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41. Scout Registry / Killboard - in General Discussions [original thread]
xLTShinySidesx wrote: So they've fixed the vehicles (buff), logi suits, tac ar, added placeholders for pilot suits, added the commando suit, fixed explosives, fixed the flaylock and contact nades and now in 1.4 I'm hearing about vehicles again ...
- by Decasor - at 2013.07.25 12:21:00
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42. Should we give up? A Scout's Lament - in General Discussions [original thread]
'Should we give up'? No, but i'm definitely thinking of a several month break. So many things in the game (not just scout suits) that are simply not fun, or get very stale quickly. Hoping things are better when I get back from a much needed break...
- by Decasor - at 2013.07.24 22:00:00
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43. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Aeon Amadi wrote: Shotty GoBang wrote: Aeon Amadi wrote: Ive noticed a massivve jump in my KDR since discovering this though, landing 5-6 KDR games rather frequently. Hey Aeon, When we last spoke (July 8th), you had switched from Scout ...
- by Decasor - at 2013.07.24 21:41:00
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44. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Knight Soiaire wrote: Even if this doesn't prove that Hitboxes are ****** up, it does give a reason as to why Scouts are getting caught on so many Objects/Players as they try make their getaway. I die more from being caught on objects than a...
- by Decasor - at 2013.07.24 14:20:00
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45. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Lucifalic wrote: + 1 and really great work on these tests. Like others I experienced a serious decline in my scouting survivability and hit detection with my shotty. I was aiming at people but I'll try aiming a bit behind and see if the large h...
- by Decasor - at 2013.07.24 14:18:00
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46. Are scouts the new heavy? - in General Discussions [original thread]
Scouts can be incredibly fun in the right place. Just played a shotty scout for my last match, after an evening of frustration with a sniper. 10-1 in the enclosed area against assault suits, beautiful. Difficult to replicate regularly, mostly i...
- by Decasor - at 2013.07.24 14:04:00
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47. Any comment on no-squad options CCP? - in General Discussions [original thread]
How about, rather than busting yourselves in a futile attempt to create a metric that can measure the molecular attributes of the cosmos (make a good matchmaking system ), just add a 'No Squad' option to Skirmish. I don't think its really as har...
- by Decasor - at 2013.07.24 09:04:00
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48. Any comment on no-squad options CCP? - in General Discussions [original thread]
Daxxis KANNAH wrote: We need to get through to the players that squad'ing is a good thing. At first I never squad and now I always try to, even if I dont turn on voice. Its easier to keep track of your allies and take out objectives/opponents....
- by Decasor - at 2013.07.22 22:00:00
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49. Scout Registry / Killboard - in General Discussions [original thread]
A little belatedly, I would like to confirm that practical experience shows scouts to be considerably easier to hit from a snipers point of view lately. Even the 'timewarp' high speed guys are not impossible - a bit of distance to get a modest es...
- by Decasor - at 2013.07.22 08:45:00
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50. What if only Scouts could use flaylocks? - in General Discussions [original thread]
As a scout I say No! We already have enough problems, so if we accidentally become FOTM (which we would with exclusive flaylock), it would only be a matter of time before a new nerf was inbound on us. And CCP really don't seem to know what they a...
- by Decasor - at 2013.07.20 02:21:00
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51. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: A couple of people were noting in the Scouts United channel earlier that hit detection on shotguns seems to be better and I noticed a few games while doing my general kill stats that shotties seemed to be faring better, so ho...
- by Decasor - at 2013.07.19 11:41:00
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52. Invisible players - in General Discussions [original thread]
Lysander71 wrote: Is it an exploit to be totally invisible on the battlefield like Infamous Erich is doing? Just want to know if it is allowed as the guy is totally invisible and racks up huge KDR in a faction battle. I got taken out by thi...
- by Decasor - at 2013.07.19 11:23:00
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53. A Scouts day - in General Discussions [original thread]
Shotty GoBang wrote: 8 days have passed since the Devs announced "planning on giving Scout role some love in the future": https://forums.dust514.com/default.aspx?g=posts&t=34744&p=3 The Scout Community's overall health continues to t...
- by Decasor - at 2013.07.13 01:52:00
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54. Are Assault scrambler rifles worth it? - in General Discussions [original thread]
Malkai Inos wrote: I'd advice you try the basic variants of them because of the charge function. Put some damage mods on and you can end most engagements with a single headshod. The sheer damage output when charged makes is also viable well int...
- by Decasor - at 2013.07.13 00:41:00
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55. Are Assault scrambler rifles worth it? - in General Discussions [original thread]
Fire of Prometheus wrote: Hi I was wondering if someone could help me out. I currently use mainly assault rifles but noticed that there are automatic scrambler rifles so I was wondering how they compare to assault rifles? They have incredibl...
- by Decasor - at 2013.07.13 00:32:00
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56. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: Daxxis KANNAH wrote: Shotty - One more little suggestion you could make to the killboard. You could bold the person in each tier who has the highest K/D ratio. Just for a bit of prestige for that person. Obviously don...
- by Decasor - at 2013.07.11 11:12:00
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57. A Scouts day - in General Discussions [original thread]
Knight SoIaire wrote: So, I decided to do ten matches of Skirm in my ADV Scout Suit (etc) . Great feedback. Thanks very much for taking the time to statistically back up what we have experiencing for a long time. Uprising has not been a gr...
- by Decasor - at 2013.07.05 05:58:00
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58. Scout Registry / Killboard - in General Discussions [original thread]
Also, thanks Shotty. As sad as it is, this thread is one of the motivators for me to keep going as a scout until there is more content/CCP become more scout friendly. You are doing a great job.
- by Decasor - at 2013.07.03 09:37:00
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59. Scout Registry / Killboard - in General Discussions [original thread]
Rich o wrote: Hey guys, is it just me or is hit detection still bad? Some of my shotgun-hits didn't do any damage at all, leading to immediate death... Yes, a common problem. I got taken out a few times at objectives trying to shotgun bad ...
- by Decasor - at 2013.07.03 09:35:00
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60. Scout Registry / Killboard - in General Discussions [original thread]
Decasor 1549 Kills I use assault suits maybe 1 in 15 games, perhaps less. The remainder is all scout to my constant sorrow. Thanks
- by Decasor - at 2013.06.29 07:01:00
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