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761. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
0 Try Harder wrote: :D I remember that. Here's where Iron Wolf Saber tells us that the CPM is hard at work on vehicles. The CPM is not trying to increase vehicle survivability or PG, the CPM is hard at work trying to fix vehicles by gettin...
- by DeathwindRising - at 2013.05.18 15:09:00
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762. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Davy Headhunter wrote: DeathwindRising wrote: Davy Headhunter wrote: Honestly, a Militia LAV should not survive more than a single AV granade, otherwise this game will become a stupid carmagedon. im a vehicle guy and its the most fun i...
- by DeathwindRising - at 2013.05.17 11:28:00
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763. Carmageddon 514 - in General Discussions [original thread]
Cybus Trama'dol wrote: I think the damage the vehicles do to Mercs on foot should be drastically reduced. Seems like since the aiming is broken people have resorted to spamming free LAVs and driving round running people over like its Carmagedd...
- by DeathwindRising - at 2013.05.16 14:15:00
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764. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Davy Headhunter wrote: Honestly, a Militia LAV should not survive more than a single AV granade, otherwise this game will become a stupid carmagedon. im a vehicle guy and its the most fun ive had since they have nerfed tanks to oblivion.
- by DeathwindRising - at 2013.05.15 22:21:00
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765. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Just in case you guys missed it, they nerfed vehicles again.... all of our turret skills had their damaged reduced from 3% per level to 1% per level. CCP... you guys are ridiculous.
- by DeathwindRising - at 2013.05.15 03:47:00
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766. DUST 514 ELITE PACK Stats for Nubs - in General Discussions [original thread]
Full Metal Kitten wrote: Ariadne Labyrinth wrote: why no Tactical Assault Rifle BPO for new Mer-Pack CCP? Is this a troll? Lol TARs are advanced and proto only. All these BPOs are militia grade. standard grade actually. many of the mi...
- by DeathwindRising - at 2013.05.15 03:12:00
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767. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Kilmoor Valor 514 wrote: CharCharOdell wrote: Give us a 10% PG/lvl passive skill. We should be able to equip as many of any module as we want, just like infantry. Please increase PG and CPU or reduce the PG/CPU cost of modules/turrets. Lol...
- by DeathwindRising - at 2013.05.14 23:10:00
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768. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
WR3CK HAVOC wrote: Tanks are getting too powerful again. IF they are going to be as strong as they were , they need to have a driver and a gunner. It makes no sense to me that tank drivers think they should be able to go 20 and zero every map. ...
- by DeathwindRising - at 2013.05.14 23:09:00
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769. The Caldari Assault Type-II Suit - in General Discussions [original thread]
you guys think the caldari logi is OP lol? wtf you think the caldari heavy will be like? you might as well ask them to the heavy now then lmao
- by DeathwindRising - at 2013.05.13 05:16:00
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770. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
Iron Wolf Saber wrote: Rasatsu wrote: So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a...
- by DeathwindRising - at 2013.05.11 12:07:00
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771. CCP... Please... I don't want to stop driving tank... - in General Discussions [original thread]
Ok, so HAV's were too strong and all the COD player's cried for a nerf, so CCP gave it to them by removing our PG to fit anything useful on a tank. I spent 7.3 million sp into getting back into my tank from two weeks ago, and when I went to fit ...
- by DeathwindRising - at 2013.05.09 11:51:00
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772. Hey guys true thoughts on Tanks and Heavy here - in General Discussions [original thread]
Lurchasaurus wrote: Zion Shad wrote: Tanks : Ok looking through some post I see Railgun Scopes are not lining up with Shots and that the scope goes higher then the gun dose. How that happen? CPU/PG Issues making Glass cannons Heavys : HM...
- by DeathwindRising - at 2013.05.07 04:55:00
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773. [CCP] Current problems with tanks (no rage) - in General Discussions [original thread]
the armor skill doesn't work either. and the shield skills for vehicles are all under dropsuits, so I can't use any of my shield extenders. tanks are currently completely broken. our skills don't apply, we cant aim at anything more than 20ft off ...
- by DeathwindRising - at 2013.05.07 04:51:00
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774. Just solo'd a Surya - in General Discussions [original thread]
ive seen this guy before in matches. i drive a militia tank and lose one maybe once every 6 or 7 matches. this guy has never killed me, and ive seen him and whatever team hes on red line before plenty of times. if he hit me with everything he pos...
- by DeathwindRising - at 2013.05.03 11:35:00
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775. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Technically a Titan can shoot a planet right now, just not with it's DD, and it would have to equip small guns, which would just be the funniest thing ever. http://www.youtube.com/watch?v=MwC-cbZcOWY
- by DeathwindRising - at 2013.05.02 08:00:00
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776. currently compressing a video of all the raw footage. - in General Discussions [original thread]
she prolly canceled the upload just for fun!
- by DeathwindRising - at 2013.05.01 21:29:00
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777. currently compressing a video of all the raw footage. - in General Discussions [original thread]
sweet
- by DeathwindRising - at 2013.05.01 09:32:00
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778. I'm feeling a little butthurt CCP - in General Discussions [original thread]
Spkr4theDead wrote: DeathwindRising wrote: So I played a match of skirmish early this morning and people were calling in their vehicles as usual. This guy named Detective Scroats calls in a Militia dropship. I call in my gunnlogi. Scroats ta...
- by DeathwindRising - at 2013.04.24 18:26:00
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779. I'm feeling a little butthurt CCP - in General Discussions [original thread]
hooc roht wrote: DeathwindRising wrote: CCP how can I protect my investments from players wishing to grief me?I lost a tank work over 1mil isk because of that, and none of it was my fault. This is your fault. You brought in 1 mill ISK w...
- by DeathwindRising - at 2013.04.24 18:09:00
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780. I'm feeling a little butthurt CCP - in General Discussions [original thread]
Stevez WingYip wrote: Okay buddy, not being nasty and I say this with the utmost respect to you. But this is a different kind of universe and here are our rules, taken from the general thread: 1. Adapt or Die. This cannot be stressed enough. L...
- by DeathwindRising - at 2013.04.24 18:04:00
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