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461. swarms are killing dropships again - in General Discussions [original thread]
LuckyLuke Wargan wrote: nope, swarms still nerfed, saying it is back to 1.6 is plain ridiculous. prior 1.7> 330 damage per missile, unlimited lockon range... now 220 damage per missile, must be within 175 to get a lockon... you do the math, ...
- by Dauth Jenkins - at 2014.03.31 14:31:00
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462. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, x amount, can be 2000 to 900hp regained but cooldown generally is 30-60seconds ...
- by Dauth Jenkins - at 2014.03.30 18:03:00
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463. Equipment spam is... - in General Discussions [original thread]
Yea, the only reason you go caldari logi is to spam nanohives.
- by Dauth Jenkins - at 2014.03.30 17:58:00
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464. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
The Headless Horseman wrote: DUST Fiend wrote: Rasatsu wrote: I do not understand how someone can possibly go negative ISK in a match... Do you die more than 20 times or something? Losing 2 million isk in pubs is far from uncommon for m...
- by Dauth Jenkins - at 2014.03.30 17:37:00
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465. Large Railgun Range? - in General Discussions [original thread]
Infamous Erich wrote: Hi everyone i've been away for abit, but im back now putting in my two cent's so here it is. From what i understood 1.8 was not supposed to be a vehicle patch or anything to do with them. So why is it everytime CCP does a...
- by Dauth Jenkins - at 2014.03.30 17:36:00
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466. A Plea to CCP to take more reasonably sized steps. - in General Discussions [original thread]
BrownEye1129 wrote: KalOfTheRathi wrote: Each change should be documented as to why it was being done and what the hoped for outcome would be. Then a time period could pass and some statistics could be published to explain why there was mor...
- by Dauth Jenkins - at 2014.03.30 17:16:00
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467. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Rasatsu wrote: I do not understand how someone can possibly go negative ISK in a match... Do you die more than 20 times or something? Logi
- by Dauth Jenkins - at 2014.03.30 08:41:00
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468. swarms are killing dropships again - in General Discussions [original thread]
Complaining about swarms? Really? Stop being so greedy
- by Dauth Jenkins - at 2014.03.30 08:38:00
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469. PSA: Logistics/medics. - in General Discussions [original thread]
SPESHULz wrote: Dauth Jenkins wrote: Ill mass drive the area, to check if its clear loss half your md rounds everytime you pick someone up Well, I'm a logi, so I've got nanohives
- by Dauth Jenkins - at 2014.03.29 05:18:00
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470. Anyone else feel like the 2 vehicle limit for ambush is.... - in General Discussions [original thread]
HYENAKILLER X wrote: deezy dabest wrote: a horrible idea and a cheap work around? Now it will be a race to call in vehicles and as soon as the enemy team has two blasters and your blues have 2 lavs the only excuse for AV has been totally b...
- by Dauth Jenkins - at 2014.03.29 03:59:00
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471. PSA: Logistics/medics. - in General Discussions [original thread]
Ill mass drive the area, to check if its clear
- by Dauth Jenkins - at 2014.03.29 03:56:00
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472. assault should get 2 grenade slots - in General Discussions [original thread]
Cyrius Li-Moody wrote: Kaughst wrote: No, I do not agree...We do not need more grenade spam. The assault suit needs more slots and or CPU/PG. If it was a extra grenade slot strictly for AV grenades than I could get behind that...Every assaul...
- by Dauth Jenkins - at 2014.03.29 03:55:00
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473. Times Change: DUST Doesn't - in General Discussions [original thread]
Yea... also pretty confused about this thread....
- by Dauth Jenkins - at 2014.03.29 03:52:00
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474. ADS ideas - in Feedback/Requests [original thread]
Will probably happen when they introduce dedicated gunships
- by Dauth Jenkins - at 2014.03.28 02:04:00
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475. dropship support option - airbourne nano-nest - in Feedback/Requests [original thread]
Has a Myron pilot, +1
- by Dauth Jenkins - at 2014.03.28 02:03:00
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476. suicide LAVs unfortunately working as intended - in General Discussions [original thread]
Henchmen21 wrote: Spkr4theDead wrote: BrownEye1129 wrote: Spkr4theDead wrote: [quote=Foundation Seldon]I wouldn't take them not being changed in 1.8 as proof positive that they're working as intended or not. I'd just note that no one f...
- by Dauth Jenkins - at 2014.03.27 19:50:00
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477. Discussion: Respecs for Aurum... - in General Discussions [original thread]
gbghg wrote: No, respecs should not be made available at all, the only, and i repeat only time that something like that should happen is when they overhaul the skill tree, if only certain skills are being changed then refund the sp in that skil...
- by Dauth Jenkins - at 2014.03.27 19:06:00
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478. MISSING LAV - in General Discussions [original thread]
They explode after 3 seconds of inactivity (being unmanned)
- by Dauth Jenkins - at 2014.03.27 17:35:00
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479. I have never done this before. - in General Discussions [original thread]
Yea, had to do the same with rail rifles in 1.7, until I realized my old scrambler has the same range
- by Dauth Jenkins - at 2014.03.27 17:29:00
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480. [Request] Disable R3 Melee while charging a weapon - in Feedback/Requests [original thread]
It's never happened to me... and I run charge weapons
- by Dauth Jenkins - at 2014.03.27 17:16:00
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