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        | 521. AFK Farming Incoming? - in General Discussions [original thread] Sha Kharn Clone wrote:  Just tested it.  Onegame of skirmish from the start to end sat in the warbarge = 9000 sp and squad mates shouting at you a fair bit.   OK, so how many ISK did you gain with that? ;)
 - by DeeJay One - at 2013.01.08 19:09:00
 
 
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        | 522. AFK Farming Incoming? - in General Discussions [original thread] Cyn Bruin wrote:   But targets that don't move and don't shoot back ARE a bad thing. Since they are in the red line, all the have to do is sit behind a building and you won't have a snipe shot at them at all, very boring.    I made some proposit...
 - by DeeJay One - at 2013.01.08 18:54:00
 
 
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        | 523. CCP's New SP Cap... - in Feedback/Requests [original thread] I'm not all against the daily cap, but I'd really like to see some modifications:      time based SP should be less, say for every 5 seconds spent. Also the points should be awarded only if the player moved a certain distance in the match and is/w...
 - by DeeJay One - at 2013.01.08 18:11:00
 
 
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        | 524. AFK Farming Incoming? - in General Discussions [original thread] Cyn Bruin wrote:    So if a player can earn SP/ISK per time in the game and never have to leave the red line, why would they?   Just bringing this up because if it is time related, people in a skirmish that are getting red lined or bad at game a...
 - by DeeJay One - at 2013.01.08 17:58:00
 
 
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        | 525. WHAT...IS...THIS?!News just DAY's AWAY! Dust 514 is going OPEN BETA - in General Discussions [original thread] Odiain Suliis wrote:   Quote edited with bullet points ;)  Thing to note here is that IF it is the case that we move to TQ(EVE live server) and be in closed beta still and not have a new build and wipe, then there is these minor issues like;    ...
 - by DeeJay One - at 2013.01.06 13:29:00
 
 
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        | 526. We need grenade repellent modules - in General Discussions [original thread] You know that no dev will actually look at this topic anyway since it is in General instead of Feedback/Requests?
 - by DeeJay One - at 2013.01.06 09:42:00
 
 
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        | 527. The 10th & the Tinfoil Hat - in General Discussions [original thread] The move to TQ doesn't necessarily mean that we will be getting open beta this build, we'll be probably doing some testing on it first and maybe a new major patch ;) Especially that CCP has been on holiday just after Chromosome was out! But let's ...
 - by DeeJay One - at 2013.01.06 09:06:00
 
 
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        | 528. SSD PS3'ers - your thoughts please - in The Locker Room [original thread] The Polish Hammer wrote:  I suppose the next question is: How does one install a SSD into a PS3?   Normally, AFAIR the instructions were even in the manual, but if not  http://bit.ly/VBtR0d   On the slim versions the HDD slot was at the front ;)
 - by DeeJay One - at 2013.01.05 10:13:00
 
 
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        | 529. Orbital Strikes - in General Discussions [original thread] Gilbatron wrote:  a limitation on who can support whom in battle makes no sense in an open world sandbox game, will you work on that ?   Please read up on how Factional Warfare works in EVE. Null sec is a different beast and will be implemented ...
 - by DeeJay One - at 2012.12.28 05:16:00
 
 
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        | 530. Orbital Strike Testing Results - in Feedback/Requests [original thread] CCP Nullarbor wrote:    Liner ReXiandra wrote:  Firing multiple groups, eg hybrid, laser & emp is possible; from multiple ships?   From multiple ships no, only 1 ship can fulfil a strike request.   Any plans for implementing that? It would b...
 - by DeeJay One - at 2012.12.25 07:31:00
 
 
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        | 531. Orbital Strike Testing Results - in Feedback/Requests [original thread] Mobius Wyvern wrote:   Our testing found that a single turret will hit the designated point with perfect accuracy, but every additional turret will add to a spread pattern. Right now, you always want to be using a Destroyer for your strikes.    ...
 - by DeeJay One - at 2012.12.25 07:29:00
 
 
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        | 532. Microphone Symbol Working in Chromosome? - in Technical Support/Bugs [original thread] Krightun wrote:    Musta Tornius wrote:  The red x is only there when you have deactivated voice in the system options, it has got nothing to do with if you have a mic or not or if it's muted or not.   hey, I have voice ON in Dust - I hear peopl...
 - by DeeJay One - at 2012.12.23 20:14:00
 
 
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        | 533. so I know the quaif suit isnt a BPO - in General Discussions [original thread] DarkShadowFox wrote:  but Will we get it when the full game comes out along with out BPO's ?    They won't be BPO-s, just like the gifts we get every now and then in EVE. You can hang on to them and sell them later on for lots of ISK or parade i...
 - by DeeJay One - at 2012.12.23 20:09:00
 
 
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        | 534. Dealing with Heavies? - in Rookie Training Grounds [original thread] Jarl Barlgruuf wrote:   Now, obviously, I'm wrong here. They can't be better at EVERYTHING, and I know that they are slower than assaults.  So my question for you guys is what tactics have you found effective when going up against heavies as an ...
 - by DeeJay One - at 2012.12.23 17:03:00
 
 
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        | 535. Orbital Strikes - in General Discussions [original thread] Cerebral Wolf Jr wrote:  Hmmm, Having a corp enlisted in a milita is kinda silly because as a corp we can fight any battles that are up but we can only provide orbital support against the factions we're allied against?  Does that not go against ...
 - by DeeJay One - at 2012.12.23 12:06:00
 
 
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        | 536. Orbital Strikes - in General Discussions [original thread] Anyone knows where should I move my EVE toon to fight for Caldari?
 - by DeeJay One - at 2012.12.23 11:42:00
 
 
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        | 537. Sticky:DUST 514 IRC channel - in General Discussions [original thread] Please readd DeeJay1  Seems like me nickserv registration expierd :/
 - by DeeJay One - at 2012.12.23 08:44:00
 
 
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        | 538. Chromosome Impressions - in General Discussions [original thread] Game feels a lot snappier now and overall faster (I died a lot today, but I haven't been playing for quite some time before that, so maybe it's just me), one weird thing I hit was that my character wasn't tightly coupled with my LAV and kept stutt...
 - by DeeJay One - at 2012.12.19 19:51:00
 
 
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        | 539. A short commentary on Beta Testing - in General Discussions [original thread] Rahabib wrote:  I am not advocating that every bug gets a dev response, but weekly or even bi-weekly acknowledgement of issues that are being worked on would be helpful. But its wishful thinking I guess since most (not just CCP) developers do no...
 - by DeeJay One - at 2012.09.12 16:06:00
 
 
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        | 540. Skinweave armor glitch - in General Discussions [original thread] Moooses Priest wrote:   btw. what happens to aur used on gear and what is left- after reset?     This has been said so many times already but...  All bought beta AUR will be reimbursed after every reset/wipe, most of the suits will probably be a...
 - by DeeJay One - at 2012.09.05 12:31:00
 
 
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