Pages: 1 [2] 3 4 |
21. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Decasor wrote: I snipe Quick question for you, Decasor: I've been OHK'd by sniper fire dozens of times since 1.2. No missed shots whizzing by and plunking under foot ... simply insta-killed while sprinting at 10+ m...
- by Decasor - at 2013.08.07 03:13:00
|
22. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Decasor wrote: Extremely effective on even the most basic suit, the Dragonfly to be honest. I envy your KD (this guy's over 6.0) and will absolutely take your feedback into account. Thanks, Decasor. I wish it mea...
- by Decasor - at 2013.08.07 02:45:00
|
23. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Bojo The Mighty wrote: Now that I've started my SP investments into Electronics (passive scan stuff), thus making me extra squishy, I've found I can deal with this extra squishy. I've really had to change my frontal assa...
- by Decasor - at 2013.08.07 02:38:00
|
24. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Nix Vulken wrote: would it matter? who uses active scanners? i mean really..? Yeah, I trained in a few levels before realizing it was basically useless for what I wanted it for (and not enough equipment slots). However it looks like the scan...
- by Decasor - at 2013.08.04 04:23:00
|
25. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Lillica Foster wrote: Active scanner would be pretty nifty, but I feel that plays to the gallente more than the Amarr. Looking at existing Amarr stuff, they're fairly combat oriented. Assault bonus is to their weapons, logi suit is the only wit...
- by Decasor - at 2013.08.04 04:21:00
|
26. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Lillica Foster wrote: Howdy fellas. This is me throwing around ideas on Amarr scout skill bonuses based on existing scout suits. The first idea is giving an increase to scrambler pistol headshot damage per each level. This is like the damage bo...
- by Decasor - at 2013.08.04 04:16:00
|
27. Drop down like a BOSS [:twisted] - in General Discussions [original thread]
Bethhy wrote: i don't understand why you have to be at a certain height to even activate your inertia damper. should be a suit tool u can use at any jump height. Might help scouts survive jumping over railings . Don't know about you, but wh...
- by Decasor - at 2013.08.04 03:50:00
|
28. crazy dust site error - in General Discussions [original thread]
DoubleTap420 wrote: 5 min ago I got a wierd error screen that said WE HAVE BEEN GANKED we will counter attack as soon as we have properly outnumbered them and he site was offline. But now if working fine and fast....... What do you guys make o...
- by Decasor - at 2013.08.04 03:40:00
|
29. Why do you AFK? - in General Discussions [original thread]
I never go into a match thinking, ok, i'm going to afk this one, so here it is: > If I am wearing an armour plated assault suit, and I am the first to the objective, hack it and its the only one on our team - AFK > If I come in half way th...
- by Decasor - at 2013.08.04 03:02:00
|
30. Lost that loving feeling? - in General Discussions [original thread]
Cosgar wrote: We need PVE Absolutely this. Even 'bad' PVE would keep people entertained for a few months. And just face it, would be hard to best 'Pubstomps' for a ****** game so PVE would win by default. As much as I like the idea of drone...
- by Decasor - at 2013.08.04 01:22:00
|
31. Militia Sniper Rifle - in General Discussions [original thread]
dannylee80 wrote: Please someone tell me how a Militia Assault Sniper can kill me in my Proto Gear from 400+ meters away and sometimes do 600+ damage. This is has been quite frequent, head shot fair enough I couldn't even see the person. I have...
- by Decasor - at 2013.08.04 01:06:00
|
32. to all other snipers - in General Discussions [original thread]
Zanzbar clone wrote: other snipers arnt THAT bad unless they dont provide cover fire, fail to communicate with the team, or decide to sit right next to me and snipe after droping a giant glowing nanohive right on top of me.... ok most of them...
- by Decasor - at 2013.08.03 00:45:00
|
33. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: voidfaction wrote: Chilled Pill wrote: I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see ...
- by Decasor - at 2013.08.01 03:14:00
|
34. Scout Registry / Killboard - in General Discussions [original thread]
Daxxis KANNAH wrote: Dont want to keep this going in this awesome thread so I will just end with this. I know there is no going back and I'm fine with that but I want CCP try to reign in some of the classes to force players to be more squad de...
- by Decasor - at 2013.07.30 06:45:00
|
35. So, the active scanner... - in General Discussions [original thread]
CCP Wolfman wrote: This seems like a good opportunity to tell you about some of the scanning related things weGÇÖre currently testing internally. What are we testing? Shared vision for squads disabled.
Team member chevrons only vis...
- by Decasor - at 2013.07.29 06:51:00
|
36. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: I wish the Scout Type II still existed. That suit was great for Remote Explosives. Plus it gave a reason for speccing into Level 2 and Level 4 This many times over. So many options that existed in Beta now gone, and fo...
- by Decasor - at 2013.07.28 13:46:00
|
37. A question for peeps that use proper squads ? - in General Discussions [original thread]
I would also like to add, in addition: (option C) - cover objectives and prevent their capture by lone attackers as often happens - groups of 3+ success cannot be guaranteed
- by Decasor - at 2013.07.28 13:30:00
|
38. QUITTING DUST - in General Discussions [original thread]
Whats aim assist? Is that some kiddy thing?
- by Decasor - at 2013.07.28 02:29:00
|
39. and I thought Dust 514 players where over reacting... - in General Discussions [original thread]
Cosgar wrote: For anyone that doesn't know what the DSR nerf is, here's an example . For all I care, they should nerf it harder and add an inital sway. Quick scoping shouldn't be a thing and I've even seen newberries trying to do it in Dust 51...
- by Decasor - at 2013.07.28 02:14:00
|
40. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Decasor wrote: Just face it, they really don't know what to do. Wolfman pointed out that strafing is currently bugged (too good in some cases), which will be nice for CQC scouts when corrected (end of August?). It's ...
- by Decasor - at 2013.07.25 21:07:00
|
Pages: 1 [2] 3 4 |
First page | Previous page | Next page | Last page |