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21. Proposal for hopping out of vehicles - in Feedback/Requests [original thread]
I like the idea, quite a bit. It is an ingenious fix to the current problem.
- by Dauth Jenkins - at 2014.07.16 03:33:00
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22. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
MINA Longstrike wrote: I-Shayz-I wrote: -wp of injectors changing to 25/50/75 for std/adv/pro This is the first thing I have issues with. Due to the complaints of so many people about nanite injectors, and logi's using less good nanite in...
- by Dauth Jenkins - at 2014.07.15 20:47:00
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23. equipment spam - in Feedback/Requests [original thread]
Zindorak wrote: Answer 1: Flaylock Answer 2: Flux Nades you can get some decent points clearing an equipment spammed room you forgot the best way to remove spam, the assault mass driver.
- by Dauth Jenkins - at 2014.07.14 21:01:00
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24. [suggestion] Change to Cardiac Regulators - in Feedback/Requests [original thread]
I aprove of this post. +1
- by Dauth Jenkins - at 2014.07.14 20:58:00
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25. I Have a Dream - in Feedback/Requests [original thread]
Atiim wrote: I propose, that if there are 2 Commandos standing in close proximity (10m), then the 2nd Commando's skill bonus stacks, giving the latter a 20% Damage Bonus as opposed to a 10%. If a 100% Damage Increase isn't game-breaking like s...
- by Dauth Jenkins - at 2014.07.14 20:57:00
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26. Keep RE dmg, lower blast radius - in Feedback/Requests [original thread]
IVIaster LUKE wrote: Dauth Jenkins wrote: IVIaster LUKE wrote: Here's another option, fix the AV imbalance issues first. Then come back to the RE's. Just pinning the tail on the donkey isn't going to stop it from dying. The K.I.S.S. ...
- by Dauth Jenkins - at 2014.06.12 15:44:00
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27. Keep RE dmg, lower blast radius - in Feedback/Requests [original thread]
IVIaster LUKE wrote: Here's another option, fix the AV imbalance issues first. Then come back to the RE's. Just pinning the tail on the donkey isn't going to stop it from dying. The K.I.S.S. principal does work. The problem with remot...
- by Dauth Jenkins - at 2014.06.12 15:17:00
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28. SMG's have to much fitting costs - in Feedback/Requests [original thread]
Actually I prefer advanced sidearms. But I see what your saying there. Maybe they haven't changed the fitting costs for a while
- by Dauth Jenkins - at 2014.06.11 19:01:00
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29. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
I don't mind the 70/135 missile turret damage. The FOTM tank right now is the Maddy, so I enjoy shredding them with ease.
- by Dauth Jenkins - at 2014.06.11 18:57:00
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30. should we have racial respec - in Feedback/Requests [original thread]
True Adamance wrote: Talon Paetznick II wrote: i think if starter fits are going to be altered on a racial basis we should be able to re-assign our race in accordance with this development because i for one am a mimitar user who picked the a...
- by Dauth Jenkins - at 2014.06.11 18:55:00
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31. buff the hit points on galdari vehicles - in Feedback/Requests [original thread]
Pro tip, when flying caldari vehicles, always run an afterburner. And as soon as AV pops its head up, move away from it
- by Dauth Jenkins - at 2014.06.11 18:49:00
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32. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
duster 35000 wrote: CCP Rattati wrote: Dear players, We are currently in the midst of writing the Narrative of Hotfix Bravo. Please give us your feedback in the [Feedback] stickies and in this thread. The major themes we have identified, ...
- by Dauth Jenkins - at 2014.06.11 18:43:00
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33. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
It's good in bravo, but it is still quite difficult to hit a target while moving, I'm not sure how to fix that, but that seems to be the problem. I've tested it on the top of tanks and LAVs I havnt tried on dropships.
- by Dauth Jenkins - at 2014.06.11 18:36:00
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34. CCP!!!!..first MY Logo Now My tank...STOP IT!!! ENOUGH already Man - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: Mobius Wyvern wrote: First of all, let me deflect anybody trying to **** on my post by saying I am a tanker that uses both Blasters and Missiles. Now then: No Large Turret should be effective against infantry. Period...
- by Dauth Jenkins - at 2014.06.11 18:26:00
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35. Keep RE dmg, lower blast radius - in Feedback/Requests [original thread]
+1 as it won't harm it's anti tank ability
- by Dauth Jenkins - at 2014.06.11 18:06:00
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36. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: steadyhand amarr wrote: that might be true but the winnings amount are so low the differnce is barely noticeable and in reality on the MvP on winning side would ever really see the effect It is actually very notic...
- by Dauth Jenkins - at 2014.06.11 17:43:00
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37. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: CCP Logibro wrote: Tesfa Alem wrote: I like the dispersion, but i still have the ability to slaughter infantry. An unexpected consequense is that it is is impossible to hit proximity mines even after i've detected th...
- by Dauth Jenkins - at 2014.06.11 17:31:00
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38. [Suggestion] enhancing Turret Installations - in Feedback/Requests [original thread]
+1
- by Dauth Jenkins - at 2014.06.09 17:31:00
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39. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: A problem I have is that I can outrun swarms in a python with no AB. If I had an AB sure, I would be fine with it, but as is, when I see tiny specs of light wink out of existence behind me, I feel like I just cheated so...
- by Dauth Jenkins - at 2014.06.09 17:25:00
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40. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I almost exclusively shield tank (former caldari logi, current minmatar logi). And I can tell you, running 1 regulator right now is worthless. Shield rechargers are sort of worthless, as the bonus they give is not worth it.
- by Dauth Jenkins - at 2014.06.09 17:11:00
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