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401. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
TheD1CK wrote: How far into 1.8 are we ??? This is way to early to call nerfs on Cloaking At the beginning of 1.7, HAV's were dominating by far, but due to players Adapting to using AV roles they were dealt with easily enough, bar some Scouts ...
- by Dauth Jenkins - at 2014.04.03 19:07:00
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402. Whats your favorite weapon? - in General Discussions [original thread]
My minmatar commandos fists. Scares people when I come running at them, eating up bullets
- by Dauth Jenkins - at 2014.04.03 19:01:00
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403. Weapons that can't kill. - in General Discussions [original thread]
Dexter307 wrote: Dauth Jenkins wrote: Smooth Assassin wrote: These are weapons that are unreliable or hard to use. Flaylock Pistol
Plasma Cannon
Ion Pistol (because ROF is messed up)
Swarm Launcher
Forge Gun (r...
- by Dauth Jenkins - at 2014.04.03 18:59:00
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404. Weapons that can't kill. - in General Discussions [original thread]
Buddha Brown wrote: Swarm launchers are absolutely useless unless 4 or 5 blues fire 2 volleys within 4 seconds Swarm launchers are fine, they are a light infantry weapon, so they should be pretty weak at the standard lvl at advanced, and esp...
- by Dauth Jenkins - at 2014.04.03 18:38:00
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405. Weapons that can't kill. - in General Discussions [original thread]
Smooth Assassin wrote: Aisha Ctarl wrote: Remove the Plasma Rifle and Bolt Pistol and your list is pretty spot on. GEK and Duvolle still annihilate medium and light suits. The Bolt Pistol is like a pocket sniper rifle. The Ion Pistol is ba...
- by Dauth Jenkins - at 2014.04.03 18:35:00
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406. Weapons that can't kill. - in General Discussions [original thread]
Smooth Assassin wrote: These are weapons that are unreliable or hard to use. Flaylock Pistol
Plasma Cannon
Ion Pistol (because ROF is messed up)
Swarm Launcher
Forge Gun (rail tanks are simply better and faster)
...
- by Dauth Jenkins - at 2014.04.03 18:34:00
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407. Dropships got fixed/nerfed against swarms - in General Discussions [original thread]
Leadfoot10 wrote: Its about time. Now if they would only do the same to tanks and LAVs, we'd be getting somewhere. IMO, of course. The tanks and LAV actually already take the correct amount of damage
- by Dauth Jenkins - at 2014.04.03 15:08:00
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408. Dropships got fixed/nerfed against swarms - in General Discussions [original thread]
Yep. As both a swarmer and a dropship pilot I approve this change. I never stayed near swarms anyways, they throw me around to much
- by Dauth Jenkins - at 2014.04.03 14:42:00
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409. The sounds are whimpy - in General Discussions [original thread]
Aisha Ctarl wrote: Ion Pistol goes pew pew while ScRP sounds like a handgun Plasma Rifles sound like air soft rifles Bolt pistol sounds just downright lame But.... I liked the bolt pistol sound....
- by Dauth Jenkins - at 2014.04.03 14:32:00
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410. Fun way to destroy a tank - in General Discussions [original thread]
True Adamance wrote: * Facepalm....... *True slumps to the group a fist sized hole in his head........ *Injects nanites *Gets 60 WP!
- by Dauth Jenkins - at 2014.04.02 22:20:00
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411. Video of Triple Rep Marauder vs 4 tanks - in General Discussions [original thread]
God, the QQ
- by Dauth Jenkins - at 2014.04.02 21:19:00
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412. Ok, Infantry, it's your turn now - in General Discussions [original thread]
Jax Saurian wrote: Now all you need to do is get killed at least 100 times by a single infantry no matter what tactics you use then *BOOM* your argument is complete until then Tanks are still OP (but they are almost balanced) (almost) Ta...
- by Dauth Jenkins - at 2014.04.02 17:01:00
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413. What does this mean? - in General Discussions [original thread]
Yep, it's the trademark patented CCP game experience
- by Dauth Jenkins - at 2014.04.02 17:00:00
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414. Ok, Infantry, it's your turn now - in General Discussions [original thread]
MarasdF Loron wrote: We tried reason, you didn't listen, so now it's time to play by your rules. Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have someone repping you. Nerf Profile Dampener stacking,...
- by Dauth Jenkins - at 2014.04.02 16:58:00
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415. Video of Triple Rep Marauder vs 4 tanks - in General Discussions [original thread]
Oh look, judge! Hello! Just wanted to thank you for those sweet dropships flying videos, really helped me out. Keep up the great work!. Back to the video, why shouldn't the guy with skills put into tanks be able to shred militia tanks? If you put...
- by Dauth Jenkins - at 2014.04.02 16:57:00
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416. New TV and Suddenly I Can't Aim - in General Discussions [original thread]
Play on a 61, it's nice for vehicles
- by Dauth Jenkins - at 2014.04.02 16:53:00
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417. So Dust is getting boring again..... - in General Discussions [original thread]
Do something odd... like fly a support dropships, or run around with dual flaylocks
- by Dauth Jenkins - at 2014.04.02 16:22:00
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418. For once in my DUST Career.... - in General Discussions [original thread]
Aisha Ctarl wrote: Tebu Gan wrote: Aisha Ctarl wrote: ...can I PLEASE not play against a stacked team EVERY SINGLE MATCH?! I can put up with the bugs, OP/UP weapons/suits, mediocre graphics, texture clipping, etc, but these unbalanced ma...
- by Dauth Jenkins - at 2014.04.02 16:21:00
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419. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Tek Hound wrote: Jack McReady wrote: Patrick57 wrote: Are you seriously comparing Logis, who have more mod and Equipment slots than any other class suit, to Scouts, who get merely a Cloak to make them (more or less) balanced? 800 ehp sc...
- by Dauth Jenkins - at 2014.04.02 16:14:00
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420. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Zahle Undt wrote: Meee One wrote: It really sucks that the suit with the most responsibilities,and least survival rate has only one weapon,and 0 adequate defenses. While the suit that's supposed to be the least combat effective can OHK th...
- by Dauth Jenkins - at 2014.04.02 16:13:00
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