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181. Scouts need a Buff - in General Discussions [original thread]
Vixi Starhart wrote: I disagree with everyone wanting more speed. I just want more profile dampening; I want scouts to be stealthier, not faster. But since the base value for all dropsuits scan radius is 10 meters it really doesn't matter ho...
- by Delirium Inferno - at 2013.05.21 17:09:00
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182. Dropsuit's in Merc Quarters?? - in General Discussions [original thread]
Rusty Shaklefurd wrote: Beren Hurin wrote: Mercenaries actually suffer from a severe case of never-nudism. Showing even the smallest bit of skin terrifies them. HAHAHAHA jean shorts 4TW They're called jorts, thank you.
- by Delirium Inferno - at 2013.05.21 16:52:00
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183. Scouts need a Buff - in General Discussions [original thread]
I can confirm that mods take the percentage of the current value, not the base value, when applying the percentages. How did I do this? Took my Gallente Medium Prototype suit which has 300 CPU I have dropsuit core upgrades at 2 and dropsuit elect...
- by Delirium Inferno - at 2013.05.21 16:34:00
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184. The Upcoming Skill Respec - in General Discussions [original thread]
Yes.
- by Delirium Inferno - at 2013.05.21 15:11:00
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185. [FEEDBACK] Proto-Frame is cheaper than 15% Reload Speed - in Feedback/Requests [original thread]
Cosgar wrote: Proto HAV is cheaper than Proto Logi. I can play that game too. Are there even Proto HAV's? I remember checking and everything seemed to fall under standard classification. And whenever I'm on the battlefield I either see MLT or...
- by Delirium Inferno - at 2013.05.21 15:08:00
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186. Scouts need a Buff - in General Discussions [original thread]
Well I was always told that mods in Dust are compounded. Also all the mods that have a stacking penalty say so in the description, range amplifiers do not.
- by Delirium Inferno - at 2013.05.21 15:02:00
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187. WHY OUR OWN TEAMMATES DESTROYING UNCONTESTED (YELLOW) TURRETS?!? - in Feedback/Requests [original thread]
Well besides the fact that you get 100 points for destroying them opposed to 50 points for hacking them, they can often be more trouble then they're worth. Sure it may go to your team no, but it likely will fall to the enemy at some point. And the...
- by Delirium Inferno - at 2013.05.21 14:56:00
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188. Scouts need a Buff - in General Discussions [original thread]
Sontie wrote: 100 meters passive scan range? How's you're math work out on that one? B = 10 m1 = .50 m2 = .50 m3 = .45 B + B(m1 + m2+ m3+ (m3*.89)+(m3*.57)+(m3*.28) = 32.33 (assuming eve stacking penalties) or 38 without stacking penalties ...
- by Delirium Inferno - at 2013.05.21 14:50:00
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189. Help... The more I read the more confused I get - in Rookie Training Grounds [original thread]
Cannin Gilgun wrote: Delirium Inferno wrote: I'm sorry to tell you, but you spent skill points into things that were a priority back during beta but not anymore. Dropsuit command used to have 5% profile signature reduction per level, now it ...
- by Delirium Inferno - at 2013.05.21 03:06:00
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190. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Kinkku-Ananas Kepappi wrote: And stop showing them and nanohives through walls. Agreed, nanohives should be no different.
- by Delirium Inferno - at 2013.05.21 03:01:00
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191. [FEEDBACK/REQUEST] On Skill Progression - in Feedback/Requests [original thread]
This sounds good, but like you I'm not sure how hard it would be to implement. I mean really it changes nothing, but lets you do stuff more frequently. I know when you look at a skill an see that it is going to take 2 weeks just to move it up one ...
- by Delirium Inferno - at 2013.05.20 16:59:00
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192. Kinetic Catalyzer passive skill - in Rookie Training Grounds [original thread]
hydraSlav's wrote: Some very good points being made here Oh please don't tell me I'm the only one who got the joke and laughed
- by Delirium Inferno - at 2013.05.20 16:56:00
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193. Why is it called "Armor"... - in General Discussions [original thread]
On another note, does it appear to anyone else that the Caldari medium suit has more armor than the Gallente, based on visuals alone. Where as the Gallente suit looks like it has barely any armor and is supported by shield.
- by Delirium Inferno - at 2013.05.20 16:35:00
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194. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
J Falcs wrote: Just curious as to thoughts. Only appears on said character's scan radius when the DU is in the radius, or it appears on everyone's map once one team member is within the scan radius. I am assuming everyone is okay with the latte...
- by Delirium Inferno - at 2013.05.20 16:25:00
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195. if ccp reset everyone - in General Discussions [original thread]
This already happened back in January. January was really the public release of Dust 514, even if it wasn't the official release. And like you said, there will always be new players. Doing a complete reset now would make as much sense as doing a c...
- by Delirium Inferno - at 2013.05.20 16:21:00
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196. Brand New Player to Dust 514 (no Eve Online Experience at all). - in Rookie Training Grounds [original thread]
Welcome! I too came in just like you, no EVE experience at all. Anyways I just made a post to help another new guy and figure it'd be good reading for you as well, https://forums.dust514.com/default.aspx?g=posts&t=79813&find=unread As ...
- by Delirium Inferno - at 2013.05.20 16:08:00
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197. Requesting Shotgun Pistol - in Feedback/Requests [original thread]
Well aside from the fact that I do not believe the plasma shotgun we got now uses pellets, I agree this is a good idea. I mean we got a mini AR sidearm with the SMG, a mini Mass Driver sidearm with the Flaylock, so why not a mini shotgun? Plus thi...
- by Delirium Inferno - at 2013.05.20 16:05:00
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198. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
XXfootnoteXX wrote: Delirium Inferno wrote: Superhero Rawdon wrote: Medic 1879 wrote: I thought the costs for dropsuit engineering and electronics would have been reduced as well. this for the love of god, this I sort of agree, bu...
- by Delirium Inferno - at 2013.05.20 16:00:00
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199. Regarding skill respec - in General Discussions [original thread]
You must label it Skill Respec
- by Delirium Inferno - at 2013.05.20 15:54:00
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200. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
Superhero Rawdon wrote: Medic 1879 wrote: I thought the costs for dropsuit engineering and electronics would have been reduced as well. this for the love of god, this I sort of agree, but we can't go lowering everything. There has to be...
- by Delirium Inferno - at 2013.05.20 15:51:00
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