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Jarl Barlgruuf
Tronhadar Free Guard Minmatar Republic
0
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Posted - 2012.12.23 16:38:00 -
[1] - Quote
Heya Training Grounds, As a new-ish player I'm finding myself drawn to the Assault dropsuits for their speed and versatility, and against most players I have no serious problems and can get decent K/D ratios. But I find that the second a heavy enters the field my chances of continuing to succeed go haywire. It seems like, from an assault perspective, they are simply better at everything. More damage, more rate of fire, and more tank.
Now, obviously, I'm wrong here. They can't be better at EVERYTHING, and I know that they are slower than assaults.
So my question for you guys is what tactics have you found effective when going up against heavies as an assault?
Thanks, Gruuf. |
DeeJay One
BetaMax.
9
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Posted - 2012.12.23 17:03:00 -
[2] - Quote
Jarl Barlgruuf wrote: Now, obviously, I'm wrong here. They can't be better at EVERYTHING, and I know that they are slower than assaults.
So my question for you guys is what tactics have you found effective when going up against heavies as an assault? .
If you're alone and can't flank a heavy - run, then bring a squad mate to help you ;) Heavies should be hard to take down for a single assault... |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.23 17:07:00 -
[3] - Quote
Stand still and shoot at their feet. |
Mogar Bobac
Algintal Core Gallente Federation
63
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Posted - 2012.12.23 17:25:00 -
[4] - Quote
Take 2 grenades, 1 clip of AR ammo, and dash of headshot put it in a large mixing bowl, Mix well put it in the oven for 10 secs and you have yourself a Dead Heavy. best served cold |
Musta Tornius
BetaMax.
265
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Posted - 2012.12.23 18:34:00 -
[5] - Quote
Breach pistol shot to the head drops them in 2 or three shots. Getting the drop on a heavy is important before they can bring their weapons to bare on you.
Coming up behind them usually works well also outdistance them whenever possible. A laser eats a hmg heavy up at a distance with them not being able to retaliate at all. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.12.23 19:21:00 -
[6] - Quote
put a shotgun on a scout suit and sneak up behind me. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.12.24 03:42:00 -
[7] - Quote
The best advice I can give you is to split the heavys attention two players at 90 degrees of the heavy both shooting one will die the other will live and get the kill....sometimes
Grenades wreck a heavy we can't jump away from them. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.12.24 04:33:00 -
[8] - Quote
This is an old thread but has some great tips as well
https://forums.dust514.com/default.aspx?g=posts&m=364239#post364239
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Sobriety Denied
Universal Allies Inc.
432
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Posted - 2012.12.24 18:14:00 -
[9] - Quote
assault needs to hit and run the heavy and have alot of cover options it usually takes 3 clips of ammo |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.24 19:53:00 -
[10] - Quote
Very easy to solo if you have remote explosives.
Just lure fatty around a corner, lay the explosives, then watch them fly after your detonate the explosives. |
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mini rehak
The Southern Legion
22
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Posted - 2012.12.24 20:54:00 -
[11] - Quote
Jarl Barlgruuf wrote:Heya Training Grounds, As a new-ish player I'm finding myself drawn to the Assault dropsuits for their speed and versatility, and against most players I have no serious problems and can get decent K/D ratios. But I find that the second a heavy enters the field my chances of continuing to succeed go haywire. It seems like, from an assault perspective, they are simply better at everything. More damage, more rate of fire, and more tank.
Now, obviously, I'm wrong here. They can't be better at EVERYTHING, and I know that they are slower than assaults.
So my question for you guys is what tactics have you found effective when going up against heavies as an assault?
Thanks, Gruuf. As a heavy myself I can say the two things that kill me the most is locust nades and when the enemy has friends. When you got two or more people going after a heavy they drop quick. Well another thing too is the laser rifle, if the heavy is rocking the type 2 or b series dropsuit IT JUST TEARS THEM UP AT RANGE. |
Thranx1231
CowTek
90
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Posted - 2012.12.24 23:09:00 -
[12] - Quote
Situational awareness. Clunky phrase but important.
To expand on some of the items above.
HMG (let's just assume these as they are mostly the worst) can not move quickly. This means turning as well.
They take a long, long time to reload. The lower level they are the worse it is. Listen to them, try to see when they reload.
Shooting at just their head when the HMG is blocked behind anything will change the dynamic, quickly.
A good AR with some range can engage the HMG from flank position while it is chewing through the rest of the squad. Get even.
Hit them and run. If you don't have cover then run. Toss grenades and run. Run for cover. Keep running while getting into flanking position.
When using AR always, always aim. AR head shots work just fine.
Before you engage make sure your gun is full. It takes a lot of rounds to knock them down.
Lasers are wicked on them, at range. But, best is multiple mercs all dealing damage. It adds up fast.
No place to run, hide, jump or escape? Yep, the HMG is gonna get you. Toss a grenade anyway.
Edit: One last bit on running. It only works if there are obstacles. Running in an open field is ... well enjoy your new clone. |
Matheus Chromik
CAS 514
2
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Posted - 2012.12.26 00:35:00 -
[13] - Quote
Here some hints
First of all: KEEP YOUR DISTANCE!! Heavy machine guns have an awful accuray and have much recoil, hitting him a bit would make him very innacurate, giving u the chance to burst up his head.
Second: Aim for highter parts of his suits (the body or the head) the more next the shoot came next to his head, the most deadly are the shoot.
3th: Use their slowest for your advantage, he can't run away from grenades and hardly can dodge an tank coming in his direction. Run over they are a good choice! BUT WARNING!
They often carry forge guns, that can make your dropship, LAV, do *poof*! Ur best choice is at distance, they are very good against vehicles
DON'T USE emp grenades against them!! Their shield is very low! Using an emp makes almost no difference in their hp! Use locus grenades with low range and throw direcly at his feet! He's so slow that he will not be able to run before he does *boom*! |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.12.26 02:58:00 -
[14] - Quote
Matheus Chromik wrote:Here some hints First of all: KEEP YOUR DISTANCE!! Heavy machine guns have an awful accuray and have much recoil, hitting him a bit would make him very innacurate, giving u the chance to burst up his head. Second: Aim for highter parts of his suits (the body or the head) the more next the shoot came next to his head, the most deadly are the shoot. 3th: Use their slowest for your advantage, he can't run away from grenades and hardly can dodge an tank coming in his direction. Run over they are a good choice! BUT WARNING! They often carry forge guns, that can make your dropship, LAV, do *poof*! Ur best choice is at distance, they are very good against vehicles DON'T USE emp grenades against them!! Their shield is very low! Using an emp makes almost no difference in their hp! Use locus grenades with low range and throw direcly at his feet! He's so slow that he will not be able to run before he does *boom*!
caveat on the 5th tip. type-II suits has higher shield and lower armor so flux grenades are still just as effective. |
Ahn Mahtur
ROGUE SPADES
2
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Posted - 2012.12.26 10:06:00 -
[15] - Quote
Aim small, hit big. In other words, aim for the head their health drops to 0 in a few shots |
Psychotic Shooter
Opus Arcana Orion Empire
23
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Posted - 2012.12.26 11:25:00 -
[16] - Quote
Well i have a very powerful assault suit and can take a heavy down in half a clip from my mag
so what i do is stand still i dont do any of that jumping rubbish and shoot into the heavy and they go down so fast
get a good scrambler pistol heavy's are slow scrambler pistols are strong so get one a shot him with it. it took me 3 round to take down a fully heal heavy |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.26 13:51:00 -
[17] - Quote
Psychotic Shooter wrote:Well i have a very powerful assault suit and can take a heavy down in half a clip from my mag
so what i do is stand still i dont do any of that jumping rubbish and shoot into the heavy and they go down so fast
get a good scrambler pistol heavy's are slow scrambler pistols are strong so get one a shot him with it. it took me 3 round to take down a fully heal heavy
...and they tell me there should be no suppression effect from HMGs against those with a high combined meta level |
Arunis Gen
G I A N T
9
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Posted - 2012.12.26 19:36:00 -
[18] - Quote
Honestly I find that avoiding the heavy suit players to be the best option and wait until you get an opportune moment with your squad or by yourself to engage him on his flank. I'm a pure logistics user so I can't go toe-to-toe with a heavy or I'll get squished. There are times, however, I do take heavys on head-to-head and come out on top but I don't advise that. So wait until they are looking away or have some backup to engage the target. |
Free Healing
L.O.T.I.S. Legacy Rising
234
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Posted - 2012.12.27 05:01:00 -
[19] - Quote
Taking on a Heavy in one on one close quarters combat is never a good idea. They're meant to take on multiple people at a time in Close quarters so your not going to have a whole lot of luck in a 1 v 1 scenario. I played a Heavy extensively during the E3 Build so i'm pretty confident in my knowledge about them and i know full well when not to take out a Heavy. Lemme share some tips.
-Scout the Heavy. A Type-II heavy is immensely different from a Type-1 and should be approached differently. from here on i'll split the various methods into two types.
Type I Heavy - The Armor Heavy
-flanking a heavy is a great way to take them out, be sure not to let them notice you are there. It's also worth noting that if you follow the heavy long enough unnoticed that he starts firing at somebody else, you can run up behind him and unload shots into him. it's important that you get close to him so that all your shots connect as he cannot turn around quickly so the closer you are the safer you are.
Never ever approach a heavy from the front when your alone.
-Headshots - Heavies are much easier to headshot than other Dropsuit types given their size and speed, in mid-range combat if you find a place to hide behind while exposing yourself slightly you can avoid 60% of the damage an HMG can do and take time to line up your shot on their head and drop them in seconds. Mind you don't just walk out into the open field shooting at them while screaming "HEY! HEY! HEY! I"M OVER HERE! HEY! I"M SHOOTING AT YOU! HEY!" cuz that's how you die.
-The one-two punch - This involves grenades. Heavies are slow and cannot jump very high. If you can, cook the grenade briefly while behind cover and expose yourself just long enough to line up a hit on the Heavies armor. After the grenade connects the heavy will do one of two things, act like the grenade did nothing to him (didn't notice his HP most likely) or immeadiatly panic and start sprinting a way or to cover (at the least he stops firing.) which is when you make your move and fire on him as he runs away. If he persists after you and you don't have a lot of Health. try to determine where he is going to appear and throw the grenade where he will be to finish him off.
Type II Heavy - The Shield Heavy
Flux - If your dead set on being able to go mano y mano with a Type - II heavy your going to need Flux Grenades. Heavy Type-II's can't avoid one that is well thrown (they do just fine against Locus due to their speed which is why i don't reccomend Locus) and it will take all of their shield away. That evens the playing field slightly but you'll still need to either headshot them or flank them in order to win.
-Crushing a Heavy with an LAV is also a solid tactic as they can't get out of the way easily.
The Forge guns are notoriously hard to aim on level ground. Whatever you do don't stand still or run at them in a straight line. instead serpentine quickly back and forth causing them to re-adjust their aim, then as they're about to fire (which you'll be able to hear due to the high pitched sound Forge guns make when they're ready to fire) Jump to which ever direction your already heading in to avoid the blast.
Well that's all i got for now, don't know why this information always comes out of me when i'm tired. |
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