Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
261. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
The Minmatar Scout could always get the melee damage back that it had at its debut.
- by DeadlyAztec11 - at 2014.12.16 23:13:00
|
262. ScR Scope - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I'm fine with the zoom. I just wish they would get rid of the yellow tint. I see no reason for it. The yellow tint helps me to distinguish players more in dark areas of the map. Also helps me note the figure of cloaked play...
- by DeadlyAztec11 - at 2014.12.16 04:36:00
|
263. Don't change the ASCR - in Feedback/Requests [original thread]
Vicious Minotaur wrote: DeadlyAztec11 wrote: Vicious Minotaur wrote: Howaboot you make the visual recoil LESS FOOKING OBNOXIOUS, mate? It's an eye irritant, I tell ya. That is what keeps this weapon balance. To make the visual recoil b...
- by DeadlyAztec11 - at 2014.12.16 04:32:00
|
264. Don't change the ASCR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Except its a feature of the Assault variant rifles to be a bit easier to use. They are they first weapons a new player will ever hold in their hands in most cases. Making them artificially difficult to use isn't helping new ...
- by DeadlyAztec11 - at 2014.12.16 04:19:00
|
265. Don't change the ASCR - in Feedback/Requests [original thread]
Vicious Minotaur wrote: Howaboot you make the visual recoil LESS FOOKING OBNOXIOUS, mate? It's an eye irritant, I tell ya. That is what keeps this weapon balance. To make the visual recoil better would make this weapon OP.
- by DeadlyAztec11 - at 2014.12.16 04:04:00
|
266. Don't change the ASCR - in Feedback/Requests [original thread]
JUDASisMYhomeboy wrote: DeadlyAztec11 wrote: JUDASisMYhomeboy wrote: How about either removing the recoil or fixing it so its not just visual? No, that is a purposeful balancing feature. Im confused. Wouldn't legitimate recoil be bett...
- by DeadlyAztec11 - at 2014.12.16 04:02:00
|
267. Don't change the ASCR - in Feedback/Requests [original thread]
JUDASisMYhomeboy wrote: How about either removing the recoil or fixing it so its not just visual? No, that is a purposeful balancing feature.
- by DeadlyAztec11 - at 2014.12.16 02:53:00
|
268. Don't change the ASCR - in Feedback/Requests [original thread]
killertojo42 wrote: The true problem is there isn't a shield stacker out there on almost any battlefield for it to massacre, everyone stacks armor more than shields and can do so easily with just one complex armor plate over 2 complex shield ex...
- by DeadlyAztec11 - at 2014.12.15 23:09:00
|
269. Don't change the ASCR - in Feedback/Requests [original thread]
Tesfa Alem wrote: Before you demand nothing be done give this a look. Even if you could make it work, the data shows the ASCR has the largest penalty drawback of all the rifles. When the Proto rifle is worse than every ADV rifle there is a p...
- by DeadlyAztec11 - at 2014.12.15 23:04:00
|
270. Don't change the ASCR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: >Constantly bitches and moans about how the AR is so bad, when it really isn't bad at all, and is actually performing on par. >Tries to say the AScR is fine, when it is performing worse in almost every measurable metric...
- by DeadlyAztec11 - at 2014.12.15 22:57:00
|
271. Don't change the ASCR - in Feedback/Requests [original thread]
This weapon is the most underrated weapon out there. The only thing negative about it is that the visual recoil is lethargic and so it does not "appear" to be accurate. Though, anyone who knows, knows not to fight the recoil. Don't change the ASC...
- by DeadlyAztec11 - at 2014.12.15 12:10:00
|
272. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Its visual recoil does not match its actual recoil. That is what balances it out and keeps most people from using it. Those who know though have no issues with this weapon.
- by DeadlyAztec11 - at 2014.12.15 11:54:00
|
273. Things are being over balanced - in Feedback/Requests [original thread]
Fox Gaden wrote: DeadlyAztec11 wrote: What about scouts? They're now arguably the worst suit for CQC since now they will have the speed of a heavy if they settle for an increase to HP meanwhile Assaults will maintain their speed while strafi...
- by DeadlyAztec11 - at 2014.12.10 22:15:00
|
274. Things are being over balanced - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: I generally agree with the OP on this, however, there are some areas that you can have a "best in class" but saying it should dominate is going too far and ultimately causes serious friction. Rifles are a good example of...
- by DeadlyAztec11 - at 2014.12.10 16:28:00
|
275. AUTO ACTIVATED INERTIA DAMPENER. - in Feedback/Requests [original thread]
Terry Webber wrote: Calm down, guys. It's probably just a bug. Report it to the update issues thread and CCP will have it squashed in no time. No, let me be irrationally irritated!
- by DeadlyAztec11 - at 2014.12.10 00:29:00
|
276. Things are being over balanced - in Feedback/Requests [original thread]
It seems like people want all suits and weapons to perform as well as others at all situations. I can't help but feel that this makes Dust too much like a casual lobby shooter. Right now people are saying that the AR is too weak. What's a popular...
- by DeadlyAztec11 - at 2014.12.10 00:16:00
|
277. Dust should have launched with tutorials like these! - in Feedback/Requests [original thread]
Auris Lionesse wrote: assaults are not common soldiers and neither are they grenadiers. poor video choice for the assault category. but i get what your trying to say. yes dust has terrible tutorials and doesnt teach players new to neweden how ...
- by DeadlyAztec11 - at 2014.12.02 22:13:00
|
278. Dust should have launched with tutorials like these! - in Feedback/Requests [original thread]
Video tutorial of a gamemode from Star Wars: Battlefront And videos for different classes of dropsuits like this A tutorial about battlefield objectives to help curve idle friendlies that don't know what to do Would have helped retain a l...
- by DeadlyAztec11 - at 2014.12.02 01:55:00
|
279. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Second entry, G-1 ' Adder'
- by DeadlyAztec11 - at 2014.11.30 21:50:00
|
280. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
My official custom dropsuit colors entry.
- by DeadlyAztec11 - at 2014.11.30 01:48:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |