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201. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
EDIT: NVM, misread.
- by Delirium Inferno - at 2013.05.20 15:49:00
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202. Help... The more I read the more confused I get - in Rookie Training Grounds [original thread]
Va'loth wrote: Thanks very much for your reply. I wish I could tell the difference between new and old (beta) guides. I've submitted the ticket on Dust514.com and got an automated reply concerning being in a queue for SP Re-spec and it being ...
- by Delirium Inferno - at 2013.05.20 15:47:00
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203. Scouts need a Buff - in General Discussions [original thread]
Well what's funny is the best way to buff a scout in my opinion would be to give every other suit better scanning radius as well. It may sound silly, but when you think about it that would actually give purpose to the scout's low scan profile as o...
- by Delirium Inferno - at 2013.05.20 15:38:00
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204. Why are we still buffing LAVs? - in General Discussions [original thread]
On a similar note, since Scout LAVs are more about speed and cross-country travel, they should have vastly improved suspension system so they don't flip over or lose control when going over hills.
- by Delirium Inferno - at 2013.05.20 15:34:00
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205. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
I believe people have been requesting "sticky" variants to the remote explosives for quite awhile now. And I agree, they should be there.
- by Delirium Inferno - at 2013.05.20 15:31:00
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206. Help... The more I read the more confused I get - in Rookie Training Grounds [original thread]
I'm sorry to tell you, but you spent skill points into things that were a priority back during beta but not anymore. Dropsuit command used to have 5% profile signature reduction per level, now it does nothing other than unlocking suits (medium at ...
- by Delirium Inferno - at 2013.05.20 15:25:00
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207. Why are we still buffing LAVs? - in General Discussions [original thread]
Greasepalms wrote: shouldn't it be getting more horsepower rather than health points? Exactly. In fact in my opinion they should lose the mounted turret and become insanely fast.
- by Delirium Inferno - at 2013.05.20 15:08:00
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208. Scouts need a Buff - in General Discussions [original thread]
Bones McGavins wrote: Would that be with a proto suit maxed out with range enhancements in the low slots? Could be useful as heck as a support role. But I play an agressive hit and run style, so I think the added speed and the slots for more s...
- by Delirium Inferno - at 2013.05.20 15:05:00
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209. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
Knarf Black wrote: So what exactly is the point of Proto Basic Frames now? Well it is a faster way to get into proto suits for new players as it would only take 1.2 million skill points instead of about 2.8 if they aimed straight for the spec...
- by Delirium Inferno - at 2013.05.20 14:57:00
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210. Scouts need a Buff - in General Discussions [original thread]
Bones McGavins wrote: Scouts biggest assets are strafe speed and small hitbox. So it tends to do really well in public matches. I do worry how it would contend against a group of really solid players though. But the scouts big strengths are t...
- by Delirium Inferno - at 2013.05.20 14:54:00
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211. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: but there has been nothing said that further changes aren't forthcoming... I would assume they will issue re-specs once their skill tree 'renovations' are complete. and they haven't indicated the dropsuit skills are th...
- by Delirium Inferno - at 2013.05.20 14:51:00
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212. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
XXfootnoteXX wrote: Delirium Inferno wrote: So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spe...
- by Delirium Inferno - at 2013.05.20 14:49:00
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213. Racial Dropsuit: Stacking Penalties - in Rookie Training Grounds [original thread]
Stacking penalties only apply to specific modules. Bonuses from skills have no effect on this.
- by Delirium Inferno - at 2013.05.20 14:44:00
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214. Plasma cannon guide(how to make it work) - in Rookie Training Grounds [original thread]
Spectral Clone wrote: Hi, I really like threads where people are innovative in their suggestions for builds. Thanks for putting this up! I am quite interested in the PLC since it requires skill to use efficiently. Questions to OP: - Would y...
- by Delirium Inferno - at 2013.05.20 14:42:00
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215. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Bumping for common sense!
- by Delirium Inferno - at 2013.05.20 14:37:00
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216. Scouts need a Buff - in General Discussions [original thread]
Crash Monster wrote: Delirium Inferno wrote: No one has really hit on the core problem here, which is the scanning range. Everyone has a scanning range of 10 meters, it used to be quite larger in Chromosome. 10 meters is half of that smalles...
- by Delirium Inferno - at 2013.05.20 14:31:00
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217. Is going heavy worth it? - in General Discussions [original thread]
I'd expect a respec when the other heavies come out. Again, this is fleshing out a fundamental part of the game that should of been there on launch day quite honestly. However when they add stuff like pilot suits, speeder bikes, mechs, and whathav...
- by Delirium Inferno - at 2013.05.20 14:26:00
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218. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spend. But of course since they are reducing the skil...
- by Delirium Inferno - at 2013.05.20 14:21:00
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219. Scouts need a Buff - in General Discussions [original thread]
No one has really hit on the core problem here, which is the scanning range. Everyone has a scanning range of 10 meters, it used to be quite larger in Chromosome. 10 meters is half of that smallest inner circle on your radar. It is completely usel...
- by Delirium Inferno - at 2013.05.20 14:06:00
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220. Skill tree fix doesn't fix all suit issues - in General Discussions [original thread]
J Falcs wrote: I am disappointed that the changes did not go far enough. Mainly: The role skills (logistic, scout, sentinel, assault) should be non-race specific so that a player may become a logistics specialist and bring in various suits ...
- by Delirium Inferno - at 2013.05.20 13:58:00
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