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561. Active Scanner discussion thread - in Rookie Training Grounds [original thread]
What would you think if they added a different scanner that you placed down like a nanohive or uplink that simply monitored the area for you? Since I tend to stay a little more defensive in my Gallente armor suits due to being a bit slower, this i...
- by Delirium Inferno - at 2013.05.12 02:14:00
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562. Gallente > Caldari - in General Discussions [original thread]
Phoenix Arakyd wrote: Delirium Inferno wrote: Agreed, though as far as factional warfare goes I have yet to see Gallente win - it's always Caldari. Gallente just "won" FW a few months ago against Caldari, took all of their systems. Was...
- by Delirium Inferno - at 2013.05.12 01:38:00
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563. NOVA KNIFES - in General Discussions [original thread]
Ok so I did the math. Ishukone Nova Knives do 200.0 base damage. Add 25% from a proto Minmatar Scout and that's 250. Add 10% from a complex sidearm mod (assuming it is then 35% increase) it is then 270. Add 15% from Nova Knife Proficiency and they...
- by Delirium Inferno - at 2013.05.12 01:27:00
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564. Sniping is very very very hard now... - in General Discussions [original thread]
If it's harder than that's a good thing, too many people were sniping last build. I wouldn't blame the game though, I've come across several snipers that have given me a really hard time so far in Uprising.
- by Delirium Inferno - at 2013.05.12 01:18:00
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565. Is becoming a Dropship Pilot while waiting for Jets feasible, or a waste of SP? ... - in Rookie Training Grounds [original thread]
gbghg wrote: Viktor Hadah Jr wrote: If you are dead set on being a jet pilot i would say train the "Core" vehicle skills. Engineering, electronics, armor, shield, etc... With that being said the jets are pretty far away from the current bui...
- by Delirium Inferno - at 2013.05.12 01:16:00
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566. Gallente > Caldari - in General Discussions [original thread]
Agreed, though as far as factional warfare goes I have yet to see Gallente win - it's always Caldari.
- by Delirium Inferno - at 2013.05.12 01:11:00
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567. Remove nova knife charge, or make it so you can ******* sprint with it - in General Discussions [original thread]
What if holding a charge increased your scan profile. Not automatically putting you on radar, just increasing your profile. Then sprinting with charged knives wouldn't be too OP.
- by Delirium Inferno - at 2013.05.12 01:07:00
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568. Sever logistics. - in General Discussions [original thread]
Just a tip, I submitted a ticket and got a refund. I see some people are getting turned down, so maybe you are not petitioning well enough. Here is what I sent and how they responded. Quote: Hello! During the Open Beta phase of Dust 514 I bou...
- by Delirium Inferno - at 2013.05.12 01:01:00
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569. NOVA KNIFES - in General Discussions [original thread]
I wonder how much damage a Proto Minmatar Scout can do with the Ishukone knives. Then maybe with a complex sidearm modifier. I imagine they'd be one hit killing even some of the beefier enemies.
- by Delirium Inferno - at 2013.05.11 23:34:00
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570. Thoughts on playing as a scout - in General Discussions [original thread]
Aisha Ctarl wrote: Kinetic Catalyzers and the soonTM Reactive Armor Plates are your friend. You don't even need to wait for the reactive armor plates, every scout should at least put on one Enhanced Armor Plate. It's a big boost to your surv...
- by Delirium Inferno - at 2013.05.11 22:01:00
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571. Anyone else enjoying the active scanner? - in General Discussions [original thread]
Cody Sietz wrote: Delirium Inferno wrote: They are good for logis and assaults but heads up to all the scouts out there - they reveal your position to the enemy radar when you use it. For real? Yup, its in the description in-game.
- by Delirium Inferno - at 2013.05.11 18:11:00
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572. Zarr's Uprising Spreadsheet - in General Discussions [original thread]
Am I missing something or is there no place that tells you what level you need the prereq to be at? That would probably be a good use for the "Multi" column which is a bit redundant at the moment.
- by Delirium Inferno - at 2013.05.11 17:33:00
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573. Anyone else enjoying the active scanner? - in General Discussions [original thread]
No war points for simply scanning an enemy, but war points if a scanned enemy is killed in a timely fashion.
- by Delirium Inferno - at 2013.05.11 17:12:00
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574. 48 players May 14th? CCP? - in General Discussions [original thread]
There was a podcast or whatever back in January where they said the player count would be increased to 48 but it seems they ditched that. From Fan Fest it sounded like they wanted to keep Planetary Conquest at 16v16 because the more players you ad...
- by Delirium Inferno - at 2013.05.11 17:10:00
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575. Heavy Machine Guns? - in Rookie Training Grounds [original thread]
They were bad, but they gave them a 10% damage increase (on top of a universal 10% damage increase to all weapons) yesterday along with 5% more accuracy. They are really good now.
- by Delirium Inferno - at 2013.05.11 17:06:00
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576. Anyone else enjoying the active scanner? - in General Discussions [original thread]
They are good for logis and assaults but heads up to all the scouts out there - they reveal your position to the enemy radar when you use it.
- by Delirium Inferno - at 2013.05.11 17:00:00
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577. [Tip] Ninja Trick #2 - in Rookie Training Grounds [original thread]
Absolutely never accept any engagement unless its on your terms.
- by Delirium Inferno - at 2013.05.11 16:56:00
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578. [Tip] Ninja trick #1 - in Rookie Training Grounds [original thread]
Adding onto this, if you think an enemy soldier so much as glanced at you for a split second you better get moving. Whether or not he noticed you is irrelevant, but if crossed by his cross hairs for even a moment your position is called out on all...
- by Delirium Inferno - at 2013.05.11 16:51:00
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579. Profile Dampening - in Rookie Training Grounds [original thread]
Pretty sure it's the first one and there are no stacking penalties for it. If not than imagine putting three of the complex profile dampeners on a prototype scout. That's 25% reduction for level 5 scout, then 3 other 25% reductions with mods. That...
- by Delirium Inferno - at 2013.05.11 16:48:00
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580. Squad up - in Rookie Training Grounds [original thread]
Here's what's stopping me from forming a squad when I don't have buddies on. Uplinks. They are supposed to work for the entire team, but only work for you squad, or if you are not in a squad they work for everyone else not in a squad. So if I am r...
- by Delirium Inferno - at 2013.05.11 16:44:00
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