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61. Combat Mantras explained better. - in General Discussions [original thread]
This stuff sounds great (and also makes me realize I got stuck with a faction that doesn't suit my playstyle) but at the same time most of this stuff isn't actually relevant in Dust since the vast majority of the stuff to support the "Eve logic" i...
- by David Spd - at 2014.02.04 09:10:00
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62. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Goric Rumis wrote: Flix Keptick wrote: A caldari sentinel with 4 complex shield extenders and the shield skill at 5 will have 929 shields This is glorious Yes, but you won't want to put your shields above 900. Standard flux grenade is 12...
- by David Spd - at 2014.01.22 19:24:00
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63. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
Chunky Munkey wrote: David Spd wrote: I'm not understanding the problem here. I was uderthe assumption that scouts in general were getting buffed. Just because youare a scout does not mean you NEED to fit a cloak. Scouts are suposed to move ...
- by David Spd - at 2014.01.22 11:38:00
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64. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
I'm not understanding the problem here. I was uderthe assumption that scouts in general were getting buffed. Just because youare a scout does not mean you NEED to fit a cloak. Scouts are suposed to move faster, be harder to detect etc. Wth that ...
- by David Spd - at 2014.01.22 11:30:00
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65. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
George Moros wrote: CCP Saberwing wrote: Lonewolf Heavy wrote: How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that...
- by David Spd - at 2014.01.22 06:16:00
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66. Tank Tank Tank - in General Discussions [original thread]
Yeah once people found out tanks don't suck anymore I'm often seeing 6 tanks in public matchmaking. A ll on the same team... "Get good" is irrelevant when calling in a tank to couner is improbable. Goes back to six-man protostomping, but in additi...
- by David Spd - at 2013.12.31 20:13:00
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67. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
THE DRiZZLE AQUA TEEN wrote: Iron Wolf Saber wrote: To massively increase player base is to increase the number of players graduating from academy to be frankly honest. No you don't you need to separate 30 mill vets from New players. We pl...
- by David Spd - at 2013.12.29 11:14:00
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68. I think I know the problem with Scotty - in General Discussions [original thread]
Pile of sticks in a cardboard box. "Problem with Scotty" *Looks at cardboard box* I'll say....
- by David Spd - at 2013.12.19 23:44:00
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69. Question: Has PVE been scraped for Dust? Eve Vegas video? - in The Council's Chamber [original thread]
Justicar Karnellia wrote: Cymek Omnius wrote: Nova Knife wrote: The new EP is dead set on having PVE, ASAP. "As soon as it can be something that's fun and exciting". That reminds me of WIS content. Thank you for the reply though. I a...
- by David Spd - at 2013.12.19 23:41:00
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70. [Request] More stuff - in Feedback/Requests [original thread]
CCP Blowout wrote: Meee One wrote: Responses such as these do several things: 1. Show DEVS do read the forums. 2. Shows DEVS are fully capable of engaging the players. 3.Shows sarcasm has no borders. +2 for interaction +3 for humor Post...
- by David Spd - at 2013.12.18 06:21:00
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71. COMPLETE UTTER BS! - in General Discussions [original thread]
CCP Nullarbor wrote: Yes sorry the friendly fire kicking is not working as intended, we have a patch going out early this week. Keep you eye on the known issues thread for updates: https://forums.dust514.com/default.aspx?g=posts&t=126665&...
- by David Spd - at 2013.12.15 18:28:00
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72. Is DUST 514 literally Unplayable now post 1.7 update? Pros and cons. - in General Discussions [original thread]
Faunher wrote: The things making this game unenjoyable for me now are the TTK, and the militia tanks. For the TTK, unless you are a heavy, you have near to zero survivability outside of mcc sniping and playing tag with some friends behind your...
- by David Spd - at 2013.12.13 13:41:00
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73. When both teams have tanks... - in General Discussions [original thread]
I've been noticig this a lot. I'm infantry only (not enough SP to invest in good AA weapons) but lately it seems like a lot of tankers are off doing their own thing. Pretty damn funny looking at the map waiting on respawn to see anti-infantry ta...
- by David Spd - at 2013.12.13 13:32:00
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74. Would be nice to have a respec - in General Discussions [original thread]
Iron Wolf Saber wrote: I think I can push for it in 1.8 and I'll try. ccp pls me love u long time
- by David Spd - at 2013.12.13 13:22:00
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75. Tank vs AV: In my opinion. - in General Discussions [original thread]
CCP Remnant wrote: wripple wrote: Quote: We had damage-based WP many moons ago but they were removed because of WP farming. Now, however, we have a global limiter that prevents mass-WP farming so it's definitely something I'd like to add ...
- by David Spd - at 2013.12.13 13:16:00
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76. I'm a Runway Model now - in General Discussions [original thread]
Pretty sure this ISN'T the old anims. Old ones the elbows pointed towards the waist much more severely and the butt sway was less noticable. Also the steps weren't as long. Maybe I'm imagining it but I think these are new.... But yeah, get rid...
- by David Spd - at 2013.12.13 05:52:00
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77. 1.7 respec - in The Council's Chamber [original thread]
In my opinion committing to "no respecs" this early is bad. The main reason is because older players like myself didn't really have a choice when it came to "assault" type races etc. True there was a full respect that I took advantage of but it be...
- by David Spd - at 2013.11.30 23:22:00
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78. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
nor asha wrote: Alldin Kan wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. Removing it would be the worst thing to happen on Dust, this game needs variety and the tanks certainly do not have mu...
- by David Spd - at 2013.11.30 16:23:00
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79. Took a break, came back for a few weeks and this is my take on the state of this... - in General Discussions [original thread]
Also can someone with both controller models please test if sensitivity and/or aim assist handles it differently? I don't have DS3 or I'd do it myself.
- by David Spd - at 2013.11.30 05:25:00
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80. Took a break, came back for a few weeks and this is my take on the state of this... - in General Discussions [original thread]
Iron Wolf Saber wrote: Dexter307 wrote: People are seriously still complaining about aim assist? This game has weak aim assist compared to most other console shooters. I don't think its consistent.... some people are getting strong feelin...
- by David Spd - at 2013.11.30 02:29:00
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