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381. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;)
- by DeeJay One - at 2013.06.19 14:03:00
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382. CCP updates on aiming problem? - in General Discussions [original thread]
crazy space 1 wrote: reviving people is impossible dispite working fine for a year What have you been playing for that year? Because it certainly wasn't Dust514, remember the times when you had to revive the ground instead of the body lying 5...
- by DeeJay One - at 2013.06.19 10:08:00
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383. IGN Review just got posted - in General Discussions [original thread]
Calroon DeVil wrote: Review is 10 out of 10. Amazing how CCP manages to fail at so many FPS basics. Thank god this isn't released on PC lol The review is merely a 6/10 mostly because of "microtransaction fueled grind" and the hate for losing...
- by DeeJay One - at 2013.06.19 06:48:00
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384. 3D/2D/Birds Eye View map downloads - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: Dynnen Vvardenfell wrote: Some other ones than that I meant, lol More interactive and better resolution Nothing like that planned. Though you can open those images with a direct link and get a larger version. They are...
- by DeeJay One - at 2013.06.18 06:16:00
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385. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
Heinrich any new updates?
- by DeeJay One - at 2013.06.17 17:34:00
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386. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Barracks: +1%/hour SP gain, per barracks district held I'm all for districts giving bonuses to corp members except this. This would give corps that can hold sov even more SP gap between corps that want to join the f...
- by DeeJay One - at 2013.06.15 09:01:00
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387. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Allow Eve-side ownership of districts in addition to Dust ownership.
IMHO this would lead to all district being held/paid for by the current EVE alliances with nothing for mercenaries to pick up, but that's not the p...
- by DeeJay One - at 2013.06.12 17:12:00
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388. Boots On The Ground(SI/CRONOS Quitting PC) - in The War Room [original thread]
DJINN Marauder wrote: Poor CRONOS... Yet everyone still speaks about the doughnut as a barrier to entry PC. What doughnut when battles are lost?
- by DeeJay One - at 2013.06.10 17:05:00
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389. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Squad Member role seems unnecessary, just keep track who was in the battle and wasn't booted by a SL, so he can rejoin the battle after an accidental disconnection.
- by DeeJay One - at 2013.06.06 17:52:00
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390. Tough Critics or Calling a spade a spade? - in General Discussions [original thread]
MKGaming wrote: ThereGÇÖs a few chat channels open, which are too slow to use for anything other than quick communication. OK, so are they slow or are they for quick communication? Something just doesn't feel right...
- by DeeJay One - at 2013.06.03 10:18:00
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391. POS Bonus - in General Discussions [original thread]
mrunknown2u2 wrote: where do you find the values for these bonuses https://community.eveonline.com/news/dev-blogs/team-true-grit-brings-some-changes-this-may/
- by DeeJay One - at 2013.05.27 06:41:00
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392. kbm ever getting a fix? - in General Discussions [original thread]
Sigberct Amni wrote: Yeah, the mouse control have me taking a break until the game is less ****. INB4 adapt or die. Use a DS3 in the meantime? ;)
- by DeeJay One - at 2013.05.26 12:28:00
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393. Respecs - in General Discussions [original thread]
Cy Clone1 wrote: I think that this would allow people to try new weapons or vehicles types, creating a more diverse battlefield. Not really, everybody would be running the weapon/tank/dropship for this expansion changing everything instantly ...
- by DeeJay One - at 2013.05.26 09:16:00
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394. Awww, Crap! Where's the panic button! - in General Discussions [original thread]
Rusty Shallows wrote: Don't worry Daxx the brutal hazing only continues for the next six million or so skill points. It's not that bad, you'll die - sure, but in the end it's all about the ISK ;)
- by DeeJay One - at 2013.05.26 07:42:00
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395. 3 questions of a new player. - in General Discussions [original thread]
Dave RUTRUH wrote: 3. Why is there no respec options, especially in the marketplace... You would think that would be a cash crop after playing so long on the game. This is New Eden, sorry. Pick your skills carefully and live with it. This ga...
- by DeeJay One - at 2013.05.26 07:41:00
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396. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
CCP FoxFour wrote: AWOXING In the long term we want to build upon the roles system adding roles to restrict who can enter a battle, who can invite others to battles, and those types of things. That is going to take time but we feel something ...
- by DeeJay One - at 2013.05.23 16:55:00
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397. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Lunamaria Hawkeye wrote: Paran Tadec wrote: So basically everything the blue donut coalition didnt want. I'm buying you sox and beers. No worries, the donut shop will be out of business soon(tm) Being replaced with another doughnu...
- by DeeJay One - at 2013.05.23 16:51:00
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398. Placeholder models for missing racial varients. - in General Discussions [original thread]
+1 on that. Otherwise a solid confirmation that there will be a respec for the specific missing suit types when then finally all arrive. So if they don't stub the suits yet, we will get a all skills refunded for the race that the suit is in now. ...
- by DeeJay One - at 2013.05.23 14:27:00
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399. Objective take on the CRONOS hate - in General Discussions [original thread]
Exmaple Core wrote: But CRONOS has made a very bad rep telling ppl to "HTFU" because they are exploiting poorly written game mechanics justifying that its okay to do in eve so its okay here, and the solution is to break apart your corp to not g...
- by DeeJay One - at 2013.05.22 09:59:00
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400. CPM Topic: How would you fix AWOXing - in General Discussions [original thread]
Natu Nobilis wrote: During battle: 1 - Implement a "Prevent spawn" similar to the flag already in place that is used when a team is out of clones to respawn. 2 - An active awoxer remains active until death. 3 - Awoxer cannot respaw...
- by DeeJay One - at 2013.05.21 12:51:00
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