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181. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Necrodermis wrote: CaptBuckle wrote: I can understand a desire to see something "new"...although this really isn't new, now is it? It fills the pages of many a graphic novel in any comic shop. In short, EVE already has an established narra...
- by DarkShadowFox - at 2012.12.05 20:46:00
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182. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Governor Odius wrote: If this got implemented I'd be too busy wanking to all the blue dots to get any shooting in. No but seriously, screw this idea, and screw you for suggesting it. *shrugs*
- by DarkShadowFox - at 2012.12.05 20:45:00
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183. Skill point cap as simple multiple of passive points - in Feedback/Requests [original thread]
RECON BY FIRE wrote: R F Gyro wrote: That's a nice idea, and I'm all in favour, but it doesn't solve the "daily or weekly cap?" problem. It should be weekly unless there is some sort of rollover system. A daily system promotes a you mu...
- by DarkShadowFox - at 2012.12.05 20:12:00
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184. (request) SKIRMISH - Insta-Spawn , Clone Reserves & Clone usage- - in Feedback/Requests [original thread]
EternalRMG wrote: THIS APPLIES ONLY IN SKIRMISH 1- In the skirmish battles youre supposed to be a merc that is coming aboard the mcc to conquer a district, but at the begining of the game you are in the window that is showed when you die. I t...
- by DarkShadowFox - at 2012.12.05 20:10:00
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185. Slaughter Rule - in Feedback/Requests [original thread]
I could see Eve being able to have like a right click on the planet, evacuate MCC option but there would be a good 20 minutes count down... and it would only be for like a losing side and you would have to have some wierd contact connection to t...
- by DarkShadowFox - at 2012.12.05 20:06:00
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186. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Necrodermis wrote: DarkShadowFox wrote: problem with something someone hasnt done before? people injecting their horrible fetish into games? people have tried it before, and it failed. mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm...... m...
- by DarkShadowFox - at 2012.12.05 20:04:00
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187. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Ares Webber wrote: Sorry to disapoint you, but there are no alien races in New Eden. It is a considerd a very young galaxy so even most of the temparate planets dont even have much life on them. The closest thing you can consider alien are the ...
- by DarkShadowFox - at 2012.12.05 20:02:00
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188. (Request) New Race Idea.. - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Just....... no. Please dear baby Jesus....... no. why not? got a problem with seeing something new?
- by DarkShadowFox - at 2012.12.05 19:59:00
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189. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Necrodermis wrote: your ideas are terrible furry. problem with something someone hasnt done before?
- by DarkShadowFox - at 2012.12.05 19:59:00
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190. (Request) New HAV Design Idea thing.. - in Feedback/Requests [original thread]
http://3.bp.blogspot.com/_wKWFulxficg/S-B4auVS_2I/AAAAAAAAAno/9wL90sRBVio/s1600/Battle+Tank+1.jpg this right here is my new post for a new HAV design you know how a shot gun you pump it and release a shell well what if it could be like tha...
- by DarkShadowFox - at 2012.12.05 19:58:00
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191. [Request] balance tanks / AV on players, not ISK - in Feedback/Requests [original thread]
R F Gyro wrote: DarkShadowFox wrote: OHOHOH On a completely unrelated topic HAV note, lets remove those small turrets and seats so people cant sit in my HAV and I can have a beautiful Streamlined machine 8D How about a simple "lock the d...
- by DarkShadowFox - at 2012.12.05 19:55:00
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192. (Request) New Race Idea.. - in Feedback/Requests [original thread]
TD;DR Its a new race idea... so read it. God you guys Are Gonna Hate me for this thread, but I really gotta get it out there. Alright so basically Ive been thinking about Scifi Aspects and The technology that they could possibly have in the fu...
- by DarkShadowFox - at 2012.12.05 19:47:00
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193. Bullet dodging - in Feedback/Requests [original thread]
why do you need to dodge bullets when hit detection sucks already?
- by DarkShadowFox - at 2012.12.05 03:05:00
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194. [Feedback] Grenade Throwing - in Feedback/Requests [original thread]
its like a underhanded softball game where we throw limp wet noodles.. limp...
- by DarkShadowFox - at 2012.12.05 03:04:00
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195. Isaa Quade's big bag of ideas - in Feedback/Requests [original thread]
Agreed +1 Now like it cause you all agree Dx
- by DarkShadowFox - at 2012.12.05 02:53:00
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196. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
Nicol Bolas Planeswalker wrote: Screw it. Buff the FG. and what... make vehicles completely unplayable?
- by DarkShadowFox - at 2012.12.05 02:51:00
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197. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
though I might sell my logibro... hmmmm
- by DarkShadowFox - at 2012.12.04 21:58:00
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198. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
All I know is even if people sell them, I will always keep mine till I am the only original owner of the Skinweave BPO's 8D
- by DarkShadowFox - at 2012.12.04 21:57:00
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199. [Request] balance tanks / AV on players, not ISK - in Feedback/Requests [original thread]
OHOHOH On a completely unrelated topic HAV note, lets remove those small turrets and seats so people cant sit in my HAV and I can have a beautiful Streamlined machine 8D also when that small turret goes bye bye in the front a nice panel of cosm...
- by DarkShadowFox - at 2012.12.04 06:38:00
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200. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
Lightning Octopus wrote: DarkShadowFox wrote: Lightning Octopus wrote: The Forge Gun is fine as it is. Its already difficult enough to aim with, and It takes a lot of skill points to make it effective. Not to mention the player with the F...
- by DarkShadowFox - at 2012.12.04 01:03:00
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