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Jason Pearson
Seraphim Initiative. CRONOS.
932
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Posted - 2013.05.03 08:33:00 -
[61] - Quote
Kane Fyea wrote:Jason Pearson wrote:Kane Fyea wrote:BobThe843CakeMan wrote:Logi Bro wrote:Today's topic seems to be tanks....tanks, tanks, and more tanks.
Since we are on the topic of tanks, my Madrugar could have survived that, and it has poor modules currently. I think it is more than likely you had aid from an unseen team-mate somewhere throwing his own AV into the mix. ur madruger could not have survived tht. wats tht like 2-3k per nade and about 3k damage per swarm. 3k damage per swarm! Damn I want whatever swarm launcher your using. For the cheapest way to get a 3k swarm launcher do the following steps. Get a Proto swarm Get an A Series Stick triple damage mods on the A Series (all 10x damage mods, that gives you 10%, 8.7% and 5.7% due to stacking penalties iirc) Find tank. Place Nanohive Fire. Good work OP, can you explain to us what the tanker was doing at the time? Where were you? Was he stuck? was he far too cocky and stayed out in the open hoping to tank you? It is easy for the rest of us to say "Haha what a noob thinking he could sit out in the open and not die" but we're jumping to conclusions. I've been solo'd plenty of times in my tank, it wasn't that I planned to be out in the open, more than I tried to escape but was very far from the redline (We'd been holding the enemy redline then suddenly all the points flipped and now I'm being chased by protoswarms hitting me from behind, ofcourse I can't make it back to the redline because this guy is behind cover blocking the only retreat I have, If I try the other way I end up in a swarm of red infantry with AV nades) lose lose situation. I have proto swarms and 3 complex dmg mods and get about 2600 dmg per swarm. Unless I hit vehicle crit spots. Also whether it's shield or armor.
If it's armor, you'll hit over 3000 regardless of if you get the sweet spot or not, that extra damage is ridiculous |
Jack McReady
DUST University Ivy League
126
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Posted - 2013.05.03 10:19:00 -
[62] - Quote
in short, this guy manage to get close (alone) withoug getting shot. then it required him to do ~25k in damage in ~15 seconds of uninterrupted shooting on a tank that was close and didnt bother to fire back or move into cover...
in short: tank driver was terrible and tank loss deserved.
Jason Pearson wrote: I've been solo'd plenty of times in my tank, it wasn't that I planned to be out in the open, more than I tried to escape but was very far from the redline (We'd been holding the enemy redline then suddenly all the points flipped and now I'm being chased by protoswarms hitting me from behind, ofcourse I can't make it back to the redline because this guy is behind cover blocking the only retreat I have, If I try the other way I end up in a swarm of red infantry with AV nades) lose lose situation.
doesnt the tank get more damage at weakspots (from behind and under the tank)? if you run away and get hit from behind by swarms (especially if you are an armor tanker) then you should get ready for alot of damage. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
387
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Posted - 2013.05.03 10:22:00 -
[63] - Quote
Jack McReady wrote:in short, this guy manage to get close (alone) withoug getting shot. then it required him to do ~25k in damage in ~15 seconds of uninterrupted shooting on a tank that was close and didnt bother to fire back or move into cover...
in short: tank driver was terrible and tank loss deserved. This just proves that people who complain when they die in a tank are really complaining because they suck at tank driving. At least he didn't rage quit like he (and the rest of his corp) usually does when they see a RDV dropping that big red diamond on the map. |
Jason Pearson
Seraphim Initiative. CRONOS.
932
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Posted - 2013.05.03 10:31:00 -
[64] - Quote
Jack McReady.
[quote=Jason Pearson wrote: I've been solo'd plenty of times in my tank, it wasn't that I planned to be out in the open, more than I tried to escape but was very far from the redline (We'd been holding the enemy redline then suddenly all the points flipped and now I'm being chased by protoswarms hitting me from behind, ofcourse I can't make it back to the redline because this guy is behind cover blocking the only retreat I have, If I try the other way I end up in a swarm of red infantry with AV nades) lose lose situation.
doesnt the tank get more damage at weakspots (from behind and under the tank)? if you run away and get hit from behind by swarms (especially if you are an armor tanker) then you should get ready for alot of damage.[/quote]
Yes it gets damaged more from behind, but as a shield tanker I negate the damage a lot more than the armor tank when it comes to long range swarms, the point I was trying to make was that a lot of tankers don't plan to be "out in the open" as many would believe, it's more we're pushing with our Infantry and then suddenly, theres nobody (I blame snipers) and I'm getting smashed as I try to race across the map to the redline, and on the open plains where it's easy to push, there is no cover from Forges and Swarms. |
Coleman Gray
GunFall Mobilization Covert Intervention
214
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Posted - 2013.05.03 10:47:00 -
[65] - Quote
Did the grenades come long after the swarm lauchers have been recovered from? the nades alone did 9000 dmg, even with mods your looking at around 50% damage reduction on average so from 9000 to 4500, still like 2/3 of a tanks health.
Proto swarms shoot 6 missles, each doing at least 300 damage basic, so 6x300 =1800 per volley, so 1800 x 6 would be 10800 dmg alone, considering 9000 hitpoints is considered alot for tanks the 9000 from one person worth of grenades is a bit much. Congratulations you apperntly destroyed one tank with 2-3 tanks worth of damage |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
388
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Posted - 2013.05.03 10:49:00 -
[66] - Quote
Coleman Gray wrote:Did the grenades come long after the swarm lauchers have been recovered from? the nades alone did 9000 dmg, even with mods your looking at around 50% damage reduction on average so from 9000 to 4500, still like 2/3 of a tanks health. Proto swarms shoot 6 missles, each doing at least 300 damage basic, so 6x300 =1800 per volley, so 1800 x 6 would be 10800 dmg alone, considering 9000 hitpoints is considered alot for tanks the 9000 from one person worth of grenades is a bit much. Congratulations you apperntly destroyed one tank with 2-3 tanks worth of damage OP is full of it. Check a few pages back. He's a CoDboy known for rage quitting at the sight of a HAV. |
DeathwindRising
ROGUE SPADES EoN.
11
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Posted - 2013.05.03 11:35:00 -
[67] - Quote
ive seen this guy before in matches. i drive a militia tank and lose one maybe once every 6 or 7 matches. this guy has never killed me, and ive seen him and whatever team hes on red line before plenty of times.
if he hit me with everything he posted, id prolly die too, but ive never actually let myself get hit 6 times with a proto swarm lol. on top of that, the tank he claims to have killed is natuarlly weak to av grenades and swarms, so his claim isnt impressive at all in the least.
its like celebrating because you won a game of rock, paper, scissors. good for you for choosing the right setup lol |
Django Quik
R.I.f.t Orion Empire
395
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Posted - 2013.05.03 12:22:00 -
[68] - Quote
At first I wasn't sure whether I believed this or not but it is entirely plausible that a tank driver allowed this to happen. That is the big point though, the tank driver allowed this. Any driver worth his salt would have been absolutely hauling out of there as soon as the first nade or swarm hits. To be able to hit with 6 swarms and 3 AV nades you'd need at least 15 - 20 seconds and to be really close. Anyone who stays within range of you for that long when you're clearing AVing them, is just not a good tanker, no matter how anyone might try to dress it up. |
Jason Pearson
Seraphim Initiative. CRONOS.
942
|
Posted - 2013.05.03 12:27:00 -
[69] - Quote
Django Quik wrote:At first I wasn't sure whether I believed this or not but it is entirely plausible that a tank driver allowed this to happen. That is the big point though, the tank driver allowed this. Any driver worth his salt would have been absolutely hauling out of there as soon as the first nade or swarm hits. To be able to hit with 6 swarms and 3 AV nades you'd need at least 15 - 20 seconds and to be really close. Anyone who stays within range of you for that long when you're clearing AVing them, is just not a good tanker, no matter how anyone might try to dress it up.
As I said in an earlier post, it's really all about the situation the tank was in. Again, I've lost most of my Sagaris tanks to a solo AV player, Even one firing swarms and I don't think I'm a bad tanker, I try to keep my distance and yet I found myself unable to get away. |
Thor Odinson42
Planetary Response Organization
112
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Posted - 2013.05.03 13:12:00 -
[70] - Quote
BobThe843CakeMan wrote:EKH0 0ne wrote:3 EX-11 Packed AV grenades, and 6 Proto swarms 1 Complex damage mod
Expect to see another angry tanker post. this is just proof the new tanks are even crappier. If that is 6 volleys of proto swarms plus the nades then I argue that the tank needs nerfed. That would be ridiculous. 36 missiles and 3 grenades.
The only reason that person solo'd that tank was due to stupidity by the driver. |
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Nelo Angel0
The Nommo Insurance Fraud.
39
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Posted - 2013.05.03 14:09:00 -
[71] - Quote
once upon a time, in a galaxy far, far away. someone named little miss sunshine thought they could sneak in a sagaris. i decided to give that tank the ol' reach around by chasing it with my lav and having my way with it from behind with my ishukone FG. solo btw. |
NAV HIV
The Generals EoN.
196
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Posted - 2013.05.03 15:59:00 -
[72] - Quote
EKH0 0ne wrote:3 EX-11 Packed AV grenades, and 6 Proto swarms 1 Complex damage mod
Expect to see another angry tanker post.
Bad tanker |
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