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101. So... - in General Discussions [original thread]
Everyone under the helmet is human and has 2 eyes.. I'm assuming the various "eyes" on suits are just optics and such. Also assuming the Caldari medium suit uses one of those materials that is transparent in only one direction. Sorry if I'm being...
- by Delirium Inferno - at 2013.05.24 23:35:00
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102. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'm willing to bet that given CCP creates and names the characters for us They are, and they already confirmed what the names are going to be as well. Amarr Templar001 Amarr Templar002 . . . Amarr Templar200 Second ...
- by Delirium Inferno - at 2013.05.24 23:31:00
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103. The "NEW" Scout - in Rookie Training Grounds [original thread]
A scout dropship that is quiet, has a low profile signature, and is quick could be really fun once we get bigger maps.
- by Delirium Inferno - at 2013.05.24 23:26:00
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104. Why are the characters so slow? Why do we have to jump off that dumb ship every ... - in General Discussions [original thread]
On Skirmish and Domination there is always a spawn point on the ground next to the MCC if you really want to spawn on the ground.
- by Delirium Inferno - at 2013.05.24 23:21:00
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105. Nanohives on E for Empty - in Feedback/Requests [original thread]
+1 Also equipment should automatically replenish when near a supply depot (I know you can manually do it by accessing your fittings with it but it should just happen automatically). Also it would be nice if there was some way to visually indicate...
- by Delirium Inferno - at 2013.05.24 22:47:00
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106. Game Mode Suggestion: Collection - in Feedback/Requests [original thread]
One of the biggest things Dust 514 lacks right now are game modes, so I'm going to put out a few ideas. However, since CCP does not want lists I am going to make each suggestion an individual thread. Collection The basic idea is like a many-...
- by Delirium Inferno - at 2013.05.24 22:43:00
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107. Game Mode Suggestion: Zones (Skirmish Variant) - in Feedback/Requests [original thread]
One of the biggest things Dust 514 lacks right now are game modes, so I'm going to put out a few ideas. However, since CCP does not want lists I am going to make each suggestion an individual thread. Zones This idea originates from a mode wi...
- by Delirium Inferno - at 2013.05.24 22:43:00
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108. Game Mode Suggestion: Search and Retrieve - in Feedback/Requests [original thread]
One of the biggest things Dust 514 lacks right now are game modes, so I'm going to put out a few ideas. However, since CCP does not want lists I am going to make each suggestion an individual thread. Search and Retrieve Set up the maps simil...
- by Delirium Inferno - at 2013.05.24 22:42:00
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109. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
Arx Ardashir wrote: Canaan Knute wrote: Every action that nets you war points can help you win the game, does that mean CCP should remove those rewards? Who said anything about removing anything? I was saying that we shouldn't get extra W...
- by Delirium Inferno - at 2013.05.24 21:47:00
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110. Placeholder models for missing racial varients. - in General Discussions [original thread]
jenza aranda wrote: EnglishSnake wrote: Does this include pilot suits and modules for us vehicle users? no, thats a specialisation that hasnt been added yet, im talking about the missing basics, sentinals and scouts for now Sentinels and ...
- by Delirium Inferno - at 2013.05.24 18:08:00
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111. Black eagle - in Feedback/Requests [original thread]
The black eagle suit isn't even black anymore, unless they fixed that.
- by Delirium Inferno - at 2013.05.24 17:56:00
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112. Proto dropsuit or modules? - in Rookie Training Grounds [original thread]
Halador Osiris wrote: Delirium Inferno wrote: Assault suits get 5% shield recharge rate bonus per level and a racial variant Amarr: 5% heat reduction on laser weaponry per level Gallente: 5% reduction of hybrid weapon CPU and PG per level M...
- by Delirium Inferno - at 2013.05.24 17:54:00
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113. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Flaylocks may have less range, but they still have good range unless going up against say a TAR. And the extra damage means the 3 shots are enough if you may them count, and if you don't its a very fast reload. I'd still recommend a mass driver if...
- by Delirium Inferno - at 2013.05.24 17:50:00
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114. Caldari Assault Riffle Spec - in General Discussions [original thread]
Fox Gaden wrote: Delirium Inferno wrote: Fox Gaden wrote: The Caldari Assault Rifle is a Railgun, I believe, while the current Galente Assault Rifle is a Blaster. Rail guns usually have longer range but less damage than a Blaster. I expe...
- by Delirium Inferno - at 2013.05.24 16:16:00
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115. Did anyone get their respec yet? - in General Discussions [original thread]
ladwar wrote: sweet so the 27th *If you are in the first batch.
- by Delirium Inferno - at 2013.05.24 16:15:00
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116. Caldari Assault Riffle Spec - in General Discussions [original thread]
Fox Gaden wrote: The Caldari Assault Rifle is a Railgun, I believe, while the current Galente Assault Rifle is a Blaster. Rail guns usually have longer range but less damage than a Blaster. I expect it will be somewhere between a Tactical Snip...
- by Delirium Inferno - at 2013.05.24 16:14:00
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117. Name new super secret role... - in General Discussions [original thread]
Captain-Awesome wrote: ALMIGHTY STATIUS wrote: Field Commander. FC is already used as an acronym? and field is generally the 1 battle at the time. this is to plan planetary operations in general Everytime someone says PC I think they are...
- by Delirium Inferno - at 2013.05.24 16:11:00
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118. Caldari Assault Riffle Spec - in General Discussions [original thread]
So like when they had the Scrambler Rifle, Flaylock Pistols, and Plasma Cannon skills available before any of those were actually being available in the market? Sounds fine by me. I know a few people who spec'd way into Scambler Rifle Proficiency ...
- by Delirium Inferno - at 2013.05.24 16:09:00
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119. GLU-5 Tactical Assault Rifle - in General Discussions [original thread]
ladwar wrote: Delirium Inferno wrote: The glob of glue should be 5 ounces. what next you want it to be white too? Elmer's or I'm quitting Dust.
- by Delirium Inferno - at 2013.05.24 15:23:00
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120. GLU-5 Tactical Assault Rifle - in General Discussions [original thread]
The glob of glue should be 5 ounces.
- by Delirium Inferno - at 2013.05.24 15:19:00
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