feedback/Requests [original thread]
More than specializing weapons for the weapons for the suits i'll rather want to see specialised equipment for trhe suits. Like if CCP decide to put in jetpacks and cloaks scouts should be the only one able to fit these (or get a inherited bonus ...
- by Den-tredje Baron - at 2013.08.29 20:09:00
|
31. My thoughts on Vehicle Ammo - in Feedback/Requests [original thread]
Paladin Sas wrote: I like that their adding vehicle ammo, its an amazing feature that i believe should have been there from the beginning, but i foresee a few flaws and i would like to share my thoughts on them. (Problem) if i understand corre...
- by Den-tredje Baron - at 2013.08.29 19:47:00
|
32. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
Redline tweaking needs to be done overall. Counterplay is getting massacred by the redline or as i call it the "can't STOP MEEAA !!" line. When the only real solution to redline snipers / tank snipers is either an orbital (won't even take out the...
- by Den-tredje Baron - at 2013.08.29 19:40:00
|
33. [Request] Please immediately lock or delete... - in Feedback/Requests [original thread]
Yes let us make the range on the forge gun less first and then we can talk about deleting all forge gun ranting. That or add in jetpacks for scouts as equipment so they can go up and counter rooftop ******* forge gunners Then we can talk until...
- by Den-tredje Baron - at 2013.08.29 19:37:00
|
34. Number the Drop Uplinks - in Feedback/Requests [original thread]
More zoom together with numbered droppads would really help a lot. Can't count how many times i've chosen a droppad and then found out it was on the outside of the complex instead of the inside, while there was a droppad right next to it that then...
- by Den-tredje Baron - at 2013.08.25 18:05:00
|
35. Terminate clone button after being killed - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: We already have that lol If you'r referring to "press circle" then no. and if you'r referring to the "press circle and then quickly choose a new spawn point" then..... NO !! What he had back in chromosome worked. At the...
- by Den-tredje Baron - at 2013.08.20 12:46:00
|
36. Number the Drop Uplinks - in Feedback/Requests [original thread]
CHICAGOCUBS4EVER wrote: I would say both being able to distinguish uplink A from uplink B would be a move in the right direction at the same time.. the uplink spam is contributing to the lag as it takes forever for them to load up (when they ...
- by Den-tredje Baron - at 2013.08.19 15:06:00
|
37. [Request] Nanite injector icon should show time remaining until bleed out, not d... - in Feedback/Requests [original thread]
Sana Rayya wrote: If we can have both, that'd be better... but if I had to pick one or the other, I'd prefer bleed out time over distance. It always activates within <35 meters anyway. ^^ that !! If i had to choose i would like the timer i...
- by Den-tredje Baron - at 2013.08.19 14:27:00
|
38. [One change] Fix MCC camping, redline sniping, help new players - in Feedback/Requests [original thread]
Really nice to see someone taking up the discussion about redline sniping wich is making sniper counterplay impossible. Whether this beeing the right way i'm not sure. It looks like there's quite a big chance of hitting people who are actually try...
- by Den-tredje Baron - at 2013.08.15 15:02:00
|
39. Assault logistics - in Feedback/Requests [original thread]
Ohhh come on not this again We've been over this quite a few times now instead of crying nerf nerf over and over why not try to use the much less used word BUFF ?? Look at assaults and their overall bonus. It's baaaad to say the least whereas t...
- by Den-tredje Baron - at 2013.08.15 09:58:00
|
40. [Request] Changes to Uplink availability - in Feedback/Requests [original thread]
Would also say leave it as it is. yes seeing tons of droppads being thrown in domination does get annoying. But i've found out that this really forces you'r team to push as one. Do that murder the enemies not one at a time but all at once and then...
- by Den-tredje Baron - at 2013.08.13 23:04:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |